
GraPhiXJuNkiE
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Everything posted by GraPhiXJuNkiE
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DROPPED Unique Region Names (by Thingy Person)
GraPhiXJuNkiE replied to blacksol's topic in Skyrim LE Mods
Thanks for the info ppl! -
Bethesda stops Skyrim Development
GraPhiXJuNkiE replied to torminater's topic in General Skyrim LE Discussion & Support
What?! Seasonal foliage be damned! Why Beth... WHY!?!? Seriously wanted seasonal foliage really REALLY bad!!! *hmph* -
ACCEPTED Dual Sheath Redux (by Neovalen)
GraPhiXJuNkiE replied to Neovalen's topic in Skyrim LE Mods
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DROPPED Unique Region Names (by Thingy Person)
GraPhiXJuNkiE replied to blacksol's topic in Skyrim LE Mods
Just bumping my question. Thanks... -
Just a heads up about 2.2.5...
GraPhiXJuNkiE replied to GraPhiXJuNkiE's question in General Skyrim LE Support
Never mind found it ..... -
ACCEPTED Dual Sheath Redux (by Neovalen)
GraPhiXJuNkiE replied to Neovalen's topic in Skyrim LE Mods
I load Dual Sheath Redux Patch.esp at the bottom of all .esp's, BUT before my Bashed Patch .esp, yes? And yes I know bashed patches aren't a necessity ...yet..... Thanks! -
DROPPED Unique Region Names (by Thingy Person)
GraPhiXJuNkiE replied to blacksol's topic in Skyrim LE Mods
Does this conflict with CoT 3.1? Thanks.. -
Just a heads up about 2.2.5...
GraPhiXJuNkiE replied to GraPhiXJuNkiE's question in General Skyrim LE Support
Thanks WilliamImm. Where is the bug thread..? -
Just a heads up about 2.2.5...
GraPhiXJuNkiE replied to GraPhiXJuNkiE's question in General Skyrim LE Support
Same with Better Book Names.. -
according to the 2.2.5 changelog "Mod removals - Barrow Button Fix - Redundant". But it's still in 2.2.5 wiki page.... https://wiki.step-project.com/STEP:2.2.5
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Thanks for the info Kelmych!
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Okay. Just deleted BOSS masterlist.txt which was suggested by BUM after installing it. Cleared up the issue... Still would like input for questions 2 and 3 though... NonEssentialChildren.esp Active manny Lantern Caretakers.esp Active MVABasic.esp Active MVAIvarstead.esp Active MVARorikstead.esp Active Traps Make Noise.esp Still come up as unrecognised. Thanks!!
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1) Just ran BOSS through MO (as I have been for a looong time now..) and BOSS said ALL my esp's/esm's, but Skyrim.esm were unrecognised files (116 in total..)..? Anyone else with this issue? 2) Getting more and more unrecognised files as the BOSS team tries to catch up to the thousands of new files to sort through. Could we have a section or recommended load order notes to cover just the ones for STEP that the BOSS team hasn't got to yet? 3) Is the latest 1.9.32.0 safe? Except for Fus Ro Doh and Nitpick I mean.... Thanks!
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Diverse Trees is included in the main SFO now.Nope, Vurt's updated his to be much better.Link. I'll start updating the OP right now, so when you see the "Latest update" with today's date, you'll know I'm done.Cool cool. Thanks Farlo. You are AWESOME Sir (as always)... *salute*
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1) Are we NOT using "Diverse Trees expanded" with 1.76b now? 2) No more AOF Tree lods...? 3) I know there is a thread around here with latest additions/removal/comparisons to keep me on the "bleeding edge" of STEP. Where'd it go? Thanks!
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Thanks for the info!
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Also, have another question, but wasn't sure if I should start a new thread.. Skyrim Flora Overhaul's notes say ""Use "Skyrim Flora Overhaul v175" (non-Summer). Also install optional "Diverse Trees Expanded v10"" Just v10? Is v11d (as of now) any better? Thanks..
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Have an issue here: I'm installing Elven Weapons for Silence via Mod Organizer. When I double click to install the mod MO runs the installer, but it fails saying: "Skyrim .esm is not active." It is checked in MO. So far this is the only mod I've installed with MO that's done this...? Thanks!Â
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Sky UI and MO issues...
GraPhiXJuNkiE replied to GraPhiXJuNkiE's question in General Skyrim LE Support
Under the bsa tab in MO when you right click there is an option to "extract". Can I just use that? When I first started MO there was a dialog box with option to auto extract bsa's but I told it not to and not ask again. Is that option hidden somewhere..? Thanks for the help so far.... -
Sky UI and MO issues...
GraPhiXJuNkiE replied to GraPhiXJuNkiE's question in General Skyrim LE Support
Isn't the BSA required for SkyUI to work? You can solve this problem by unpacking all your BSAs and just using the loose files, then you don't have to worry about the BSA load order.I have the .esp checked and .bsa unchecked and it appeared to be working fine... Is the unpacking of all .bsa a best practice..? (i.e. recommended) Thanks... -
Sky UI and MO issues...
GraPhiXJuNkiE replied to GraPhiXJuNkiE's question in General Skyrim LE Support
AH HAAA! Think I've solved it. Had the SkyUI .bsa activated in MO. I unchecked it started Skyrim again and zero issues! Weird... Thanks anyway though! -
Just going through of some the STEP wiki installs and ran into an issue. 1) When installing SkyUI with MO a text came up saying SKSE wasn't installed even though it was (and correctly according to Gophers vid..). I said install anyway because I thought it might hafta do with MO's virtual directory magic... 2) When I access my inventory (i.e. items..) SkyUI says I have incompatible swf files...? Mind you this is on a fresh install of Skyrim. So no previous install of SkyUI present.... Should I be installing SkyUI manually? iHUD works fine after installinf through MO.. Thanks!:confused:
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Thanks for the info!
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Okay. Wanna do a fresh install of se7en and want to know how this will effect my mods. 1) I DO have steam installed on a separate drive from the OS 2) BOSS, Wrye, MO and Nexus Dl Mger are ALL installed on my C: Drive. Options? Thanks!
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The only thing STEP says about sleeping 31 days is at the _end_ of the list of all the installs. Which (to me at least) means after installing STEP. Doesn't mention anything (unless I missed it) about sleeping 31 days after upgrading (or permanently uninstalling for that matter) any mod..? I had a good explanation right in the STEP guide but looks like it got cut, anyway it is in the troubleshooting guide and the SIG.Thanks! I'll check it out.:D