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Everything posted by DarkladyLexy
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SMASH is pretty good it gets you 90-95% of the way there then is just and matter an of tweaking it to make sure it does want you to want. I can possibly see godescalcus suggestion being somewhat useful for merges such as CLARALUX Patches maybe the Landscape and clutter merge these might be good ones to "TEST" stuff on.
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I sorry I don't understand what you are trying to get at the primary point of creating the "Pre Smash Patch" is to further reduce overall plugin count which takes it down around the 190 mark. Then using SMASH to do what Wrye Bash did and merge leveled list and a few more bit and bobs. If you have less the 255 plugins and feel you don't need to or don't want to create the Pre Smash Patch you don't have to and just Run SMASH.
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This interesting I will take a look when I get back from my weekend away with Darth's Mum and Dad. Edit: Looking at the mod page we already have most of what the mod author suggests. So I will start testing it next week (guess that means I'll have to restart and I just hit level 20 oh well) You are all going to hate me one of these days.
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Just and Heads up guys I will likely be swapping Convenient Horses for Immersive Horse next week (probably Monday) and issue updated CR's for all the latest changes to things. Me and Darth are off to his mum and dad's to pick up the kids since they have been there all week since it half term and for there Wedding Anniversary so may not be around much this weekend.
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problem is when you zone back through the trap door to the Markarth's Warrens you'll end up on the wrong side of the Markarth's Sewer door and have zone into the Sewers to get back into the Warrens again. I don't know how to fix that. Plus if we move the trap we don't need the passage as that is behind the Sewer door (which only be reached if you TCL).
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Fallout 76 - new game from Bethesda!
DarkladyLexy replied to rootsrat's topic in General Fallout 3 Discussion & Support
I going to say it do we really need another Fallout Base game so soon? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
the number of active esps once all is done a dusted is around the 200 Mark for the LE Guide and 190ish for the SSE Guide. -
I am giving serious thought to adding Timing is everything to the guide cos with all the difficulty modifiers some quests need to be delayed until much Later. For example, I just did dawnbreaker and the boss was level 50 and I was on 17 if I had timing is everything would delay that until say level 35. The problem is I need to play through quests to work out what level they start at but my time is limited so I am going to need help testing and recommendations from you guys on that one.

