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Everything posted by DarkladyLexy
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SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
Yes i get that sometimes but that been there a long time so i don't know how to fix it I guessed it wasn't a bug and it was intentional thanks for confirming. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
well let start with PAINTERLY - a High Res Vanilla Warpaint Retexture and find the other later. I'll add that in the morning unless you get there first. Well Xenius has quit modding and has been pulling his stuff so that may not be around for much longer. So I would rather not add a mod to the guide only to have it pulled shortly afterwards. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
should be using the 32 bit of Champollion as that what Skyrim uses. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
thanks Paul I have done an update for the Domestic spawns version it need testing to make sure i haven't done anything stupid https://drive.google.com/open?id=0B0hZNqKNlRwdTVVoN0ZUUjJWNlE so if people can do that and let me know that would be good then i'll get Darth to update the version on the Nexus page later on. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
9. Bug: Skytest Domestic Version Replacer needs updating but I am unsure what Atakos did to remove the domestic spawns. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have had a look at this and this issue actually steams from our Replacer Domestic Version as it not been updated in ages. I'll take a look and see what needs to be done to update it. Edit: Skytest Domestic Version Replacer needs updating but I am unsure what Atakos did to remove the domestic spawns so for now use either the old version f these mod or don't use our Replacer Domestic Version until i can figure out what he did and issue an update. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Well i am actually saying in the guide to merge the two mods together in MO so that all scripts from Dynamic things end up in the Miscellaneous merge later on so i don't think that is needed. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Never seen that before could be to do with you antivirus or even Windows security nonsense maybe Mator will know best to ask him. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
i have also have a very quick look a i agree PAINTERLY - a High Res Vanilla Warpaint Retexture although it doesn't cover everything namely Black Blood tattoos, Forsworn tattoos, and beast stripes/markings so we would need to find something that covers those as well. I did try Hi-res Vanilla Warpaint but they looked terrible. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
1. Thanks we'll have to pull it and find something to replace it with as the mod author has quit and taken the mod with him which is annoying so it can be skipped. 2. you are correct Fixed. 3. that's a temp file so not problem there. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
OK so today i have been taking a look at Improved eyes and i must say I am not 100% convinced although they are really good textures they just look too "clean" to me. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
i have not noticed anything but i have not been using it for very so will keep an eye out. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
ok maybe one of those for you optional list rather then the main guide then. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
I think we might need to suggest we turn on Wildcats difficulty rating as I am now level 15 and even without followers I can obliterate most things at the moment (with followers i way too easy). I also think we need to tweak DDC as i have actually not come across many dragons yet. I am also tempted by may be suggest reintroducing EMDR? Edit: there possibly could be a conflict between DDC and Timing is everything dragons MCM settings need to test. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
i have been trying out SkyrimSouls - Unpaused Game Menus(SKSE Plugin) that was mentioned i quite like it this could go in what do you think Nozzer? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
OK guys the Merge Page should now be up to date I have manage to totally get rid of 3 merges entirely because they merge into the bash patch. Let me know if you think there are any issues. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
I actually have a feeling there intentional by the mod author but i am nearing the level which triggers the quest line so i may know soon. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
RS Children--Forgotten City--Maliq--Face Mesh and Texture - https://www.nexusmods.com/skyrim/mods/83660/? could someone please test this out for me as i have not yet started the forgotten City quest line yet -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
7. Bug: Static Object of something https://imgur.com/peqFdNl next to Emblem IX formid 674fdda0 from Wheels of lull: Not sure what it is not having play the Wheels of Lull quest line yet. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
thanks i have added that to the guide. thanks i have also added that to the guide. and to everyone else I will be at my Parents this weekend I'll be back on Monday enjoy yourselves. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
since we have Diverse Dragon Collection in the guide we might as well take a look at Diverse Werewolf Collection too - https://www.nexusmods.com/skyrim/mods/83564/? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Because all the esps can be merged into the bashed patch and even if you create the merge using Merge Plugins Standalone that ends up in that Bash patch too. So I thought why are we even bothering creating it in the first place. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Thanks for doing that but i have already created the No Dragon LOD - SRLE Extended LOTD patch for myself hehehe. Yes we looking at DDC3 but we are waiting for the deadly dragons patch that i know the Mod Author is working on before we commit. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
It should be OK to do that. however if you have already started a game no real need to charge your merges as the end result is pretty much the same either using MP or merged into the Bash Patch. it should be ok to add her if i remember correct she doesn't conflict with anything. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
no it needs to be active Darth's Modwatch Load order is only up to the bash patch creation same at the nexus download every after that you need to do yourself.

