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Everything posted by cptmcsplody
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iBlurDeferredShadowMask=3 should be used if your getting shadow stripping like this https://i.imgur.com/sddjyMc.jpg set to 1 if using enb. check out https://wiki.step-project.com/Guide:SkyrimPrefs_INI/Display as it has good info on settings Is it just from sleeping giant or walking from Helgen as well?
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Few ITM in the latest version of LOTD [00:30] Background Loader: [LegacyoftheDragonborn.esp] Building reference info. [00:38] Background Loader: finished [Filtering done] Processed Records: 1340392 Elapsed Time: 00:41 Removing: [NAVM:000E2FE0] (in GRUP Cell Temporary Children of [CELL:00009298] (in Tamriel "Skyrim" [WRLD:0000003C] at -13,24)) Removing: [NAVM:000E2FE4] (in GRUP Cell Temporary Children of [CELL:00009298] (in Tamriel "Skyrim" [WRLD:0000003C] at -13,24)) Removing: [NAVM:00020F90] (in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Skyrim" [WRLD:0000003C] at -12,24)) Removing: [NAVM:000C60CD] (in GRUP Cell Temporary Children of KatariahExterior04 [CELL:00009277] (in Tamriel "Skyrim" [WRLD:0000003C] at -13,25)) Removing: [NAVM:000C60CC] (in GRUP Cell Temporary Children of KatariahExterior04 [CELL:00009277] (in Tamriel "Skyrim" [WRLD:0000003C] at -13,25)) Removing: [NAVM:000C60CB] (in GRUP Cell Temporary Children of KatariahExterior04 [CELL:00009277] (in Tamriel "Skyrim" [WRLD:0000003C] at -13,25)) Removing: [NAVM:00039E08] (in GRUP Cell Temporary Children of KatariahExterior04 [CELL:00009277] (in Tamriel "Skyrim" [WRLD:0000003C] at -13,25)) Removing: [NAVM:00039E24] (in GRUP Cell Temporary Children of KatariahExterior04 [CELL:00009277] (in Tamriel "Skyrim" [WRLD:0000003C] at -13,25)) Removing: [NAVM:001058A0] (in GRUP Cell Temporary Children of POINorthernCoast10 [CELL:000092BA] (in Tamriel "Skyrim" [WRLD:0000003C] at -14,23)) Removing: [NAVM:001058A1] (in GRUP Cell Temporary Children of POINorthernCoast10 [CELL:000092BA] (in Tamriel "Skyrim" [WRLD:0000003C] at -14,23)) [Removing "Identical to Master" records done] Processed Records: 104319, Removed Records: 10, Elapsed Time: 00:00 [undeleting and Disabling References done] Processed Records: 104309, Undeleted Records: 0, Elapsed Time: 00:04
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Just a note on merging with merge plugins throuh MO2 concerning scripts and other assets, load order in right panel must match install order in left panel. I was adding morehud(works fine) and skyhud(with iHud patch). install order iHud Skyhud & iHud Patch Now loot can sort the plug-ins as follows. SkyHud.esp iHud.esp Skyhud - iHud Patch.esp (replaces some iHud scripts) Created merge, scripts from from iHud folder used. Changed load order to iHud.esp SkyHud.esp Skyhud - iHud Patch.esp Rebuilt merge, scripts from from SkyHud folder used.
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Thanks I think your right berndaroy I wasn't sure, if it was an old version of Brawl or Modern brawl. I can safely delete the BSA so. Am I missing something here with farmhouse chimneys merge? Because I have two files after installing the mod - FarmhouseChimneysExtrasMerged.esp & FarmhouseChimneys.esp I chose the merge plugin in the installer. Vanilla: Installs the mod for the vanilla game plus all of the extra mods. This is a merged plugin to reduce your plugin count. Only use it if you have installed all of the extra mods which patches are available for. They are: [spoiler=Mods Merged] Falskaar Helarchen Creek Moon and Star Cutting Room Floor Alternate Start: Live Another Life Darkwater Crossing Dragon Bridge Ivarstead Karthwasten Kynesgrove Shor's Stone Soljund's Sinkhole Whistling Mine
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Yes your correct Darth it does have a UNP body. However the body with WICO is static, it also has a lot of other files, which are being overwritten later anyway. At the moment I am doing a manual install, only selecting Immersive people esp and using striped BSA from WICO cleanup. No extra followers for Dawnguard, unnecessary anyway with all the other followers added. And using UNP Blessed body instead as it has TBBP support, as per guide before its removal.
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Has anyone tested the optional skse scripts for Undeath Classical Lichdom? Author recommends them if using skse. Lethal traps smilodin version should also work for wildcat. Any thoughts on KS dragon overhaul? Also great to see Realistic AI Detection SE (better sneaking) been wanting to try that for a while. edit: Classic Classes & Birthsigns https://www.nexusmods.com/skyrimspecialedition/mods/11316/ Subtle but Classless https://www.nexusmods.com/skyrimspecialedition/mods/2744 anyone try those?