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Guard Dialogue Overhaul Has Redundant Edits?


Lohengramm

Question

I was told by a pal in IRC that if you use Clutter & Clothing and Weapons & Armor fixes like STEP Core does, you can remove the edits to "WEAPON" and "ARMOR" in the ESP for GDO. This person claims that this particular redundancy is responsible for instability even with Bash patches.

 

Can someone else confirm this is a good idea? I'm pretty noob at all this. If this is a good idea, it should probably go into the wiki...

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I'm not sure that instability is an issue, but WAF does contain all the Weapon and Armor edits from GDO so, yes, you can delete those changes from the GDO esp.  You can also simply load GDO before WAF and allow it to overwrite those records.

Thanks for the confirmation. My pal was saying "I had lots of issues with GDO in the past completely screwing up my weapons and armors because of bash tags"

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