NoMansSky:Tutorials: Difference between revisions
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==Before Creating Mods== | ==Before Creating Mods== | ||
* [[{{NAMESPACE}}:Tutorials/UsingMods|Using mods | * [[{{NAMESPACE}}:Tutorials/UsingMods|Using mods]] - How to install mods in No Man's Sky | ||
* [[{{NAMESPACE}}:Tutorials/NMSVersions|NMS Versions]] - Explanations about game versions and branches | * [[{{NAMESPACE}}:Tutorials/NMSVersions|NMS Versions]] - Explanations about game versions and branches | ||
* [[{{NAMESPACE}}:Tutorials/ModdingEtiquette|The Modding Etiquette]] - Releasing a unique mod and where and when credits are due | * [[{{NAMESPACE}}:Tutorials/ModdingEtiquette|The Modding Etiquette]] - Releasing a unique mod and where and when credits are due |
Revision as of 18:13, January 8, 2023
Before Creating Mods
- Using mods - How to install mods in No Man's Sky
- NMS Versions - Explanations about game versions and branches
- The Modding Etiquette - Releasing a unique mod and where and when credits are due
- Running in Unpacked Mode - A way to test mods rapidly without having to frequently repack!
- EXML Files - What's inside .EXML files ?
Beginner
- The Modding Basics - How to extract and repack any game file
- How to use PSARCTool - What is PSARCTool and how to use it
- How to use MBINCompiler - What is MBINCompiler and how to use it
- How to use AMUMSS - What is AMUMSS, how to regenerate mods from scripts and merge scripted mods
- Toying with AMUMSS - Detect and solve mods conflicts, extract any mod files
- When AMUMSS Fails - Explains why AMUMSS can't recreate or merge mods after game updates
- How to edit .DDS Textures - Preview and edit textures with Paint.net and Photoshop
- NMSDK Model Importer First Steps - An introduction to NMSDK and object types.
Intermediate
- Adding/Replacing Audio Help to replace game sound effects
- Terrain Generation
- Spawning and testing Objects - Scenes
- Merging Two Mods This tutorial will help you combine two mods
- Cross-SCENE Referencing - accessing a SCENE from another SCENE
Advanced
- Hex Editing MBINs
- Importing Custom Models This tutorial will help you importing your own 3D models
- Enabling object snapping for buildable objects by WinderTP
Resources
- AMUMSS 3.6.0W Complete Script Rules by Wbertro & Lo2k
External Tutorials
- Blender tutorials with Grant Abbitt - Youtube channel