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cptmcsplody

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Everything posted by cptmcsplody

  1. Haven't tried Ordenator, but DDSOpt pre-release with STEP INI works perfectly. I don't think either will work with any mod using the BC7 DDS format.
  2. I have no issue with testing and changing later on. Also I have made categories for use in Mod Organizer 2 if anyone wants to use them. It still has default ones for nexus SSE first
  3. hishutup added a script for cleaning undeath. Hishy_UndeathCleaner.pas script, https://www.nexusmods.com/skyrimspecialedition/mods/7752? Modify the ini file, UndeathClassicalLichdom.esp needs to be changed to UndeathClassicalLichdom SSE.esp copy both files(.pas & INI) to the editscripts folder of xEdit. Load UndeathClassicalLichdom SSE.esp -> apply script & save both esp. It should help prevent mistakes.
  4. So just came across this while cleaning the Moon & Star esp. It overwrites a change made by Heartfires.esm to Breezhome 000166A9. https://i.imgur.com/bE0UdRY.png Since this is referencing a deleted navmesh 000CB4F3. Could this potentially cause a CTD if nothing overwrites it?
  5. -Xaxilis it's correct, I had some removed manually.
  6. Fuz Ro D-oh - Silent Voice is up https://www.nexusmods.com/skyrimspecialedition/mods/15109?tab=posts
  7. hmm, seems to only be in latest builds. https://github.com/TES5Edit/TES5Edit/releases was added on 28th oct 2017 version
  8. Legacy of the Dragonborn BadGremlins Collection is up on Nexus. https://www.nexusmods.com/skyrimspecialedition/mods/15092 Shame there isn't an all in one though.
  9. Not sure how necessary this is, but the formlist 0516733B in Enhanced Lights has invalid entries after removing the Thalmor Embassy records. https://imgur.com/0q0rJde These can be remove through xEdit with a script, search for FormID 0516733B(Right click just that record, apply script -> select Remove invalid entries from from lists, click ok) https://imgur.com/alByGFr This is how it should look afterwards. https://imgur.com/qdjtjUV
  10. Going to give Professor Doon a go, https://www.nexusmods.com/skyrimspecialedition/mods/274
  11. textures\terrain\noise.dds should be hidden for terrain LOD redone & Vivid landscapes to preserve the A quality world map version.
  12. Beyond Skyrim - Bruma Moonpath to Elsweyr Synergy Patch https://www.nexusmods.com/skyrimspecialedition/mods/11069 Looks like a good idea, going to try it out.
  13. Darkfox127 has some very good youtube videos on Nav-meshing which is a good place to start. I would also recommend just loading up the ck, creating a new plugin file and just mess about with an interior cell till you get comfortable with the controls. Also this will be your best friend while doing nav-meshes. https://i.imgur.com/48Fh1bL.png https://i.imgur.com/swSfjbl.png
  14. Umm what mods did you merge? you did the merge in merge plugin or xedit? Just want to try and fix it in ck, I can do nav-meshing. Edit: Also sounds like you need to fix & finalize the nav-meshes in CK.
  15. Realistic Ragdolls and Force is included in XP32 Maximum Skeleton Special Extended - XPMSSE
  16. Also I thought to mention that for TexGen & DynDOLOD you can create a folder in MO2 and then select to output to that folder. https://i.imgur.com/UxRF8AM.png
  17. Oldrim version has some conflicts with Bruma, it turns on dragon spawns If I remember correctly.
  18. Salt and Wind - Rough Hair for KS Hairdos https://www.nexusmods.com/skyrim/mods/79735 Makes the hair less shiny.
  19. You have anything that alters landscape? check if there is a mod overwriting that.
  20. Undeath Remastered - Classical Lichdom https://www.nexusmods.com/skyrimspecialedition/mods/14823 New version of the mod for SSE to account for changes in Immersive Lichdom.
  21. Try turning off depth of field in your ini settings, should make it clear.
  22. Thanks, happens some times when copy pasting. Zilav wrote it, has been a major time saver. Water Fix Script My other fav script https://www.nexusmods.com/skyrimspecialedition/mods/9087
  23. Also if vsync is on, you should't really need a frame limiter, unless your monitor has a refresh rate higher than your target fps. Also I would suggest changing the limit to 61 instead of (<=60). In nvidia inspector you can specify which executables a profile will target https://i.imgur.com/LNMfa6O.png The profile should be used by default, but your global settings may still have priority. Did you import the profile btw? Which could help troubleshoot the issue.
  24. screen tearing, it happens with vsync turned off.
  25. Handy xEdit script Check old form version https://www.nexusmods.com/skyrimspecialedition/mods/6847 You can run it on your entire modlist. But its easier to check with Wrye bash now, it complains on load if a mod is form 43.
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