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DarkladyLexy

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Everything posted by DarkladyLexy

  1. OK I'll just have a play with the values and see what happens.
  2. you don't need the esp cos it is covered in the Merged Plugin we provide on our Nexus Page.
  3. Sirjesto can I ask what setting in your Skytest patch affects the distance the animals run away to cos I personally feel it is still a little too much and want to tweak it down (eg. they don't run away too far) before release. what we really do with is a MCM for SkyTest so we can tweak in the mod to our liking lol.
  4. B00mer I wonder if this could be related to Relinker cos if you look at the Relinker Output Conflicts in the Left Pane you will notice it is actually overwriting Immersive Horses you could try removing these conflicts and seeing if that that helps.
  5. I'll take a look I'm guessing the iHud version will need to be merge with Ihud itself so it ends up in the Heads up display merge or it needs to overwrite the merge?
  6. yeah i have it installed and testing it out I'll make a few suggestions to Darth on additions to the guide. These will like be small easy to test things so don't expect an really bi mods to be installed until maybe Nozzer to back up and running.
  7. yes she is but because she had a dagger she wouldn't use the heal spell when I dropped below the set threshold. I have change he combat class to a defensive mage plus taken away her flame spell via the MCM as it's too powerful early game.
  8. is anyone else having issue with Toccata not healing you and pretty much attacking everything on site. plus she is quite OP for early game just went through bleak falls barrow a she decimated everything. Edit: never mind figured it out I failed to notice the MCM and Lack and a healing Spell and the fact she always had a dagger. I'll get Darth to add an MCM recommendation for her.
  9. thanks Nozzer this might be my lack a sleep and brain freeze this morning but i can't actually see how to fix this so if someone could please test this out that would be awesome so we can issue a fix. Edit: sorry Guys my brain is Obliviously not working i just cant see how to fix the issue.
  10. yes you are right not sure why thou i don't think it's a pack problem as there are no conflicts in xedit so my only recommendation for now is not to use that spell.
  11. Have you tried installing it manually? I have never liked the ENB Organizer and thus don't personally use it.
  12. just spotted this Skyrim Immersive Creatures - Unofficial Patch by Kelsenellenelvian - https://www.nexusmods.com/skyrim/mods/83182/? might be worth a look
  13. well that sucks. wouldn't hurt to try. what FPS are you getting don't forget the grass mods used in the guide can be heavy hitting you can reduce the FPS by playing around with iMinGrassSize in the Skyrim.ini file no it doesn't it gets merged later on so you need the esp. I'll pop up to Shadowgreen cavern and have a look next time I am in game. Edit: Think is is due to the fact that the lighting mods and ENB combination currently used makes cave really really dark.
  14. thanks SirJesto i have had a quick look at the patch and if people can test it out and report back and if confirm it works then we can actually merge this into the CR without too much hassle. Edit: actually scratch what I said about merging into the CR as it merges into the Bash Patch.
  15. yes Skytest adds fear of fire to most animals but it also know to cause a small issue with animals remaining aggressive unless you kill them Wolves are a particular annoyance of mine. I am not sure how best to fix this apart from the total removal of Skytest for something else what else not sure. Edit: You edit the Speed Multipler in xedit to slow down the wolves it is currently set at 100 no w i have no idea what that means thou suggest so experimentation with different values. I would imagine a lower number would slow them down.
  16. OK think it could also be that fact i haven't actually been in game in so long I've forgotten how things are supposed to look with this guide. Look at me I'm the one of original pack authors and I am acting like a noob (yes even us more experience modders can be stupid sometimes).
  17. does anyone else trees look weird as two are meshed together like this: https://imgur.com/u8RFJa8 Edit: Think Darth might of boinked something when he installed EVT. could also explain the issue of high VRam usage for me.
  18. Yes medium like i said we're on Windows 7 so not such a big deal is just something we need to be mindful of when it comes to adding more texture mods to the guide.
  19. I have Hoth, Recorder, Recorder Overhaul, Arissa, M'rissi's Tails of Troubles, Tactical Valtheim, and Northgirl Armor which is merged into the weapons and armours merge. I also currently only have Sofia as a follower and I changed the UNPB Body to be non nude
  20. I was walking around Whiterun and outside around planes of Whiterun and I hit 4.2GB. So just a heads up. Edit: maybe the few extra mods I have installed might be pushing me over the limit it's not an issue for me as we're on Windows 7
  21. Nozzer I think we might need to re-examine some texture resolutions as the overall VRam has slipped over 4GB this may cause issues for guys with windows 10.
  22. first things first what setting for Dyndolod did you choose? and yes i have just checked myself and even I am peaking at 4.2GB so I guess things in the change have push to guide over the threshold. We didn't notice cos we have Windows 7 thus can use all our VRAM.
  23. well i can immediately see an issue your VRam is peaking over 4GB and since your windows 10 this will mean you crash you need to reduce your VRAM usage trying lowering your texture resolution. NPC's also eat a lot of VRAM so does Dyndolod.
  24. this might help you get it working
  25. ok start with this: What are your specs? Install Skyrim Performance Monitor - https://www.nexusmods.com/skyrim/mods/6491/? and have a look at how much VRam you are using.
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