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Lonewolf

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Everything posted by Lonewolf

  1. I decided to retry playing a modded version of fallout new vegas, and i wanted to try following this guide. I have a few questions: 1: In the guide it is written that Wrye Flash is not necessary, although reading the posts from this topic it would seem otherwise . So even if it seems a bit tricky (and old) than it's skyrim counterpart i decided to install it anyway. The guide says to install the 15.4 version, is that correct? On the nexus page there is also a 15.5 version. 2: About the texture optimizaton, DDSopt with the Skyrim configuration is it ok to use, or there are some settings to change? Or maybe i should use another program for texture optimization for fallout?
  2. The conflicted Module(s) seem to include the Unofficial Skyrim Patch and the one conflicted entry is not being moved though I would think it should be moved. Even ignoring the that entry, the LLCT count needs to be changed to 16, not the 15 following the above instructions will give. If the record from the Unofficial Skyrim Patch needs to be moved, then LLCT should be 17. I am a novice with TES5Edit, so I could be wrong. The Unofficial Skyrim Patch adds a missing orcish battleaxe, but WAF already cover this issue. You have to look at the type of weapon, if is Dwarven, Orcish or Elven then you have to follow the WAF pattern, for the other weapons you have to use the CCO records as base. This way the count is 15, not 16.
  3. Delev-Relev is already on this file and Stats as well, be sure BOSS is installed properly. If your missing the registry entry from the installer then Wrye Bash won't see the tags (found this out the hard way).In fact i installed BOSS using the Archive. Reinstalled using the Installer fixed this, thanks :)
  4. Should we add Delev-Relev bash tags to Weapons & Armor Fixes and Clothing & Clutter Fixes? I have noticed that some changes are not carried forward by the bashed patch leveled list (All the enchanted sublist... )
  5. The xxx in fw xxx58140 is the load order of the climates of tamriel esm rigth? And I'm not sure, but is the Skyrim particle patch for enb included in the enb version of this mod?
  6. Aww, i have seen now that there is already a post about this. My mistake, sorry :(
  7. I don't know if this is old, but skyrim modded by this guy is simply amazing. https://www.asot.es/2001/09/skyrim-mods.html
  8. I have tried this mod for amost 50 hours of gameplay. It is a must have if you want a realistic and challenging game. It makes the combat really deadly (you can kill the majority of the enemies with one shot, but also the enemies can do that) and it adds a lot of details to the world, some big (Like the time game, that has been increased, and the fact that the world will not level with you, the difficult is static) and some small (like when you exit from the house, this one will be locked, and all the animal and monster loot has been modified to be more realistic. you will not find money when you kill an animal, but fur, raw meat and heart, and other organic things). I have played this mod with a STEP installation, but i had to cut off some mod's (like the werale lanterns one, for scripting problem and the increased greeting distance, because the Requiem mod has already a fix for that) in order to play. I had no CTD (exept for some freezes time to time...) in 50 hous of game, and i'm playing it with almost 100 mods. P.S. English is not my language, sorry for possible mistakes :P
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