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Everything posted by edynacio
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SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
If I use Civil War Overhaul with the guide, does it need CR or a LOOT rule? Or it's just a matter of dropping it in the mod profile. -
SRLE Extended Mod Suggestions
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
Was Dead Body Collision Fix ever considered for inclusion? It's part of STEP but not SRLE base? Any issues with it? -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok, let us know. Thanks -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
That would be very much appreciated -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
Great. That will avoid a lot of trouble in the users end. So, once you update the SRLE Extended LOTD - RS Children Patch we just have to install LOTD Patches Merged from Legacy of The Dragonborn Patch Central , and we are good to go without extra trouble? -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
So it's ok to merge LOTD Patches Merged.esp with DBM_RSChildren.esp? If so, should DBM_RSChildren.esp go first or after in the merge sequence? Also, LOTD Patches Merged.esp has to be renamed before merging with DBM_RSChildren.esp in order for Merge Plugins to accept a new LOTD Patches Merged.esp output filename, right? -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
I noticed that the note: Don't install this until they get updated was removed from Fading Pride - Seranaholic - TBBP and Fading Pride - Valerica - TBBP. Does it mean that these files published back in February are confirmed to be compatible with the recent released version of Seranaholic and Valerica? -
Chesko seems to have other priorities right now. He never mentions Real Shelter or as shown any considerable interest in it so far. It might take a very long time, if ever, to see Chesko start working on RS. The ideal would be having somebody create a patch for Vivid Weathers to fully work with RS.
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If that's the only issue its better then having rain fall while under shelter. I'll test it out. Thanks.
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Have you found any problems with the visuals when transitioning from under shelter to out of shelter and vice versa?
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So, if I want to use RS with SRLE LotD and keep things simple, is a matter of replacing VW with a Weather mod compatible with RS and Vividian ENB? Is anyone already using an awesome weather mod compatible with RS?
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What would it take for me to change in the base guide, to have Real Shelter included? Does anyone have a variant setup of SRLExt LotD with Real Shelter that is working without issues?
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SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
With the latest version of AAE I don't think we need the AAE_Fixes_Patch, right? The vampire aggression and other bugs were addressed in this last version. Also noted that AAE Patches Merged wasn't updated after the latest version of AAE. I'm assuming that wasn't necessary, right? -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
Is this already added to the latest conflict resolution? -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
There was an issue found recently in AAE. Baibaihe states: 00023AB0 (player.placeatme 00023AB0 1) That Hagraven seems to be the invincible culprit and the only one. All the others were kill-able. The kill command didn't work on that Hagraven either, but "killall" did :(. ADDED: I just checked it in TES5Edit and AAE has 00023AB0 flagged as "Is Ghost". I'm removing that on my end for now until there's an update or hotfix. SIDE NOTE: I went back into game to make sure removing "Is Ghost" worked. At first it didn't, but then I realized... ooh "ASIS" needs to be re-patched. If anyone has a bashed patch, ASIS patch, or any other patch that copies values of this mod into it, then those mods will need to be rebuilt/re-patched after updating/fixing this mod. Otherwise those patches will still have the "Is Ghost" value in them and is most likely lower in load order after AAE. I don't know if you update this or whoever, but they may need to note to either update their patches or just remove the value from their patches in TES5Edit. Either way works, as long as this mod and any patches doesn't have 00023AB0 Hagraven flagged as "Is Ghost". Anyway, after doing that the 00023AB0 Hagraven is now kill-able. Yay! Should that be addressed in the guide? -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
So the new LotD patches merged, v.1.8, doesn't make any changes related to the latest LotD, updated a few days ago? It just removes DBM_RSChildren.esp. Just making sure. -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
I'm assuming it's ok to install RUSTIC CHILDREN if using RS Children. I'm asking because the mod description states that RUSTIC CHILDREN - BODY - 2K, uses the face and body textures -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
I was under the impression that the Normal version still has the resistances and immunities but the nightmare version brings those really high. The forum sticky states: Nightmare version which turns the AAE Style resistances up to 11, in other words under circumstances will you beable to kill let alone harm a werewolf with that Ebony Battleaxe, no you will need Silver or a Daedric Artefact or something along those lines. To be honest I'm not really clear on the difference between the normal and nightmare versions of AAE -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
RS Children look like human beings more in style with the NPC Optional setting of more realistic humans. Rustic Children are odd looking alien potato heads with a makeover but very odd looking compared even with the vanilla characters Just my opinion. I'll be using RS Children regardless of the end result. But it might be a good option for the guide for the users that want to keep it simple. -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
FYI sirjesto has a new version of AAE Patches Merged. v 1.7 -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
I'm not merging Immersive Citizens - RRR patch.esp. I believe Neo is not using any patch for CRF in is guide Thanks for taking the time to update the guide. I know you've been busy. I'm assuming you will be keeping the NPC Retextures - Optional Installation even after the NPC Retextures - Core is finalized. That would be most helpful for the users that prefer that setting. -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
Here are my notes for the patches I'm using for RRR: Realistic Room Rental Enhanced Patches Realistic Room Rental Enhanced (in FOMOD) RRR_ELFX-Patch.esp (will be overwritten by ELFX Patch - by Neo) RRR_3DNPC-Patch.esp RRR_ELFX-Patch.esp (by Neo, will overwrite RRR_ELFX Patch) No Snow Under the Roof NSutR RRRE Patch.esp - by CJ2311/Neovalen (merged in No Snow Under The Roof Merge) Bathing in Skyrim (in FOMOD, will be merged Bathing in Skyrim Merged) Bathing in Skyrim - Realistic Room Rental.esp Bathing in Skyrim - Hunterborn.esp (convert animal fat into soap) Immersive Citizens - AI Overhaul (patch in FOMOD) Immersive Citizens - RRR patch.esp Snazzy Furniture and Clutter Overhaul (in FOMOD, will be merged in Snazzy Overhaul Patches Merged) SFCO - Realistic Room Rental Patch.esp -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
I couldn't get rid of RRR because of all that brings to the game. The 2 conflicts with LotD aren't actually game breaking, according with the author and I can live with them. One of them has to do with a NPC quest giver that has a odd AI behavior but is in a basement of a Inn. You can still obtain the quest and reward from him. He just walks oddly for what I've read. Another issue is with a missing bottle but that can be obtained using the console. That's referred on the LotD wiki if you search for Realistic Room Rental. I don't think the author will be providing a resolution for the issues with RRR -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
So it looks there's nothing "wrong" with the texture, it's just how some textures will look up close, right? -
SRLE Extended: Legacy of The Dragonborn
edynacio replied to Darth_mathias's topic in Skyrim Revisited (retired)
I agree

