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Darth_mathias

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Everything posted by Darth_mathias

  1. while I am not playing at the moment I would like to see an SSE+LOTD+SkyRe build more to see if JD can pull it off.
  2. they can all be found here https://www.nexusmods.com/skyrim/mods/77331/?
  3. I see there a lot of love for my wife on the forums lately yes she very beautiful blah blah blah... but what about poor me the mug who got a major kick up the arse by her ladyship to get her oh so precious office built in 3 days (mmm this has just put me back in the doghouse hasn't it ). Yes Nozzer even I who has not been around very much really does and truly appreciate our witty Aussie bro.
  4. oh now i truly tempted: US: https://teespring.com/got-shotgun-t-shirt?tsmac=store&tsmic=gophersvids#pid=369&cid=6513&sid=front UK/EU: https://teespring.com/got-shotgun-t-shirt-eu?tsmac=store&tsmic=gophersvids-europe#pid=389&cid=100029&sid=front
  5. Yes the Wiki can actually be edited by anyone I am simpliy asking those users that wish to help us out in that way to limit it to spelling and grammar and leave any actaul mod version changes or updates to installation info to either Me, Lexy, or Nozzer. It is named the same so it doesn't matter as MO you overwrite it in the left pane anyway but for ease I would recommend you delete the orginal version and install Skytest - No spawns (domestic version) as a seperate mod.
  6. OK think I might need to set out some ground rules concerning Wiki editing. While I really do appreciate it when people correct the spelling and grammar that actaully helps out a lot since both me and Lexy are dyslexic we can't always see these mistakes. Can I please request that mod versions only be changed by either Me, Lexy or Nozzer just in case there is a conflict that requires an update to the CR or we need to add any new special instructions. Thanks.
  7. hey guys this not a mod for serious consideration for this guide but it made me chuckle Darkfox127 Nirnroot Sound Replacer by Redd https://www.nexusmods.com/skyrim/mods/86215/?.
  8. ok by the sounds of it your dyndolod Ouput might have got corrupted recommend regeneration. If that fails you could try this mod Load Game CTD Fix by Utopium www.nexusmods.com/skyrim/mods/85443/? not tested it myself but from what I gather it can help with CTD's If all that fails then I am out of ideas. I doubt Windows 10 would be causing CTD all the should do is a stutter. (At least that what I think I don't really know not having used the shitiness that is Windows 10).
  9. Yes they are it really not the difficult cos if I can do it anyone can do it just take practice.
  10. well godescalcus the whole BSA Thing has been discussed to death at the end of the day do what you want. just remember some files will need to be removed and they might be inside BSAs As for Undeath, I confess I have never actaully played the mod and it was only included because when I created the guide people moaned at me that it wasn't included. Edit: Spelling failing me tonight.
  11. think so been a while since I actaully done anything related to Skyrim.
  12. mmmm it could be a Vram issue does the CTD occur when you also just Fast Travel or only when you use the Cart? Well 9 times out of 10 when a user comes and say Crash fixes error code .... it has been caused by users missing the double "s" from Statues of Skyrim folder name so that is always the mod I direct them double check.
  13. I say put any issue you discovered on the bugs forum and Lexy and Nozzer will take a look when they can. However for Civil War i would say is likely to be ScripitLag. Interesting not heard that one. Is this CTD Repeatable as in does it happen everytime or is it Random? Personally i would look more to Statues of Skyrim and the fact you need to rename for No Snow Under Roof compatibility that is normally the main cause for Crash fixes errors.
  14. what I have always done is to create a new profile for each merge and only activate the mods required for said merge takes a bit long but I find it easier in the long run. you can also use MO Categories but that again take time to setup might be a too techincal or you thou.
  15. this was also another reason my wife forgot to mention as to why Dawn of Skyrim and JK's wasn't used. Although I admit I have not tested the JK's lite or Superlite version also when I did test JK's and Dawn of Skyrim I was still using my GTX 670 so things might be very different for my setup now but at this stage we won't be changing anything this now.
  16. you are correct from the Changelog only the Fomod has changed nothng else but that will a job for Nozzer to look into once he has his internet back. update from our end the Studio frame is built i am awating an order of cable so I can start wiring up the power to the office once that is done Lexy may be back as well to help look after you all and keep Nozzer sane.
  17. that should just indicate what mod a particular esp is from.
  18. that is correct you create the merge exactly the same you would the Trees and flora merge. it the same the CR will spit of errors mostly on the head part record for definately Aela and Serana there maybe others. Just run the show errors using xedit then drag and drop the record from your new merge into the existing Retexture CR. if you get stuck do a screenshot of the error and someone will get back to you. For some reason and I have never really understood why MP changes the head parts for certain NPC each time you redo the merge and no 2 merges are the same. This was the issue me and Paul had when we were testing so i decided easier to just provde the merged esp plus the CR. So each time you change redo your merge you need double check the CR.
  19. Both LOTD guides stopped using The offical High Res Texture pack (the one you download from STEAM) sometime ago we use the [Optimized Vanilla Textures], [bethesda Performance Textures - Animals and Creatures], [bethesda Performance Textures - Armor - Clothes - Weapons] Which basically covers the HRDLC.
  20. when you created your merge did you only merge only the esps leaving the texture and meshes in the orginal mods and active in the left pane simliar to the trees and flora merge? you will also need to tweak the Retexture CR we provide you will need to redo Serana, Aela, Frea, and one other cos the headparts will have a error.
  21. Oh guys just so you all know you don't need to update the Undeath USLEEP Patch cos I mistakenly updated the wrong Undeath patch eariler and had to back track.
  22. 1. No, this version is now fully standalone but does use a lot of the same mods as SRLE Base. 2. No concrete plan for an end date but I Personally won't be doing very much anymore I have handed over the ruins to Nozzer66. 3. No Without SKSE 64 we can't port over. 4. that is a matter of opinion and I am bias so won't answer. It also depends if you prefer Ordinator or Requiem. If Ordiantor then mine if Requiem Paul and JD Guide https://wiki.step-project.com/User:Paul666root/SRLE_LOTD_Reqtified 5. That referred to making the standalone which has been completed. 6. No you can Install now but beware we have lost a mod from the NPC Retexture Option 2 but there is a replacement in the works
  23. well I have been royally told off by Lexy hopefully the correct version is now up sorry guys my bad. back in the dog house.
  24. hey guys so my wonderful wife has pointed out I am a total idiot we had an issue with the dragon priest mask causing a bald head bug to occur for a long time, This was eventually fixed like back in May. I issued an update to the Undeath Improved closedface helmets patch via my dropbox but totally forgot to update the version on our Nexus Page. This patch should now be updated with that version. EVERYONE Should redownload this patch and REDO THERE BASH PATCH. Again sorry for forgetting to upload this fix to a long stand bug.
  25. This was the one I was thinking about yesterday I orginally Vetoed it cos I prefered Mizzog's mod but that's gone now so might be worth a second look Nozzer.
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