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Everything posted by DarkladyLexy
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
If I remember correct (been awhile) It merges into the Bash Patch so just let LOOT do it's thing -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
When you create a merge the Assets (sou all the texture meshes and scripts) are forwarded in the new merge so once a mod is mereg untick them in the left pane of MO. copy and paste liek any Windows file outside of MO Download both files you don't need to go through the CR Subguide it really old and very very out of date. -
tried that can't do it. Also, none of Arthmoor village mods will load after the New Immersive Citizen LOOT Group is a pain in the Arse you can't change as it defined my LOOT Masterlist who came up with the bright idea. I have tried to create a new Arthmoor Village group a to get it load after IC but I not happening Bring back, BOSS.
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I am looking at the new LOOT Now and boy it a bi different so suggest you all stick with V0.12.5 until: a). I Understand what the smeg is going onb). get new LOOT Rules sorted on my end. This might take a few days maybe even a week or 2 but as usual please have patience. Edit: Think i am getting to grips with the New LOOT Groups Thing
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well, basically I am not going to provide a 1000 and 1 patches for everything I just don't have the time for patience for that. My advice and goes for everyone if there is one tool you learn how is use is xEdit that way you can do what you want. This an advanced guide so I expect users to know certain things. and I won't be spoon feeding everything. I did toy with the Idea of providing a CR Sub guide but both me a Darth gave up on that ages ago cos it was a pain in the arse to maintain. Darth would spend all day updating his CR Sub guide on LE and after those days he was so grumpy he was unbearable. so for my sanity and his I put my foot down. I provide patches and instructions on to clean if you don't use a certain mod that are masters of the patches I provide this should be enough. Would modular patches with a Guide on how there were created be nice yes am I going to do it Hell no.

