Whetstone Posted June 6, 2016 Posted June 6, 2016 Spice of Life - Fences now has an Arthmoor villages compatible version.
Darth_mathias Posted June 6, 2016 Author Posted June 6, 2016 Spice of Life - Fences now has an Arthmoor villages compatible version.sweet time to recheck it. wonder how it will behave to Enahnced landscape mmmm.
Astakos Posted June 6, 2016 Posted June 6, 2016 Darth it is not very compatible with EL.Not game breaking issues but needs some tweaking in CK.
Darth_mathias Posted June 6, 2016 Author Posted June 6, 2016 Darth it is not very compatible with EL.Not game breaking issues but needs some tweaking in CK.bugger guess have i'll wait a bit long for the Mod author to do his things then.
FrankenHeavy Posted June 8, 2016 Posted June 8, 2016 May I suggest the "Not So Fast - Main Quest" mod? https://www.nexusmods.com/skyrim/mods/62894/? It's a small mod that makes the following changes to the main quest line to make it less hectic than it is in vanilla:Giving the Dragonstone to Farengar no longer forces you to go fight a dragon right away; you're now given a few days while Farengar researches before having to go back to Whiterun to check on him. Only then will the dragon slaying begin. Breezehome is also available for purchase after you give him the Dragonstone.You don't have to go back to Riverwood to get the Horn of Jurgen Windcaller after braving his tomb. It's right there where it should be instead being swiped by Delphine.Speaking of Delphine, she won't try to contact you until a short time AFTER you give the horn to the Greybeards. A bit of her more shady dialogue is also removed, but she'll still want to see the Dragonborn in action.You're allowed to skip "Season Unending" if you wish (even if the civil war isn't fully resolved), meaning the Civil War is no longer forced into the equation when trying to build a trap for Ohdaviing.Jarl Balgruuf can now reward you with potions instead of armor.These changes are fully customizable in an MCM menu, and you can choose how many days each pause is, what rewards Jarl Balgruuf will give you, and whether or not you still want to partake in Season Unending (I personally wouldn't, but to each their own.) There's also a version of this mod for the College questline that makes similar changes to that specific questline, including how long pauses last and when quests for your fellow students are unlocked. If you want to look at it as well, here's a link. https://www.nexusmods.com/skyrim/mods/64633/?
Darth_mathias Posted June 8, 2016 Author Posted June 8, 2016 May I suggest the "Not So Fast - Main Quest" mod? https://www.nexusmods.com/skyrim/mods/62894/? There's also a version of this mod for the College questline that makes similar changes to that specific questline, including how long pauses last and when quests for your fellow students are unlocked. If you want to look at it as well, here's a link. https://www.nexusmods.com/skyrim/mods/64633/?This is on the list to be looked at.as for Not So Fast - Mage Guild we won't be using that since we already are using Immersive college of winterhold and college days. 1
FrankenHeavy Posted June 8, 2016 Posted June 8, 2016 This is on the list to be looked at.as for Not So Fast - Mage Guild we won't be using that since we already are using Immersive college of winterhold and college days.Oh okay. I have used the Immersive College mod, but didn't know about the College Days mods. I definitely cannot wait to start installing this pack. I just need to finish getting the base version ready. And thank you for deciding to look at it.
DarkladyLexy Posted June 8, 2016 Posted June 8, 2016 Oh okay. I have used the Immersive College mod, but didn't know about the College Days mods. I definitely cannot wait to start installing this pack. I just need to finish getting the base version ready. And thank you for deciding to look at it. My concern while looking at this is the interaction between this mod and Civil War Overhaul during the Season Unending quest. 1
FrankenHeavy Posted June 8, 2016 Posted June 8, 2016 My concern while looking at this is the interaction between this mod and Civil War Overhaul during the Season Unending quest.I'm not too certain on how they'd interact, but you can set the mod to leave the Season Unending quest untouched if you please. Like I said, the mod is pretty darn customizable. If there are any big issues regarding it, however, we'll be able to find them, I'm sure.
Darth_mathias Posted June 10, 2016 Author Posted June 10, 2016 oooh a step closer to having Warburg's back Paper World Map for The Gray Cowl of Nocturnal by Duncan E Larsen https://www.nexusmods.com/skyrim/mods/76210/?
maxwell_wolfen2016 Posted June 14, 2016 Posted June 14, 2016 uhm stupid question but can you add Ethereal Elven Overhaul?
Gutmaw Posted June 16, 2016 Posted June 16, 2016 New one...tested and looks pretty darn cool...Skyrim Landscape Overhaul - Stone Walls
Nozzer66 Posted June 16, 2016 Posted June 16, 2016 (edited) uhm stupid question but can you add Ethereal Elven Overhaul?You can add it if you want. You may need to roll your own Conflict Res on it though. From what I recall there's an occasional issue with Bring Out Your Dead and EEO overwriting some records there for Elven NPCs... Edited June 16, 2016 by Nozzer66
paul666root Posted June 18, 2016 Posted June 18, 2016 is there any chance that summerset isle will make an appearance again ? i don't think there will be anytime soon an 1.40 update if you wait for that.
Darth_mathias Posted June 18, 2016 Author Posted June 18, 2016 is there any chance that summerset isle will make an appearance again ? i don't think there will be anytime soon an 1.40 update if you wait for that.I'll think about it, I want to let things settle down before I add anything else big to the guide.
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