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Everything posted by Darth_mathias
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SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
no you're not wrong you do that you woudl have to deep copy all record from both mod to the CR or you own. I couldn't do that for the main CR as it would get into the dodgy area of mod stealing. if you reall want you could merge the two patches together using Merge plugins. I didn't do that as I don't see the point creating a merge for less then 3 esps (that might just be my own madness speaking there). -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes cos cothere was an issue with face mask with Disparity and it turns out it was the unarmed setting from disparity hence why is is removed in the CR. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
i thought "bloodlust" was the passive from imperious races? at least that what is say on the Nexus page. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
i have just booted up Lexy's Save (as her is more progressed then mine) and here is a screenshot of here passive abilities: https://www.dropbox.com/s/toqi2t5frvzxkun/Screenshot4215.bmp?dl=0 -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
well this is the way i understnd it (and I could be totally wrong here) is that Disparity start off enbaled but in order to get Imperious race to function you actaually need to make sure Use Modified race Abilities in Disparity is disabled in the MCM. If i am wrong in my understanding it would be nice to know. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
This is because of STEPS Server it has been known for a while. They are on it but will take a bit of time for them to get the new server up and running just walk away for a bit grab a beer and put your feet up and wait. -
SRLE: Legacy of The Dragonborn Reqtified
Darth_mathias replied to paul666root's topic in Skyrim Revisited (retired)
Thanks guys I am pretty much going to leave Oldrim to my lovely wife and Lord Nozzer to deal with. I won't be able to spend hours upon hours modding at the moment work has gone a bit mad I am fully booked until September so it will if and when I can. Knowing me probably by the time I ready to start Vortex will be out. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
lol yes I do and it is thanks to you that we finally found what was causing it and why I had been missing it for so long. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hey guys new CR out that should hopefully fix the old "Bald Head Character" bug that has the lingering around forever. Make sure you have removed the Improved Closedfaced Helmets Patches Merged LOOT Rule as it was that rule that was the cause of the bug. I might be a bit slow but I do eventually get there in the end lol -
SRLE: Legacy of The Dragonborn Reqtified
Darth_mathias replied to paul666root's topic in Skyrim Revisited (retired)
Oh JD please don't tempt me that does look really good think. Oh screw it think it is time to bite the bullet and reinstalled SSE temptation successful. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hi everyone I have updated the Modwat.ch Profile and the My SRLE Extended LOTD MO Profile on the Nexus Page. We're off to my mum and dad's today until Tuesday for their 46th wedding anniversary so see you all when we get back have fun. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
the Modwat.ch was last updated about a month ago so should only be a little out of date it could do with an update which I'll do been away and not had the time. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
if you use NPC Retexture 2 you don't need any on the esps in that section just the texture and meshes. Also, make sure you are not using both option 1 and 2 of the NPC Retexture you only need 1 version. A lot of esps do get merged into the Bash Patch when that is created so by the time that gets created you should only have about 200ish esps. Yes, you are JD but I am maybe thinking I could just supply a "Fixed" Bash patch and tell everyone to use that however if anyone deviates from the guide then there on their own. Or maybe create a post Bash Patch CR at this stage I really don't want to get into the realm of having to hand create a Bash Patch. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok so i have just discovered the bold character issue I am now convinced it is actually an issue created by ICH Patches Merged.esp cos this morning I had ICH Patches Merged.esp loading before LOTD Patches merge and I had no problem but I have now loaded after and that causes the issue. We are getting somewhere so DiscipleDarkfriend try this remove the ICH Patches Merged.esp loot rule and rerun the bash patch. Edit: think I have figured it out some of the patches from ICH Patches are missing Head flags in the BODT - template. so if I am correct the bold head issue can be sorted by adding head flags and issuing updated esp? or the other option is I create and supply the merged patch similar to what we do with NPC Retextures. This option might be easier that way we are all singing from the hymn sheet? -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Yeah, I know it been around for a while but since I don't have with ICH in my game I can't fix it. I guess the only thing I can recommend doing is manually fixing the bash patch yourself. I suppose I could look into creating a post-bash patch CR but then that also may create issues for people not having the same Load order. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
mmm, i actually have the same issue maybe the loot rule is wrong now that things have changed going to need more advice on this one. or maybe ICH Patches Merged.esp need a bash tag which one I am unsure any advice needed here from people that know more than I do on this. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
no ICH Merge Patch shouldn't be loading before LOTD Merge Patch. ignore me i am an idiot missed that loot rule. but ICH Merge Patch should be winning the conflict -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
interesting since I have no issues with the bold character problem the only thing I can suggest to is you do what you have been doing and copy the BODT/DNAM data across to your bash patch. however, if you manage to work what it is I would very much like to know. sorry that I can't be much more help at the moment. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok so is your Undeath_Imp_Helm_Legend patch not getting merged into the Bash patch? I tested this I have no bold issues on my test setup but that was also a new start. Also what version of Wrye bash are you using? only other thing It could possibly be is the Apophysis meshes -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
DiscipleDarkfriend can you do me a favour can you please try out this updated undeath patch please https://www.dropbox.com/s/ofjnou3hgg4ggp5/Undeath_imp_helm_legend_Patch.esp?dl=0 it should hopefully fix your issue with dragon priest masks. If it work for you then I'll update the one on the Nexus page -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
ahh ok, I think I know where the problem lies. I believe problem is to do with the Undeath Improved closed helmet patch from SirJeto it is reverting the BODT Body template and DNAM Data changes from Improved close closed helmet I'll tweak it and get an updated "test" patch out. thanks for this as it has been a bug for a while but no one has been able to track it down. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
You shouldn't need to clean these I believe they are false positives from LOOT. -
I would say it's yours and Lexy's as I am not playing Skyrim anymore and won't be for a while. I am actually fully booked with work until September (August Bank Holiday is my last gig on my books). If I was to come back to Skyrim it would now be to SSE. So if you wanted to pull ICAIO and go the route that Paul and JD have I say fine. If not then that ok too.
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SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
That is good to know I have been meaning to take a look at mod picker with the idea of making my pack available there. I did setup an account but not really had much time to take a proper look at it. -
It's a shame I don't live in the LA would of love to get a beer with the grand master himself. However, there is a possibility I might in the US in June for E3 (much to my wife's dismay). I'll know next week.

