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Everything posted by xxx78
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Skyrim Revisited: Legendary Edition News
xxx78 replied to Neovalen's topic in Skyrim Revisited (retired)
ok thanks for the reply. I will wait, I still have not done my first play-through, and I want to save Witcher 3 to after I have finished Skyrim. -
Skyrim Revisited: Legendary Edition News
xxx78 replied to Neovalen's topic in Skyrim Revisited (retired)
I was so happy when I found the STEP forums and your pack back in 2015, I tested mods for endless hours and was close to starting my first play-through. Then SSE came and "****ed" everything up, and now we dont have script extender. Not to put any expectations on your shoulder, but when can we expect to see a Skyrim SSE revisited legendary pack for SSE? -
SRLE Extended: Legacy of The Dragonborn
xxx78 replied to Darth_mathias's topic in Skyrim Revisited (retired)
Thanks for this :) -
SRLE Extended: Legacy of The Dragonborn
xxx78 replied to Darth_mathias's topic in Skyrim Revisited (retired)
This pack have become awesome, thanks for all the great work you guys have done. I have suggestion/request: I'm working on installing SRLE + this pack again and I have come to a challenge I had earlier: The pack is changing almost daily and this make it difficult to install everything correctly. I have to go back and do changes before I have finished the installation and change things I have already done, and this is making it tricky to end up with a correct installation. What about making a finished version of the pack with all conflict resolutions and patches in order, then lock it for further changes except error/bug fixes. At the same time you keep working as usual on developing your pack further. That you can always have two versions, one stable and finished, and one that keeps developing, what do you think? This is just a suggestion, nut it would make installing your pack more easier for noobs like me. -
SRLE Extended: Legacy of The Dragonborn
xxx78 replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have been away for some time and Im happy to see a new guide have emerged including legacy of the dragonborn. Awesome work Darth_mathias :D Im just a little sad to see one of my core mods is removed from the pack and that is Loot and Degradation. One of the reasons this is a core mod for me is that this is the only mod to my knowledge that make npc's pick up loot from their own dead targets. This partly remove the endless looting after larger battles where player is free to take loot from all dead bodies. This touch into one of the flawed mechanics in skyrim, endless loot that make player rich in very short time. Morroloot and scarity fix this issues in many areas of the game but larger battles is still an issue. It also give npc's a more interesting personality where they also value loot from their enemy and giving game a more alive feel. I read from other posts here that there is some issues with scripts and if so is this confirmed? And is this script issues related to degradation or looting, and is it possible to only use the looting part of the mod without any issues? Anyway keep up the great work, very much appreciated :) -
From a role playing standpoint I would love to see more option related to the result/outcome of combat. Being robbed, be able to surrender or being picked up by stranger that save you would be very interesting. There is a few mods out that have this options but most seem to have some issues. For NPC's this mod look interesting: Yield 2.0 Personally I would have preferred this mod Death Alternative - Your Money or Your Life , but it seem to have too many issues. The only one I found that seem to be ok was this mod "Player Knockout - Incapacitation". This mod will incapacitate the player when reaching very low health and make it so death is not always the outcome of a losing battle.
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Skyrim Revisited: Legendary Edition News
xxx78 replied to Neovalen's topic in Skyrim Revisited (retired)
As said before, I would love to see this in SRLE :) -
thx :)
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ok thx :) I like Natural Lighting Vivid Atmospherics very much and wonder if it is easy to replace Vividian? Any negative effects?
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That look interesting.
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Was the only issue dark interiors or was it other issues also?
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Thats great, Im looking forward to your conclusion :)
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Im very interested in this also, that enb look awesome.
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https://www.nexusmods.com/skyrim/mods/76101/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D76101%26preview%3D&pUp=1 Unofficial Skyrim Modder's Patch by The Community From mod page: USMP is a large, community-collected compilation of fixes for the many bugs, inconsistencies, and errors that are either completely visual (placement of objects, or object models not being set up correctly) or only come to light from a modded install of Skyrim and its DLCs. Curated with both mod-makers and players in mind to aid the in-game experience, and serve as a base so that mod authors don't need to keep finding, fixing, and working around the same old problems. Some fixes: 3. Fixed mis-aligned UV mapping on High Hrothgar entranceway meshes. 9. Fixed incorrect naming of Astrid's burned skin, used in the final scene 10. Position adjustment of Whiterun waterfall splash meshes to prevent them floating above water Maybe something for STEP?
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Remove Wyrmstooth from TES5EDIT conflict resolution patch?
xxx78 replied to nillenilsson's question in Guide Support & Bug Reports (retired)
thank you very much :) -
Remove Wyrmstooth from TES5EDIT conflict resolution patch?
xxx78 replied to nillenilsson's question in Guide Support & Bug Reports (retired)
Just to turn this a little around, I have Wyrmstooth and still want to use it like many others, do I need a conflict resolution with Wyrmstooth, or can I just install it without any worries? -
Skyrim Revisited: Legendary Edition News
xxx78 replied to Neovalen's topic in Skyrim Revisited (retired)
Im not sure this is the right thread so please move my post if it is wrong. In the guide there is a mod for female eat, drink, sleep animations named EatingSleepingDrinking. Is something similar for male characters included in the pack or do I need to add that myself? -
https://www.nexusmods.com/skyrim/mods/75346/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D75346%26preview%3D&pUp=1 New weather ENB mod built on Natural Lighting & Atmospherics and Vivid Weathers, and it look awesome. I love the crispness and the clarity. Natural Lighting Vivid Atmospherics by Megaloblast and Kojak747 Info from mod page: Natural Lighting Vivid Atmospherics (NLVA) is a weather mod built mostly from the assets of NLA, Vivid Weathers, Ethereal Clouds, and Mindflux snow. It is a fusion of arguably the two most impressive lighting and weather mods to ever be released; Natural Lighting & Atmospherics (NLA), and Vivid Weathers (VW). Although there have been many extraordinary weather mods, not one employs fog and rain effects as well as VW; nor has anyone else produced sunsets and sunrises as breathtaking as those found in Manga's and Kesta's masterpiece. In regards to NLA, for nearly two years now, no ENB author has yet to apply lighting and coloring effects as realistically as Confidence Man. As stated by Tapioks, the author of the first ENB preset to ever be released on Skyrim Nexus, "Natural Lighting and Atmospherics (NLA) is by far the most realistic lighting / weather mod available for Skyrim, rendering the most natural (and least video-game feeling) image possible. Confidence Man's employment of ENB effects and his sense of accurate color representation is unsurpassed." Some features: Performance - NLVA is a lightweight ENB with up to a 30% increase in performance from NLA while preserving visual fidelityCompatibility - NLVA is recommended to be used with Frostfall, Wet & Cold, Audio Overhaul for Skyrim, and any lighting mod of your choice.Incorporation of the ~50 most gorgeous and varied weathers from VW’s 500, distilled into Vanilla weather subrecords, and blended with NLA lightingIncorporation and blending of our favorite cloud textures from VW and Gamwich Ethereal CloudsSignificant increase in sunset/sunrise color varietyRealistic temperature based atmospheric light scattering- Pink-shifted lighting for icy winter sunsets- Red-shifted lighting for warm or dusty sunsetsGradated sunset horizons by proximal sunlight colorationBlack night skies to emphasize the bright cosmos and the black void of spaceDark yet navigable nights, with lighting levels based on cloud coverage and aurorasImmersive afterglow² allows for prolonged sunsets and daylight hoursEmphasis of rich blue skies with white and fluffy clouds in suitable locationsBalanced shadows to retain high contrast, yet with improved clarity of detail withinNew particle snow adapted from Mindflux Snow - 3D snowflakes Whiteout blizzards optimized for performance via incorporation and blending of Vivid Weather particle snow, Vanilla storm snow, and fog effects. Snow storms are intense and feel life threatening.Significant fog variety, with density adjustments to naturally blend volumetric fog effectsOptional Dark Fantasy or Heavenly Weather Systems plugins.Realtime frosting in select weathers as an optional plugin (release date end of May or September 2016) Require: - Vivid Weathers. NLVA uses VW textures and meshes, however, you must deactivate or delete any Vivid Weather .esp files, including VW patches, as they will crash your game. - The latest ENB binary Compatibility: This mod is compatible with all lighting overhauls, unless they modify weathers. It’s also highly recommended to use this mod with Frostfall and Wet & Cold to increase immersion as weathers are more intense than Vanilla Skyrim. NLVA is not compatible with other weather mods. Remember, NLVA requires Vivid Weathers to be installed for its textures and meshes, however, you must deactivate or delete any Vivid Weather .esp files, including VW patches, as they will crash your game.
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Many downloads stop before finishing - need help
xxx78 replied to xxx78's question in Mod Organizer Support
tha Thanks for quick reply. Ok, I see, not much to do about that I guess. Hopefully nexus will find a solution. -
Hi I'm having a issue with MO that have started to annoy me a little. I have enabled MO to log into nexus so I can use the "download with manager" function. Most of the time it work great, but many downloads stop before finishing. It just seem to "freeze" at a certain percentage of the download and I dont understand why. To complete the download I have to pause the downloads, exit MO, restart and resume the downloads. Pausing and resuming without restart dont work. It seem to mostly happen when I download large files and more than one file, but it happen also with only one file. Is this normal, and if not, what can I do about it?
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That mod look great, much more crisp, clear and realistic than the fantasy looking Vividian ENB. Maybe possible to replace Vividian ENB.
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Skyrim Revisited Pre-Release Feedback
xxx78 replied to Neovalen's topic in Skyrim Revisited (retired)
very true :) -
Skyrim Revisited Pre-Release Feedback
xxx78 replied to Neovalen's topic in Skyrim Revisited (retired)
Personally I really love the Vivid weather pictures, the clarity, the distant sharpness, the reflections, it is truly amazing, its a masterpiece. Anyway, I see that vividian ENB replaced vivd weather enb, and personally I prefer vivd weather enb. I just wonder if there will be any issues/problems using vivid ENB instead if vividian? -
Thats even better, dreadflopp pack is good, would be great to have extended compatible with that pack. Scarcity, Sold out and Gold adjustment is also in his pack as you probably know.
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I would love to see it in the pack :)

