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DarkladyLexy

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Everything posted by DarkladyLexy

  1. Ok guys in the absent of MFG console what to bet way to get rid of Rikke's Helmet cos the annoyance of not seeing her face is still with us and defeats the object of using Bijin. Edit: Nevermind i remembered how is did it on classic.
  2. it possible the whole Ultra tree thing is too much for your system try changing TreeLOD= to "1" and TreeFullFallBack= to "0" (so Back to default) and rerun DynDOLOD and Texgen
  3. hey new mod added Ask Innkeepers To Show Room SE https://www.nexusmods.com/skyrimspecialedition/mods/5990 by same author of RDO (so you know it's decent) I also added to the miscellaneous merge so no extra esp used. This mod stops inn keepers show you to your room every time so fixes a long standing annoyance.
  4. I have not actually experimented with followers from Interesting NPCs yet I actually forgot there was a patch for EFF but they're just scripts so should be OK to add but that will need testing first.
  5. Once you have done the merges and created the Bash Patch you will have some wiggle room too add more if you wish.
  6. 300ish so you will definitely have to use merge plugins to reduce that count.
  7. hey guy I am curious what settings did you all pick for KS Dragon Overhaul? Just fought Mirmulnir and he was laughably easy I didn't take a hit and he went down too quickly. I Also noted the in animations from Cinematic Dragon Soul Absorption didn't occur i got the sound a every but not the animation i picked. Edit: Realized what i need to do get the animations to work. To Trigger animation automatically you will need to buy and read the book "Meditations of the Dovahkiin" from the Riverwood Trader. Once read the book will provide you with a new hidden skill which will run the scripts to trigger the animations automatically. As usual Reading failed me
  8. I think it is come from Claralux you can adjust it's lighting setting use the Testing Facility, which can be found near the exit of Riverwood towards Whiterun (You can also fidn on you map a fast travel there). I am still playing around with these settings, the main to adjust is the "GLOW" setting i have set mine to "1"
  9. OK guys I have updated the "Fixed" Merged Weather system esp I cleaned out the ITMs and delete the offending Obsidian Mountain Fogs record so all should be good there now and hopefully no more complains from DynDOLOD on that subject. I have also add a "TESTING" CR Updated for 1.02 to fix a lot of the lighting issues I noticed with ELFX + some other bits and bobs so try that out for me.
  10. OK thanks I will add instructions to clean the wild edit and I will update the merged version I provided via my Dropbox.
  11. the doesn't work for me since i am using Phoenix Vivid ENB + Reshade. But I have notice quite a few overwrite with ELFX's Lighting which I need to sort out so I'll work on that and a "TESTING CR" out.
  12. don't worry been there done that it actually very easy to miss really already on top of that Also I think I need a reconsider lighting mods as most interiors are stupidly dark and you need the lantern just to see. Or maybe i just need to do more Conflict resolution with ELFX .
  13. I have decided since the Mod author is no long actively developing it anymore and has no desire to not to add The great equalizer to this build. There is no point add a script the is bound to cause issues if we can't getting support form the original mod author.
  14. Ok think I figured why i am not see issues and you are take note of what of NIfs you should be installing from SFO . it should be treepineforestsnowl04.nif not treepineforestsnow04.nif (note the L)
  15. that is simply sorted by adding the Magical College ELE Patch to the ELE Merge.
  16. OK guys all mods that needed the sexy new "Merged Tag" have them if i missed any let me know with that I am done for now as my brain has slightly melted.
  17. try esmifying Better dynamic Snow and now snow under the roof first it is a pain but that what you got to do.
  18. Ok thanks I have not noticed that in Dawnstar myself i will quickly pop there a take a look. Edit: I am not spotting any missing textures for pine trees in Dawnstar at the moment maybe there covered by EVT?
  19. yes this has been one of those long suggested and asked for improvements back on the Classic guide but that I just keep putting off for one reason or another.
  20. hey guys i was thinking I could create a new "Merged" tag and maybe say such and such mod is included in such and such merge? would this be of use
  21. you are correct with regard to install mods. One this you might with only 2k of VRAM you struggle and have to drop some of landscape texture altogether. I guess going for 1K where possible and maybe a few 2k's. As to your suggestion on merges I was thinking I could create a new tag and maybe say such and such mod is included to such and such merge?
  22. Thank You SirJesto you a true gentlemen. this is good new i will keep an eye out for it. Yes I was going to try that out got it installed but haven't activated it yet. Guess I will get off my butt and try it out Ah thanks didn't realize there were children in Keld-Naror or an RS Patch was available thanks I will add that.
  23. So it is saying that a merge is missing the individual esps included in a merge? Now that is odd and something I never seen that before. The only thing I can guess is to dump the mergeds remove merge plugins and reinstall.
  24. what Master does it say you are missing?
  25. If that works for then fine I admit my method may not work for everyone but it works for me . Just do work works for you some don't even bother and mod what they ned to the bottom of the load order and activate what they need (plus any Master) through merge plugins.
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