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DarkladyLexy

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Everything posted by DarkladyLexy

  1. actaully i found it better but the main reason is cos you can alt+tab out the game more easily no that is correct is cos the esp you use is from Landscape fixes for grasses
  2. it needed to be done to reduce texture flickering on tress i have tweak the instructions hopefully they make a bit more sense now
  3. hey guys sorry i just realized I forget to update DynDOLOD Resources to v2.55 this has now been sorted. yes same folder different files this so the billboard get properly copied into the tress and flora merge it made but trust me.
  4. yes you basically need to copy the Enhanced Landscapes Oaks Standalone.esps folder from Lexys LOTD Static Hybrid Models and Billboards to Enhanced Landscapes Oaks Standalone I will clear that bit my brain was melting by that point.
  5. Hey, Guys, the STEP Version of the guide has been updated so please check the Changelog. Please, not the Trees Flora section has undergone a major overhaul it will probably be easiest to just to that section again.
  6. Double Check Recommended MCM Settings for SKYUI: Advanced Panel SWF Version Checking Section Map Menu - DisabledFavouitres Menu - DisabledInventory Menu - DisabledBarter Menu - DisabledContainer Menu - DisabledCrafting Menu - Disabled this is cos you used v0.5.4r4 instead of v0.5.3 like I say.
  7. that just look like normal DOF to me personally i turn off DOF cos i hate it.
  8. DOF of Horseback not sure on that try turning off DOF in the ENBSeries.ini. yes, there are a few dirty plugs these are OK and to expected ITM are not a bad thing. we removed a lot of khajiit eye cos they look silly on a beast race bu double check Improved Skyrim Eyes not sure about block shadows they usually an ini tweak. the Social media I have is Discord and I do have a patron account now https://www.patreon.com/user?u=185725 I am trying a post a monthly updated of sorts there now
  9. there is no end date it will end when i become bored lol. If you have the spacve you can do what many of us do and have 2 copies of teh guide 1 you play there other you maintain. I infact have 3 copies of this guide: Cassandra build - Current play test DEV Build - what i use to maintain the wiki Test Build - My test Bench.
  10. @xxPYROxxJONESxx OK, that quite a list I will try my best to answer. I have recently been getting report the that Havok fix has been causing CTD so try removing that if you are using. I have also been hearing Wolf pup from Skyrim immersive creature is causing CTD so disable animal spawns in the MCM. Naked NPC's usually message something is up with level so that means redoing the bash patch. you can run in Borderless Windows by changing in the Skyrimpref.ini bBorderless=1 and bFull Screen=0 we will be making this change next update. it will take a while to Load from Start to menu so don't stress over that. I have left Nvidia Overly at it default which I guess in on. your issue in breezehome sounds like a record has not been probably forwarded would need to dig into xEdit for that.
  11. Look at the instructions for Dynamic Equipment manager I set manage helmet to false cos users kept complaining about it. If you want your helmet to auto unequip set to true. Thou will affect Frostfall.
  12. sound like you have not setup Merge plugins hide correctly so double check the installation instructions. well we actually didn't need to copy general assets with Merge plugins that was just the way I did things but on zMerge, I decided upon the advice of Mator to not copy general assets except for the heads up display merge cos I discovered ihud wouldn't work properly otherwise
  13. make zEdit in not in a UAC and MO in not in the SE folder. Also, make sure you Antivirus ignores all tools from SSE. by the time you hit SMASH, you have something below 220 plugins so you did something wrong at the merges stage use Merge plugins hide to hide all the plugins that merged triple check do them right. Also, the Bash Patch will deactivate a bunch of plugins leave those deactivated as well as they are merged into the Bash Patch.
  14. Hey, guys, I have pushed my latest changes through to Nexus Version of the guide so check the changelog.
  15. some user have been reports errors and Sheson advised i drop the merge
  16. you should be able thou updating mid play is always risky due changes in formid and scripts and script reference baked into a save that is why i always advise once you start playing stop modding.
  17. that a typo that I have sorted to re=check the Changelog
  18. Hey Guys the STEP Version of the guide have been updated so please check the Changelog.
  19. yes. take to Mator on his discord. i would let MAS win by forwarding the record to a CR.
  20. 1). that is Dynamic Equipment Manaher edit tehjson file. 2). no it was buggy
  21. There are a few things in the pipeline, we now have 3 new testers thanks our young lad Nathan who has helped me out a lot in recent weeks. They have started going over all the mods on Trello again your best to check there.
  22. yes it does take a while doesn't to grawn to quite a monster. Keep slogging away and you will get there in the end.
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