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Everything posted by DarkladyLexy
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The File name you download is SFO Billboards for v2.5C but on Nexus is os SFO Billboards for v2.5b. For SFO LE: Special Installation Instructions: Delete the following file(s) and/or folder(s): From Skyrim Flora Overhaul v2.5b: meshes\landscape\grassmeshes\landscape\plantsmeshes\plantsmeshes\terrainmeshes\landscape\trees\treepineforest04.nifmeshes\landscape\trees\treepineforest05.niftextures\dlc02\landscape\grasstextures\landscape\dirtcliffstextures\landscape\grasstextures\landscape\fieldgrass02*.ddstextures\landscape\frozenmarshgrass01*.ddstextures\landscape\tundramosstest01.ddstextures\plantsSkyrim Flora Overhaul.espSFO - Dragonborn.espFrom SFO Billboards for v2.5b: meshestextures\landscapeFor SFO SE: Special Installation: Install ONLY the following file(s) and/or folder(s): meshes\landscape\trees\treepineforest04.nifmeshes\landscape\trees\treepineforest05.niftextures\landscape\treestextures\terrain\LODGen\Skyrim.esm\treepineforest04*.*textures\terrain\LODGen\Skyrim.esm\treepineforest05*.*For Enhanced Landscapes: Special After Installation Instructions: Delete the following file(s) and/or folder(s): Enhanced Landscapes.espEnhanced Landscapes - Dead Marsh.esp (Use This Replacer ESP Instead)meshes\mushroommeshes\roadmeshes\volcanicmeshes\waterplantstextures\plantstextures\sheogoradtextures\volcanictextures\vvardenfellAlso Redo TexGen and DynDOLOD and you be fine suggest you read over the Trees and flora section.
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Can you upload your load order to something like Pastebin. I also possible you run out a VRAM so install Skyrim Performance Monitor 64 and see how much you are using. Triple check SFO and Enhanced landscape cos this should have been removed. Also, don't forget you can look under the Data tab in MO2 to find out what the last mod is that effects any given file.
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yes it does go other the Trees and flora section again. black face bugs are caused for 2 reasons first there is a conflict in the plugins causing an error in head parts (Right pane Load Order). 2nd there is a conflict in the assets (Left pane Install Order) causing the Face gen Data to be overwritten
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have you linked all SkyUI Widgets to iHud? ExtendedUI MCM does get a little screwy with zMerge is does properly copy the translation files: The current Version of zMerge has an issue with MCM's. Copy the MCM you need, open the translations file, copy and paste the info from the original mod txt file to the Merges. This should hopefully be fixed in v0.6.0 Example Extended UI: you open extended ui_english.txt (or wherever your language is) and open heads up display merged_english.txt, copy and paste the info from the extended UI txt file to Heads up Display txt file and save. Also, the guide should use under 6GB as that is what I have but the does also depend on what you chose for xLODGEN too personally I would advice to the under 4GB option even if you have the VRAM to spare.
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click on NPC Visual Transfer in the left pane of zEdit and a box should appear on the Right that where you input the esp I say. I was wondering if those instructions were clear enough I will tweak the some more tomorrow now. It also looks like you are missing some modules for zEdit double check the prerequitise page you should have 11 modules in total

