
camaro_69_327
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Everything posted by camaro_69_327
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just ran into this bug...no clue what to look for in xxedit....sigh. cant even remove TCIY as its part of the step patch. Wondering if this is a load order issue?...My LO is sorted by LOOT v 7. Gonna pop open xxedit and see of anything jumps out at me...lol =============== EDIT:...reading the journal at the camp starts the Quest...disregard this.
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Mod Organizer Profiles with LOOT and BOSS
camaro_69_327 replied to ogorman's question in Mod Organizer Support
LOOT is BOSS version 3. Just get used to LOOT, we have ways to force a mod into place. META Data Global Priorities Load After These can be used to place a mod anywhere in a load order. -
Vurt's stress test and STEP:Extended
camaro_69_327 replied to Spock's question in General Skyrim LE Support
I DO use the Stress test as a way to know for a fact i can load just about the entire game , and all areas without crashing. My last setup , STEP + Extended + 150 other mods (253 total) 2K HD...bla bla.. I got bored at 45 mins , covered teh entire game map a few times , never crashed. Went on with that game setup for 170 hours , level 38 , played many many 8 hour sessions...As a Stability test ..I trust it. SPM Graph (45 min stress test.) Fly low , Fly fast...lol -
Horrendous Performance, Right Out of the Gate
camaro_69_327 replied to c0c0c0's question in General Skyrim LE Support
Things to check and or change to see a difference.... Try turning everything OFF in Nvidia Inspector, make sure you are on the "Skyrim Profile" when doing so. (Check FPS with SPM) Turn Everything OFF in the Original Game Launcher. You should have a steady 60 FPS. Generate NEW ini files, (Delete old and run default launcher), this will generate 2 INI files...Skyrim.ini and Skyrimprefs.ini. (Do not modify) For Kicks....Delete Renderinfo.txt. Run the Default launcher, it will generate a New renderinfo.txt and scan your computer hardware again. Download SPM (Skyrim Performance Monitor) , run that while playing, Post a graph here for viewing. :) ON the INTRO i get 100 FPS,...have done a boat load of "Benchmark runs" for STEP, during the ride if you look back and or UP you get higher FPS then looking Forward....I see teh higest FPS after going thru the Gate, just before the kid speaks , look to left, i get a solid 100 all the way till stopping....:) OHH..and a point commonly missed,...Try different Drivers, Nvidia is know for crap drivers at times, latest is not always best, start from the Driver that shipped with your card! The 300 series drivers had a crap ton of bad driver sets. I uninstalled about 10 drivers during the 300 series fiasco...Also , make doubly sure you are getting the correct OS when choosing a driver set. X86 VS X64 and the correct card. Still using a pair of 580's in sli. And can say drivers can make or break the game Skyrim. -
HI, Been fighting this for hours. The patcher runs (patchus maxumis) but stops on the 4th mod in my list "Unoficial Dawnguard patch" saying "missing master UNoficial Skyrim patch"..... Yes the USKP is active and in my load order...PIC Seamed like PaMa (patchus Maximus), was not seeing mods from MO , i tried to copy the LoadOrder.txt from profiles and place in the APPdata folder, did not help. The patcher at first refused to Run, edited the argument line with Xmx....and it started working, added the no stream to it also but no go..this was the last Argument i tried.. -jar "E:\Games\Steam\steamapps\common\ModOrganizer\mods\Perkus Maximus - Maximum Perk Overhaul\SkyProc Patchers\T3nd0_PatchusMaximus\PatchusMaximus.jar" "-Xmx1024m" -NOSTREAM List of others i tried Ran as Admin,,,even tho UAC is disabled and am the only admin. All other patchers worked before...Duel sheath, AV, ReProccer, Unfortunately this is a heavily modded setup (Step +++ ) 253 mods total. Really not looking forward to starting the Installs over, to add this to my game , i was going to start a new Character but wanted to keep my setup...lol UPDATE:...Turns out this was an error caused by outdated "Unofficial patches" i had version 203, updating all Unofficial patches to 207 gothe patcher working... Update 2...had a serious bug trying to slipstream Perma into a working setup. (in game map vanished) ...so I ....closed my eyes and nuked everything....sigh...a 253 mod setup..gone...i was gonna start a new game with the old setup , but say la V. Then during the first part of STEP..i found i still had a MIA map..total blank...it was NOT the set-up after all. IT IS a bug with Wrye bash ...GRRRR. I can cause and fix it at will now, so at least i know what it was...:) At a loss....Mo fights with me sometimes....:)...in this case it is winning.
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sorry to butt in here... Seeing how your computer runs Skyrim will help everyone , Download SPM (Skyrim Performance Monitor) install, Run that while playing for a while or till Crash.(preferably till crash) so everyone can SEE what is happening while you play. Post the Graph. Get ENBBoost running. IF you are getting crashes while loading with ENB then you have a program that ENB does not like, anything with an overlay IE: Msi afterburner, STEAM, Razer game booster, to name a few. TO rule out programs try a "Safe BOOT" If ENB loads it is something that is set to load with windows...find it. ENBBoost does a lot to make the game stable, without it i crash, with it i can run 254 mods and play for 6 hours straight. Have you tried the Stability test>>Google "Vurts Stress test". On the flora overhaul page, near bottom..Stress test. ( ran the Stress test with 250+ mods) for 45 mins without a crash. I used speedmulti 1000 >>PIC Side note..Yes i run a full Step+ Extended setup...does as much for stability as ENBboost does, Thanks guys.
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AMidianBorn Content Addon Assistance
camaro_69_327 replied to i_push_buttons's question in General Skyrim LE Support
just downloaded 305>>from Nexus... -
AMidianBorn Content Addon Assistance
camaro_69_327 replied to i_push_buttons's question in General Skyrim LE Support
Not sure if i did this right either....but what i did was swap the 2 ESP's around and used teh ESP from the folder >>"Improved Closefaced Helmets version". Look at the download for "aMidianBorn - Content Addon-24909-1-2.zip" you will see a folder >Improved Closefaced Helmets version< in that folder is a ESP that has the same name as the file loose in the main folder. I swapped them and only used the file from the closedface folder. you have to move original file to a temp folder, (cant have same name in a folder you get asked to overwrite) move the file from closed face to the main folder , then move the original to the closed face folder. This keeps both files. You cant, (i couldent) switch them from inside MO because the names are the same. IF this was wrong, I apologize and will have to change what i did also....waiting for other responses.... -
Do STEP patches roll-up "lower" patches?
camaro_69_327 replied to rbtroj's question in General Skyrim LE Support
Most of that can be explained away as ...the STEP authors want to keep everything Modular , so everyone has Options. You only use ONE of patches...read the readme for the patches. Only reason to not actually use the Extended patch would be ..if you happen to not want to use one fo the Mods that are part of the patch (master) then you couldent use the patch and would then have to download a series of other patches... Yes you can use categorizes...least i hope so, I did...>>>MO, same as the STEP WIKI -
Next long play session, (later today) i will have a look to see how many "Enbhost" processes are in use. have never looked for that just assumed that is what was going on. And yes...many many High rez texture's, had to back off on few i wanted as my 580's are starting to complain..:) **side note need to start a post or figure out why i have some Armor with (0) rating.
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The War on Microstutter/Input Lag
camaro_69_327 replied to Breems's question in General Skyrim LE Support
I feel ya, had it Forever...TILL, i got rid of it !!!! in order for this to work you MUST have a monitor that can do 100 hz or better. (When i had a 60 HZ and set for 1/2 i still had it for some reason?) Skyrim Vsync OFF ENB Vsync OFF Nvidia = the power. In nvidia Inspector, Skyrim Profile set... Pre rendered frames 8 (seems to help keep the CPU busy) Threaded Optimization = on Triple buffering = on Vertical Sync smooth AFR = on Vertical Sync Tear Control = Adaptive Vertical Sync = 1/3 Refresh Rate Set the Monitor to 100 Hz this will Net you 33 FPS , Avoiding the 64 Hz stutter bug and giving you a completely smooth Skyrim! Other things that help..... Gaming mouse = 1000 MS polling @ 2000 DPI (No accel) Mouse Accel OFF in skyrim INI UNpark your CPU cores Only load your GPU to about 80-90 % VRAM load (use Skyrim Performance monitor) SPM will help you find the balance. Run SLI Add All 13 Multi threading tweaks to the Skyrim/prefs INI (grins..i you cant find all 13 threaded tweaks hollar i will post mine) Took me a really long time to finally squash this bug. Normal Play LONG sessions, 6-8 hour on weekends 2-3 hour runs a day after work, Thanks to everyone here and STEP i run a Full Setup. 257 mods (wrye is hiding a few for me) STEP extended + ENB + 2K + HR-DLC's , only 3 crashes and am level 20 ( 47 Hours ). ALL 3 crashes were at end of 6 or 8 hour session so no concern. Last save = Save 213 - Darkness Whiterun 47.06.03.ess Again I do not think i could have this without STEP. Now that the Game is smooth with a crap ton of mods i cant wait to play every day. EDIT:Mouse polling -
Since i haven't seen Boris's actual post on the matter, thought i would place it here for discussion....This is from the Day Boris released the feature. So reading that from Boris is a bit difficult , So a system with little VRAM can still benefit ,as the process is moved into system RAM. Using the above formula i would have a setting of 10240 (3 +16 -2 =17GB) BUT if i let ENB set the memory, it gives me 10880<<over that said max. Stuttering was reduced by setting "reserved memory" to 1024..Again MAX. ENB set Memory to 10880 using Auto Detect. I normally see an Extreame amount of both Physical and System commit memory in use. Skyrim before tweaking ENB ...8 GB system commit Skyrim After ENB tweaks.........15.1 GB system commit. and same graph showing the Physical RAM in use, @ 8.2 GB<<good thing i have more then 8...that would have crashed. GPU loaded as far as i am comfortable with...lol...2.9 out of 3...close enough. All 8 Threads busy busy.. This will crash most computers , point is you can configure an ENB to give you what you need. Tweak away.
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LOOT crashes when run through Mod Organizer
camaro_69_327 replied to Oreobacon's question in Mod Organizer Support
Does LOOT run on its own , outside MO? Find where you installed LOOT too...run the EXE. The LOOT bundled with MO is outdated now anyway, have to wait for them to update. If you did not install LOOT on its own....LOOT -
Choosing a Guide / Adding Additional Mod Questions
camaro_69_327 replied to AddictedxGamer's topic in Step Skyrim LE Guide
That's just my opinion...most say the Stress test is overboard, and that if you can make it 5 mins you are stable...Test with varies amounts...try 500, 800 , 1000 , 1500, reverse order, if you crash at 1500, lower it ... EDIT...sorry double post ..tired...going to bed...lol -
Choosing a Guide / Adding Additional Mod Questions
camaro_69_327 replied to AddictedxGamer's topic in Step Skyrim LE Guide
Look at the PIC i posted above...on the FAR left side....right click >"Edit Categories" in the menu that shows up...right click . "Add " type the name of the Categories you want, you can even drag them around...:) -
Choosing a Guide / Adding Additional Mod Questions
camaro_69_327 replied to AddictedxGamer's topic in Step Skyrim LE Guide
Stress testing.... To me a crash is a crash. Doesn't matter...stressing the game as we do with speed multi 1500 is close to a heated battle with 15 players throwing spells around and a couple followers, so ya a crash is a crash. The pic i posted was from my longest run , i did not crash i got board...lol. I have done 10 or so Stress tests ranging in time from 5 mins to 45 mins..have not once crashed. -
Choosing a Guide / Adding Additional Mod Questions
camaro_69_327 replied to AddictedxGamer's topic in Step Skyrim LE Guide
Vaportrails's post above i couldent put better...it is a trail and error thing. I spent about 3 months reading , testing , adding, removing mods . i started with a clean slate, (vanilla) Knowing my first Toon was a throw-away i rushed thru the tutorial, Saved outside, and started adding mods , testing, running around and causing trouble, never worrying about removing a mod and backing up a save or 2. AS stated i spent months doing this slowly, on the Weekends i would read up on a mod or 5 add then to the game . Stress test. then during the week i would play , Stress test , next weekend add more...rinse and repeat. Using STEP /EXT was a godsend, it allowed me a solid base i could build upon. and that i did...i run 254 mods+ (bash is hiding 6)..lol Do not know if this is the correct approach or not, but what i did is as follows....Once i did all the testing of the mods i want on top of STEP (weeded out a bunch) I installed all of STEP core first, did minor testing, Installed all of extended...more minor testing. Then added all my mods. Using MO i created a category for every section the WIKI has. (Exact replica) same thing i had in Wrye. Downloaded every CORE and Extended mod and placed them in Order. Installed all Core mods Installed all Extended mods. Install Extended patch. All Core and extended mods are forced into the Order they are on the Wiki page. Now, for all the mods i added on top, i let all mods go into the default Categories that MO gave then , only had to add categorizes for a few mods. ALL my mods start after the end of the STEP install. all in one Profile. Saturday i played 6 hours straight. Sunday 7 hours. so far this is level 15, 30 + game hours and so far 2 crashes....one about 2 weeks ago, was at end of a 8 hour run, dawnguard dude talked to me ..middle of convo..crash..going right back all was good...saturday ,,,came out of a cave, freezing cold had to build fire (frostfall can be a pain), still freezing to death, tried to make it to shelter, had helper with me, spun 360 , (heard a noise) and crash...none repeatable just overload...lol Point is , yes stable with 250 mods, some heavy hitting..you are on the right track with your List. Take it slow, test. IF you add a mod and get a crash...think about the mod you added. I had a few that caused me crashes during testing, and i do not use them. Not saying anything against any mods but ...i had crashes with a weather mod,(very popular) i do not use it. During my mod testing phase i did the benchmark runs (as outlined in the STEP wiki) this was to know what i was doing to my game and system. Doing the Stress test. (speed multi 1500) have done a bunch of those, you should never crash. (yes most do), do them at a lower speed if crashing. 1000 should work . If your crashing before 5 mins, its a problem. You will stutter, pause, and generally have fits but should not crash. Here is a screen shot of SPM after a 45 min run at speed multi 1500. Now that's stress testing. Covered the entire map a few times. This is how i set up MO, all of Step is above Automatic Variants and StarX AV Packages, (for some reason that wouldn't merge with the rest of AV? so i left it .) All my mods are in the categories MO assigned them, (think according to what they have at Nexus.) So far this is really stable and i have not found anything out of place or acting weird. Still new game (30 hours) so i wont be able to say Rock stable till say 100 hours and level 50?..:) -
STEP 2.2.9 possible Redundant mods
camaro_69_327 replied to camaro_69_327's question in General Skyrim LE Support
Wow..can a worms huh?...lol...looks like i caused a bunch of work for a few people...good in the long run. Again..i was pointed to this by a friend...So good call friend!. Ahh...yes all BSA's are ticked, So i can hide (left pane) then they wont even show on the >>right pane?,,,still all new to me but Mo rocks, so glad i started using it. It was because STEP uses it exclusively, so i gave in and let Wrye go... I went to the Tracker site...i see a lot of thing that the team is working on,,,for now i will use Wrye to track amount , and List mods for me.. -
STEP 2.2.9 possible Redundant mods
camaro_69_327 replied to camaro_69_327's question in General Skyrim LE Support
@ redirishlord "like the moniker, would love it if it was a DZ302 ."...ya you and me Both!! Thanks for the Info, So the Broom icon on those mods , i can disable the ESP.s ?..I am not extracting the BSA's...Mo is handling them. (I think) ...lol I planed to go more reading about the merged scripts, had to learn DDSOpt first, (done) and play the game some, got to 254 mods and had to stop adding...hahah. But game is running sweet with a MO install..A copy of my Wrye install..actually used my save. @ TechAngel85...my bad, sorry if this was a searchable topic..., looks like this is a wash, thought i free'd me a few slots...lol. Guess not. Can hold out hope for the Cultist mask... Again thanks for the time guys... -
Hi, I was pointed (dear friend) to a site with a post done by the makers of the unofficial patches>>Arthmoor's post at AFK mods. I found 2 mods so far and a possible 3rd but i think that one is somehow different. Should I (we) be removing these mods from our installs? Mods Made Obsolete by the Unofficial Skyrim Patch Distant Decal Fix (https://www.nexusmods...rim/mods/31982/) - Mesh fixes. Uninstall them through your mod manager. Mods Made Obsolete by the Unofficial Dragonborn Patch Cultist Mask Decapitation Fix (https://www.nexusmods...yrim/mods/50447) - Mesh replacer. Uninstall via your mod manager. Another, but this one is not exactly the same as we use ...just checking... Weapons and Armor Fixes (https://www.nexusmods...kyrim/mods/4719) - Weapons and Armor Fixes.esp That is one massive list , am going to go over it again , but another pair of Eyes or 2 may spot more, especially since you guys are more familiar with what mods are actually in STEP...lol ONLY reason i would be interested is ...Since STEP EXT + MY FAV mods, i seem to have a problem staying under 254 Mods...hahahha TG for Wrye bash since it is hiding 5 or 6 mods for me. SIDE Note,,,,switched over from a full Wrye Bash install, and started using MO...it rocks, Where would be a Good place to ask for improvements?...nothing major... a way to List the mods in Use...(not the CSV) but just mod list like Wrye bash. Also a way to see a count of how many mods are active? I can just keep popping back to Wrye and use the feature there. So what do the masters think...remove first 2, leave third? Pointed out to me , i take no credit...ahhah Dan.
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MO won't Run programs Wrye, BOSS, LOOT ,AV ,
camaro_69_327 replied to camaro_69_327's question in Mod Organizer Support
Marked this as solved..it was the version that was keeping me from running programs....took a bit to get used to MO but am liking it. -
Cannot move priorites in Mod Organizer
camaro_69_327 replied to theoscillat0r's question in Mod Organizer Support
As a new User of MO I can try to answer the Question, but wait for confirmation , and or a better way, as i could be wrong. Put putting it out their helps me learn. My approach for everything i did in MO, that would generate anything in the "Overwrite folder", was to always make sure it was empty, before doing anything. Once done, with what ever it was i was currently doing...Bashed , Automatic Variants (AV) , SUM , I would then Right click "Overwrite" Create MOD, and place it where i wanted it in the list, and TIC it for install. So a fresh clean overwrite folder before running anything means anything IN the folder was from that and only that. Hope this is correct, cause that is how i have been doing it...hahha -
MO won't Run programs Wrye, BOSS, LOOT ,AV ,
camaro_69_327 replied to camaro_69_327's question in Mod Organizer Support
Problem is ..everything ELSE wants to run BOSS ...so will have to uninstall BOSS and point AV,DSR,SUM,Reproccer at LOOT...sigh. Install with 232 plugins and had a few issues with LOOT in the past...will have to look into it deeper. -
MO won't Run programs Wrye, BOSS, LOOT ,AV ,
camaro_69_327 replied to camaro_69_327's question in Mod Organizer Support
Actually i started out with that version (1.2.9) and it was doing weirdness with unticking things, so i uninstalled and went with old version...my luck. Will try that , thanks. Edit: is their a way to migrate from Manual installer to the EXE installer with a full install of STEP? IE: Installer Creates = Mod Organizer Manual creates = ModOrganizer Never mind...Changed the default name of the folder during install...worked. Duh... Progress... Both Versions of Wrye Bash now work. AV works Loot works Both from the RUN and Sort Buttons. But BOSS Kinda works. At first BOSS would not run, I thought it may be that i have a Edited masterlist (so BOSS sorts all my plugins) and have BOSS set to not Update. I backed up my edited masterlist, and changed BOSS to update list, Running both BOSS and BOSSgui works Outside MO. with and without my edited masterlist. Finally after letting BOSS sit for over 15 mins it RAN. But the BOSS log is not correct. even tho i have 2.3 version it says i need to update. The log is not in HTML. it does not look like it does in Chrome when i run it from outside MO. its also not the same as when you run it as (txt). just weird formatting. Each install of BOSS is in its game folder...running BOSS for Fallout , Fallout NV all work as intended. its just the BOSS that is IN the Skyrim Folder. PIC When BOSS is run from Outside MO everything is normal. -
MO won't Run programs Wrye, BOSS, LOOT ,AV ,
camaro_69_327 posted a question in Mod Organizer Support
Really trying here... Ran Wrye, AV, BOSS, LOOT, DSR, SUM, For months on my own. Everything works as it should, But now am trying to learn MO and do all this from inside MO and nothing is working like it should. BOSS never gets off the ground. tried BOSSgui and BOSS.exe Both fail in differant ways...gui=Unhandled Exception, exe = sits forever after update masterlist. Wrye Flashes the Logo , flashes the Error (DOS box) and Closes, Both versions, Standalone and Python. AV tries sometimes (while MO is Locked) if i close MO it runs. Stalls at running BOSS. Cant get past this, MO version 1.1 wouldn't run anything, the window would flash and nothing. Keep going up in versions till i am now at version 1.2.7 and Still BOSS just sits their. LOOT does run from inside . Starting to regret trying this out. Had a massive install in Wrye, But Wanted to Try MO because of the New STEP and no updates to Wrye in ages. ALL of these things i could run on my own outside MO. But without being able to run them from MO do i have any other options?...Can the bashed patch be copied over? What am i doing Wrong..is it the Version? Stuck. and confused.