Jump to content

DoYouEvenModBro

VIP-Supporter
  • Posts

    2,337
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by DoYouEvenModBro

  1. These look really good. I'd love to see how they look in game, especially with ENB. I'm using moon textures from another mod...however I can't remember the name of the mod off hand. I'll edit this post later to include it. EDIT: Currently using ONLY the moon textures from this mod https://www.nexusmods.com/skyrim/mods/6178/?tab=3&navtag=%2Fajax%2Fmodimages%2F%3Fid%3D6178%26user%3D1&pUp=1
  2. I use Project Parallax Remastered: SRO Version (since I use SRO as my main texture pack). Is that okay to use with this?
  3. Should this be installed before or after Project Parallax Remastered?
  4. This grass is way more fantasy-like, however some might find it nice. https://www.nexusmods.com/skyrim/mods/51543/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D51543%26preview%3D&pUp=1 Extreme dense grass for all regions of skyrim. I mostly used the same grass mesh, but different textures for the different regions of skyrim. I originally made ​​this mod for personal use, but I think some of you will like this mod, so I share it with you. In contrast to other grass mods, which make the grass only green I wanted to keep the original colors. I've changed the grass for: fall forest, pine forest, tundra, fields, reach, marsh and beach. This mod is compatible with most mods except grass mods. If you want to use Skyrim Flora Overaul with this, simply install this mod after SFO and load it after SFO in the load list, so it can overwrite some changes from SFO.
  5. Actually, yea, I think it does apply glows. So idk if this mod is even necessary. I think Soul Gems Differ (that was the one!!) already does this. Although...the glows aren't that great with that mod...so maybe overwriting it with this would look cool. I have no idea.
  6. Is this compatible with the Soul Gem Mod currently in STEP?
  7. Unfortunately, even the 1k version decreases fps by a good amount :-/.
  8. Ok then I meant vanilla ivy, not HD DLC. Thanks for the correction.
  9. Even the 1k version of this mod lowered by FPS by a considerable amount :-/. Looks pretty great though. Adds some nice diversity on top of Skyrim Flora Overhaul. I was surprised that it only overwrites two textures from Skyrim Flora Overhaul. It only overwrites fieldgrass.dds and fieldgrass_n.dds. How can that be? What about all of Vurt's grass? Does it just add more on top of it?
  10. I think I like vanilla HD DLC better :-/ I never really saw the need to improve upon it. I'm sorry man.
  11. Looks like a good improvement to me. I like how you can actually see the wicks.
  12. I agree with you about the plugins and everything else but I still really don't want to buy Hearthfire. I'm just not interested. Shoot me!
  13. Fair enough. I can do that. Didn't mean to sound aggressive. Bad day at work and then NO NON-HF EDITION...GRRRRRRR :-P
  14. I mean I have both DG and DB because they add new quests and storylines to Skyrim. I have NO desire to get Hearthfire :-/. I honestly could not care less about building a freaking player home. I don't give a sh** at all. I'm sorry. How much effort would it be to split up the newest version into modules?
  15. Does anyone know if the Mindflux optional textures for this mod is 1k/2k? Do you guys use these files?
  16. I was asking cause with the original SFO 2.0, Vurt was saying to use ugrids 15 or something nuts like that
  17. Do I still have to use the older version if I don't have hearthfire :-/
  18. Definitely not core, but what about extended?
  19. So you're using his default normal density oe less dense? Sorry. Just a bit unclear. And by all the optionals, you mean the two mindflux textures? Like the grass and clovers? Also, any idea about why we need to change the grass values if the file includes its ow .ini files?
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.