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DarkladyLexy

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Everything posted by DarkladyLexy

  1. FNIS should still add it's ouput files to the Overwrite folder of MO just create a mod from there or add them to the FNIS Ouputif you created one.
  2. No LOOT masterlist was updated last night there will be an update to the section DO NOT CREATE THE TOWNS AND VILLAGE GROUP. Please Ignore steps 1-5 for now.
  3. Ok, the Latest LOOT masterlist update a thrown a few things of whack, for now, I suggest deleting the Towns and Village Group and clearing those mods User Metadata that is added to that group. please give me some time to re-examine things.
  4. where are you up to in the guide? cos by the end it only be 190ish
  5. well that is why you are crashing you are missing all those mods
  6. hey, guys the Main CR, NPC Retexture CR, Follower and NPCs, CR and MLU CR have all been updated so grab them while they are fresh and new.
  7. Well, my guess the recent RWT updates changed it and haven't been forwarded into the CR cos I've been a busy lady of late and I missed it. I'll have to check all my CR's and issue updates. Edit: so far the Main CR, NPC Retexture CR, Follower and NPCs, CR and MLU CR all need the NAM2 - Water forwarded. Guess I have to issue an update I was hopeing to off any CR updates until I added Immersive horses guess I could do that as well now we have the new LOOT in.
  8. hey guys we have created some Sexy new Tables that should hopefully help with the new LOOT rules and what group does what plus any special rules take a look and me let will you. Bruma doesn't matter since we generate Ultra Trees so if you do the fix nothing will be generated.
  9. I don't know I don't get the file do as Shaddez says create a new mod it obviously some sort of Saved MCM Setting that has compatibility with PapyrusUtil SE - Modders Scripting Utility Functions
  10. ok guys have added an idiot check for Helarchen Creek cos it seems like a lot of users are tripping over that one.
  11. Hey Guys The Guide has been updated take note of the new location of Indistinguishable Billboards for Skyrim SE, DynDOLOD Resources SE and HD LODs Textures SE.
  12. Sometimes the file structure of the CK scripts is wrong and Merge Plugin cannot find them try Data\Source\Scripts (this is how they originally come) instead of Data\Scripts\Source (This is how I have them as per DarkFox127)
  13. cos of Masters LOOT through a bit of a wobble so a simple load after ICAIO will do. How do you think I felt last week when I first tried it. It not that different once you start using it and understand what is it doing. I will double check this think it was the Bash Patch was throwing a hissy fit but now we use SMASH so the patch may not need running through the CK anymore
  14. OK, guys few things if you update to the new version of LOOT I recommend totally scrapping the old custom rules and doing them again from the beginning (This is what had to do).
  15. My Mod Groups will adapt as the LOOT Masterlist adapts most of my Groups are to make sure Arthmoors mods load after ICAIO and the CRs and Merges Load near the bottom I have been toying with maybe taking the merges currently added to the Late loaders Group out of there a creating a Merge Patches Group but will see.
  16. 1. No don't add Helarchen Creek the towns and village group LOOT throws a mini wobbly 2. I forgot that that should be added to towns and village group 3. yes load Animals merge after KYE Merged I'll get on those. There are bound to more Groups I have not thought of as we all go through things I am always open to suggestions.
  17. Hey Guys The Guide has been updated to use New Version of LOOT. There have also been some changes to LOOT rules. My Brain is now fryed
  18. yes, it is. I am fully aware of this the reason I haven't changed it yet it cos KYE Patches will require a LOOT Rule to make sure I load where I want so I don't want to add any new LOOT Rule until I add v13.1 cos the whole mod group thing but I Start to add and change LOOT this week.
  19. Oh I am such a Dingus This is the complete package for Frostfall and Campfire Working for SSE I will add to my test bench ASAP this was probably mentioned by someone ages ago but slipped under my radar or was distracted by something shiny.
  20. We helped him fixed it over on the Discord Channel. His problelm was LeanWolf's Better-Shaped Talos Statue with Greatsword SE named some things wrong easy enough to fix.
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