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Everything posted by DarkladyLexy
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok I have done down to Complete Alchemy And Cooking Overhaul Patches Merge Please take note of the Purple instructions for proper merging esps with the Bash Patch hopefully it make sense. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hey guys just a heads up due to the fact the newer version of Wrye Bash can merge mod that it couldn't before I have decided it is worth me re-examining the "Merges Page Section" of the guide and slightly overhaul it. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
Well i am convinced Dynamic Things should replace the training dummies mod as is it far more useful and i was also able to merge it too so i say this is a go. this is actually quite a good hidden gem how come i never knew about this before now lol. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
just because his lordship is anal sound engineer doesn't mean it is a bad mod. if you want to use it use it. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
Nozzer do you think it might be worth re-examining the merges sections to see what mods now get merged to the Bash patch and thus don't really need to merged using merge plugins? I know this actually hasn't been looked at with the newest version of Wrye bash and a few things have changed and more mods can actually be merged into the bash patch. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys could someone who has either played or is playing the forgotten city do me a favor and test out this mod: RS Children--Forgotten City--Maliq--Face Mesh and Texture - https://www.nexusmods.com/skyrim/mods/83660/? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
We did but Darth Veto her because he didn't like the voice recording on the mod. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
That LOOT Rule has already been remove in fact I did that a few days go when it was first pointed out to me. yes so many mods to test and so little time to do it. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
I have already removed said loot rule which means at least for me it loads around priority 24 -
SRLE: Legacy of The Dragonborn Reqtified
DarkladyLexy replied to paul666root's topic in Skyrim Revisited (retired)
well you know me just can't stay away and leave well enough alone same as Darth we say we are "retired" but hey still kick around a tweaking this maybe we should just stop say we're retired. lol. that one of the hardest things to do cos you've installed it so many time you just rush through with reading it properly i alway god to get a fresh pair of eyes on the guide we do. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
I remember you mentioning this one to Darth before and he say he would look at it but as with a lot of stuff he never got around to it but I will take a look this could actually be more useful in the end anyway. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
1. I don't think that is needed cos that to much hand holding you really should be running LOOT before you boot up the game to test anyway. 2. You are correct all 5 esps do now get merged in the Bash Patch and actually yes the merged patch does actually also get merged into the bash patch so technically the better Quest Objective merge is no longer needed but the end result should be the same. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
no reasons just not got around to testing it out it is on my list though. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
no it not the same that is generally for those people to don't bother to conflict resolve there load order like we do. -
SRLE: Legacy of The Dragonborn Reqtified
DarkladyLexy replied to paul666root's topic in Skyrim Revisited (retired)
yes it lovely to see you back Paul just couldn't stay away for very long could you hehehe. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
there probably won't be any Major developments but i am testing the new version of Diverse Dragon Collection 3 for possible inclusion to replace for the older version and Splendor dragons as well. there 2 grass anti-clip mods i am testing out and they are likely to go in when i get some time to do that. mostly it's actually play testing a finding bugs and seeing if they can be fixed. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
been testing out Diverse dragon collection 3 and splendor dragons I have also created the no LOD patches for it too. I do think these are worth consider going as due to the fact the newer version doesn't use script engine and that is always a good thing however it looses the MCM and it will requires a new start so really can't be added to existing saves without some tweaking. what is your take Nozzer? Edit: It does also require a patch for deadly dragon which I believe the mod author is working on so might be worth waiting that. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
thanks Paul i already tried that and it spitted out a error !Couldn't find value at path: Far away model distance. edit: never mind worked out where i was going wrong. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys I need a bit of help from those of you that know xedit a bit better then me I am trying to create a No LOD patch for DDC 3 and Splendor dragons (highly possible this will make a apperance) and i need to edit the far away model distance to 0 is there a way of mass editing that value without having to edit each entry one at a time? I have tried using the quick change script by it keep say it cant find the value. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hehe I am to please I have always considered my followers as glorified pack mules. Yeah nice to have him home if only for a few days he off again from tomorrow until Tuesday so you all get to enjoy my brand of craziness. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
it was actually only 1 dragon and it's only happened the once so far but something for me to keep a eye out for. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
this shouldn't be too difficult it's only a few records nothing major use the method described in the guide on how to remove them. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
Not sure this is a bug or some other scripting oddity but a dragon appeared the Dragon lands the Dragon instantly dies. This first time this has happened. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Nothing wrong with fighting alone and you probably level up faster it just nice to have cannon fodder and pack mules lol. :: and yes sometime having loads of followers can be very annoying cos they get in your way or they run off and after some random wolf when you would rather they didn't but it all adds to the fun. You are probably right as 3DNPC CCOR Cloak Leveled Lists.esp does get merged into the bash patch it could be left out. The others are left out cause of that reason they get merged into the bashed patch so no real need to merge using Merge plugins but I don't think it really make a huge difference if they are merge using Merge plugins or merged in the bashed patch. The Interesting NPC's merge is actually an older merge from like way back from the original SRLE Extended days and neither me nor Darth have thought about changing it. As for realistic boat bobbing if it is not required as a master by any other mod including the CR I can't see why you can't merge it. I haven't been to Darkwater Crossing yet but I will head there a take a look for you. Edit: Yes you are correct I suggest for now removing the trees and flora loot rule until we can look at it again. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
well i am currently not talking about getting rid of all the followers Toccata is useful and has save my butt many times but she can also be annoying by keep picking up weapons when i don't want her too, Sofia is quite amusing but obviously is geared toward male players. I wish she was a bit more gender aware of the players character, I've have recently picked up Minerva and she quite powerful. I tend to most run mostly with Toccata, Inigo and swap the third one out for someone else.

