Besidilo Posted October 15, 2012 Posted October 15, 2012 Solitude Docks District It basically adds a whole new Docks District to Solitude, making it feel much more like the city it should had been in the first place. The mod has been cleaned by Arthmoor himself using TES5Edit and should be compatible with Open Cities Skyrim.
JudgmentJay Posted October 15, 2012 Posted October 15, 2012 Nice. I'll give this a second chance now that it's been cleaned.
carlos3lance Posted October 15, 2012 Posted October 15, 2012 Does this still have an issue I wonder, with npc navigation? I remember the author mentioning a bug were Gulum-Ei would get lost during the Thief's guild quest and just stop walking towards the warehouse. Edit: still there.. "Bugs I know there will be bugs so please let me know Where they are and ill stomp em. oh ya and in the thieves guild quest when you have to follow gulemi to the east empire company he will stop moveing:( the easyest way to fix this is to uninstall the mod do the quest then reinstall it.."
Sairven Posted November 19, 2012 Posted November 19, 2012 The Thief's Guild issue finally got ironed out after a bored individual spent a whole day (a WHOLE day, straight near abouts it sounded) fixing everything. Sorry for the necromancy. But I felt it was necessary. :P The fix came around 27 October, I think.
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