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Darth_mathias

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Everything posted by Darth_mathias

  1. thanks Neo yes I have the Unification patch. oh i am as usual I am a big idiot think i worked what i did wrong Unification patch installed via mod manager even thou you say not too
  2. this really starting to pee me off now complete reinstall everything fresh so there must be something wrong somewhere. I am not getting 2 conflicts with Ghost mode and FriendlyHud ingamemenu.ws when before i wasn't I am about to totally give up. https://imgur.com/qA00xZH https://imgur.com/xsyVExi
  3. OK thanks I am going to take the plunge and go right back to the beginning cos i have no idea what i have screwed up. Wish me luck thanks Neo.
  4. Ok Neo just to make sure I am doing this right: When install the CA+GM patch you select Complete Animations + Ghost Mode then select "Install Merged Scripts" navigate to the extracted mod0000_MergedFiles let it run When install the CA + GM + ALCAIO patch you select Complete Animations + Ghost Mode + Autoloot then select "Install Merged Scripts" navigate to the extracted mod0000_MergedFiles let it run then run Script merger?
  5. ok i had a go at trying to install complete animations and i am might confused how to install the patches I can't tell if they installed in the mod manger as they are no appearing and thus can't Select Mods > Install Merged Scripts and browse to the folder where the patch file was extracted. I keep getting error saying Select 2 or more mods which merged scripts for well the thought i had figured it out but now i am getting an error: Error [mod0000_mergedfiles]game\player\playerwitcher.ws(12346): Unexpected end of file found after '{' at line 51 Also instead of 1 conflict I am getting 2 both in playerwitcher.ws I picked both C and B which might be wrong.
  6. nice to see complete animations Neo was kind of missing the ones from when we had primer. Before i delve in do we need all 3 pacthes or do you only the the one from friendly hud and yours that covers both Ghost Mode and Auto loot. Aldo with Auto Loot i only use the herbs preset and a custom key bind will that cause issues?
  7. just a heads up Neo Ghost mode has been updated and it is a massive update. Also is there a way for clearing skills without buying a potion of clearance which at the moment I can't afford?
  8. Tell you, I love the Witcher 3 but boy can it be bloody frustrating at times was on Fyke Isle dealing with the Plague Maiden and I couldn't do a thing dropped the enemy health and damage modifiers and still couldn't defeat her in the end I had to dropped the difficult. Cos after the 10th time and swearing my head off Lexy came storming in and told me off. Decided since i am just not that good to drop the difficulty to Blood and Broken Bones was playing on Death March but that is just too hard now (still only level 6 and not getting anywhere)
  9. there are now instructions to remove the files from frostfall but you could just load Sky UI - show armor slots - updated - Frostfall patch after Frostfall if you want. If you wanted you can go without hopefully the mod author is just doing an update and it will be back soon but I will add it to the wife's to do list. She'll be back and start updating stuff tomorrow
  10. the dummy plugins are found in the Overwrite folder this can be found either at the bottom of the left in MO or navigating to Mod Organizer\overwrite and deleting the files found within.
  11. I don't think so just use the LOOT search function.
  12. @Jabrute my first instinct is you haven't renamed the Mehrunes statute mesh from statues Of Skyrim to maintain compatibility with no snow under the roof. properly: Special Installation: After installation, copy and rename the following files as indicated: meshes/clutter/Mehrunes/shrinemehrunes01.nif -> meshes/prometheus/architecture/statuessnow/mehrunesdagonsnow.nif Note the double "s"
  13. This Rule is only required once Ordinator is installed; with out Ordinator you wouldn't need the rule. So it makes sense for the rule to be with Ordinator and not CACO.
  14. I have had a quick look on Lexy's dev build and no this is not sorted in the current CR or the current testing CR so I will add to Lexy's to do list for next week.
  15. ok so i have switched over to the new Witcher 3 Mod Manger and boy does i make thing a little easier there some suggests i have that i will lett the mod author know about. however as this guide is concerned Neo you might want to mention that you need to repack Skellige Ice Breath and Sort Everything I had to extract and merge and zip into a single mod before the mod manger would recognize them prpperly.
  16. Oh Neo you've done it again I'm just out of White Orchard and you've gone a done a massive update with shiny new Mod Manager now i am temped to scarp my installed and start again a fresh at this rate I'll never play the game. This is getting nearly as bad of try to actually play Skyrim lol.
  17. ah right I'll let the wife know. no cos it's not been an issue before but I'll let Lexy know for her next update
  18. ah right just noticed you did a massive update my bad. I see you switch form NMM to the new Witcher 3 mod manger is it better and easier to use?
  19. Also i am noticing every time I quiet and reload all my potions, oils and Decoctions all say -1 and i have rebrew everythingi am fast running out a money and alcohol. I have changed mods or touched the script merger cos i know remerging can cause that.
  20. Neo have you tried https://www.nexusmods.com/witcher3/mods/1432/? Enhanced Targeting by Mpstark there is a update for it on Ghost modes nexus page
  21. thanks I'll let her Ladyship know. I do know that the mod author of Skyui - Show Armor Slots doesn't use Frostfall and wont make a patch. so unless someone else makes one we're stuck with the old version from my dropbox.
  22. well there are 2 methods: 1. in your enblocal.ini change VideoMemorySizeMb=0 and set AutodetectVideoMemorySize=true (this is what we use) 2. in your enblocal.ini change VideoMemorySizeMb= use whatever the tools say and set AutodetectVideoMemorySize=false (This is what STEP recommends)
  23. we are all guilty of not reading instruction properly even me
  24. Oh Darth you are truly dense (but it has been ages since I played the Witcher 3) Brewing and crafting from stash works only when you *speak* to the alchemist. Brewing at the fire only uses the items from your inventory. For some truly dense reason I thought Brewing and crafting from stash could only be done when using a fire in the alchemist shop duh.
  25. hey guy need help I having a issue with Ghost mode and Alchemy trying to brew potion at a the alchemist in white orchard but for some reason it won't let me. I know I have all the needed ingredients in my stash. I thought you could brew potions from you stash while at an alchemist or herbalist or have i done the wrong at it needs to be in the inventory?
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