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Everything posted by DarkladyLexy
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys just wonder have anyone tried out Moonlight Tales Special Edition - https://www.nexusmods.com/skyrim/mods/80983? from what i gather you can use this and Moonlight tales essential together wondering if it worth it? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys I have just asked over on the USLEEP forum to see if we can get some locating the file that is causing the untextured locks on coffin since I have no clue where to look. All I can tell is the last esp is USLEEP. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
just added Some waffle about saves to the prerequisite page. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
28. Coffin Locks are untextured. no clue on this one last affected esp on coffins is USLEEP. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok I have had a look and I too have missing textures on coffins locks now I really can't think of any mod we have that effects coffins but the last esp to effect coffins looks to be USLEEP Maybe Arthmoor Missed the texture in the last update? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
@ AyaJlia I must say I have never expected the issue with Skeleton mods and saving taking ages probably because I have always done a new HARD save every time. I don't really use Quick (That is until the disable qucik save mod we use was added) and I never overwrite an old save and Auto saves are turned off. I probably should make some mention about it but I am not what to say on the matter or where but i am always open to suggestions. Also where is that coffin? Edit: I have just realized that Auto save on pause was still turned on so have added bSaveOnPause=0 to the POST BETHINI TWEAKS SECTION so now all auto saves should be off. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
no all the records that were part of the TESTING CR are now part of V1.57 of the main CR and v1.40 of the NPC Retextures CR. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
not sure might best to ask underthesky I'll take a look. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes another interesting mod from underthesky Equip Best Ammo (SKSE) https://www.nexusmods.com/skyrim/mods/88347/? pretty much anything by him is a given at this point. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
so been redoing the wheels of Lull quest a boy does it do my head in biggest piece of advise for the smegging mine DON'T TAKE FOLLOWERS. Well I have somehow managed to break the Wheels of Lull I have reached the bottom on the mine but the quest wont advance so I a stuck. Well I guess since i can't do anything and the quest won't advance I will have to abandon those saves revert to before i entered the mine and try again later. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys I have just updated the main CR to v1.57 and the NPC CR to v1.40 there latest versions. As usual the CR update to 1.57 in on the nexus page and contains all the new records (there not a lot this time round). -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
No I haven't never used Discord so I am unfamiliar with it. If you guys think it worth it I can look into it. yes it is. or for the first few levels at least. I've just bumped mine up to Master difficulty -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
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Future of Mod Organizer 2 - A Teaser
DarkladyLexy replied to GSDFan's question in Mod Organizer Support
look very exciting -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
haha well when I said Smeg I was actually referencing a certain TV show that ran here the UK from 1988-1999 but it has was recently revived . Let's see who gets the correct answer. And yes i do know what the real definition of smeg means. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys take note of the new instructions for ELFX: Known Game Breaking Bug:Problem: During the main quest at the Thalmor embassy you can't get through the door to continue on with the main quest.Solution: Delete Cell \ Block 7 \ Sub-Block 4 \ 0007C98B from EnhancedLightsandFX.espSpecial Thanks to user AyaJulia for this one. It might mean the lighting is a little off in the Thalmor Embassy but smeg it I would rather have lighting being a little off instead of a game breaking bug. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
ok interesting thank you. You would of thought the mod author would of fixed this by now. I am with you I can like without ELFX for the Thalmor Embassy if it means less annoying game breaking bugs there. Edited: tested works I can cope with that will add to guide thank for finding this. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok thanks memnochs updated also a special shout out to Nebulous112 For his constant fixes to my terrible spelling and grammar throughout the guide (you all wouldn't believe that I actually have a PhD would you). -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
I know it just memnochs mod is more elegant and the dreaded word immersive then just using the console commands. If i was playing a thief I would just taken them but I am not this time. But anyway like I said most are added to particular temple later on so maybe it won't be needed; Just give us more options. I do try and not to cheat but sometimes you have to to get things done. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Just tried this out on the ones found in the Winking Skeever and Belthors and it says "object cannot be owned" However I was reading the wiki and it say most can be either mined Random drop, brought found in random loot or in a temple later on in the game so maybe we don't need to "cheat" on this one since they are from LOTD. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
memnochs sorry to do this but I just realized today that there are loads of gems shattered throughout skyrim added by LOTD for the Gem collectors display in the natural science Gallery that get flagged as stealing (similar to the jar from badgemlins) I thought these were part of SUT but they are not is possible if they can added them to your it is mine mod? https://legacy-of-the-dragonborn.wikia.com/wiki/Gallery_of_Natural_Science -
Having issues with DynDOLOD And Legacy of the Dragonborn
DarkladyLexy replied to Shadow3122's question in DynDOLOD & xLODGen Support
thought i did but double checked and I was using the wrong one tried again and it worked. -
Having issues with DynDOLOD And Legacy of the Dragonborn
DarkladyLexy replied to Shadow3122's question in DynDOLOD & xLODGen Support
hey Sheson I tried this fix and i doesn't seem to work for me i keep getting Complied script not saved expected end of line message. any suggestion would be helpful. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys has anyone been able to create Ongar's warhammer from the LOTD Kegbreaker quest I have all the ingredients have the required smithing skill and yet I skill can't create this bloody hammer. Personally I think the recipe from LOTD Merge Patch might be boinked. the Recipe require a horker tusk but the merge changes this CACO Horker tusk I am scratching my head and i can't see the difference. Edit: Never mind have finally managed to create the warhammer think it has something to with the mod Assigned Storage that i use for global storage of craft components. I took everything those storage containers I was able to create the warhammer. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys i am not the well versed in werewolf lore am i right in saying that you should only be able to transform during the full moon, waning gibbous moon and waxing gibbous moon? You shouldn't really randomly transform during other phases.

