Jump to content

Question

Posted

Hey everyone,

 

So I had this issue before. Got a new GPU, still have the same issue. AA is awful. Chunky white lines crawling on nearly everything. Worse at a distance. Issue happens with or without ENB. I need some advanced help. Issue has been ongoing. 

 

-All .ini settings skyrim.ini, skyrimprefs.ini set to STEP specifications. Added Z Fighting changes from STEP guide. No other changes.

-GeForce GTX980 4GB 256bit, downloaded NVIDIA Inspector. All settings set to STEP specified. Never used NVIDIA before so I don't know what to play with and what not to. Just left everything STEP. Updated to latest driver. Nothing/Never overclocked. No planning on it.

-i7 2700k

-OS on SDD

-Steam/Skyrim on separate SSD

-Direct X runtime June2010

 

EDIT: Currently have RealVision ENB on with ini stuff turned on for it to work. Again, even without the ENB the AA is just as bad. The ENB just make it stand out a tiny bit more.

Recommended Posts

  • 0
Posted

On the latest version of ENB TAA is vastly improved... as long as you got a stable high FPS to support it. But as I understood it you had a GPU that was beast mode. 

 

Just enable it ingame or in your enblocal.ini before hand. As long as you got a high enough FPS to not get any ghosting it is the most superior form of AA. 

  • 0
Posted

Thank you guys = )

 

I feel like it is something else. Do any of you have windows 8.1? Everything worked perfectly right until around the time I got all the updated from 8.0 to 8.1 Not saying thats the issue but my last resort will be windows 7.

 

My buddy and I spent about 6 weeks trying to trouble shoot it. Everything from bios updates, to all sorts of different AA settings and ENB settings and then custom ENB presets that he created (skyfalls skymills creator) and then I even tried a few things from another youtube channel slothability. he tried to help me as well... nothing worked. Changed my 2 7970 radeon cards for a 980 gtx... same issues. Tried all sorts of settings and it didn't seem that any setting on anything effected the issue in the slightest. The system itself and every piece of it other than the SSD's were more than 2 years old. Since posting here the other day I've pretty much ordered a new system on credit. My new system which will all be here within the next week will be

 

Asus Maximus VII Forumla MOBO

GTX 980 which I already have

i7 4790 CPU

New PSU and a new Cooler. 

 

Its been 2 months since I've created any gaming footage and I can't create tutorials on ENB's or Patchers or anything that requires gameplay for me to showcase them properly, so I bit the bullet and am rebuilding everything. If all of this doesnt work, its going to be something stupid like a new driver update. I tried system reinstall's, with and without different versions of Directx and nothing helped. Can't explain the frustrations lol. And again, everything worked perfectly until about 6 or 7 weeks ago. And one day.. bam! AA meltdown. Unforunetly i lost my windows 8 disc so I bought windows 8.1 before thinking that maybe it was windows 8.1 that messed it up to begin with lol... so... we shall see = )

 

I appreciate all of your guys help tremendously. 

  • 0
Posted

Its probably something ridiculously stupid.

If I poked at it long enough, I could probably find something but it would take time.

There has to be something that you are doing differently compared to everyone else.

  • 0
Posted

I'm on Windows 8.1. But I'm running an APU ::P:

I didn't immediately recognize that acronym and double-clicked it to invoke a Google popup search, it gave me "assistance, aid, help - translated from Finnish."

Obviously not correct, it should be "Accelerated processing unit", but I thought, hmm... you are actually providing help. You're not Finnish are you? ::):

  • 0
Posted

Thats what it feels like. I've reinstalled this system so many times in the last 6 weeks its rediculous. I might do it again and see what happens. I noticed this time that steam automatically installed a version of direct x. maybe thats doing it. i dont know. 

Skyrim requires DX9 I think, so DX11 should not be running anything to do with Skyrim (would that it could). Are you supersampling? NVIDIA has many driver-based settings for AA/AF, so you might want to verify and test some variations. I use AMD, so no help here.

 

It's (probably) not the OS and almost certainly your GPU and/or driver settings, but it still could be something you have set in one of your INIs.

  • 0
Posted

Well happy to know that it shouldn't be windows 8.1 updated then... no APU for me DY lol

 

Yeah, I had the same issue with the AMD's that I had but only towards the end. I went from testing the game on a new OS install and not being modded at all, just the basic skyrimlauncher settings. Then added the basic step ini tweaks. Then added the z fighting stuff and a few other ini tweaks. Then I modded the game. Then I tried with ENB and different combinations of the 4 AA settings within the ENBlocal. Did that both with the AMD cards and the NVIDIA. Tried every combination in the CCC for AMD as well as crossfiring and not crossfiring as I had two of the same cards... Then with the one GTX I tried all the step stuff, with and without invdia inspector, the suggest inspector settings and then messed around with the super sampling, the multisampling, the dynamic resolution increase stuff, ambient occlusion settings and variations from everything set to off to everything set to on and what I could do in between. I would think that I would be able to at least see some sort of change altering settings and what not no? Whether better or worse or something. But there was literally no difference.

 

No matter what I did, it literally made no difference. I don't mean very little difference. I mean zero difference. As if no matter what combination of settings I used didn't change anything. The only slight difference was without ENB the aliasing was slightly more "transparent" not as white. But I emphasize very "slight" difference. I could shut the ENB off in game and it literally made no difference with the AA.

 

That's why I'm just replacing lol. Maybe my motherboard got shocked or overloaded or maybe my power source is surging? I don't know lol I'm reaching, but that's why I just said screw it and ordered all this stuff. I'd be ordering pieces throughout the year so I figure why not charge it all now and pay it slowly off . I always had a little aliasing before but it just looks like a white laser light show now. lol. So, i'm just going to continue working on the remakes and the last thing I have to work on that I got some info from sharlikran on for TES5Edit until the new equipment comes in and see what happens then.

  • 0
Posted

okay! found the thread :D

 

So if AA is really Off or doesnt want to be enabled, a few things i can add wich are the usual suspects and stuff to make sure we have the same base:

Skyrimprefs.ini settings:

bFloatPointRenderTarget=1
bTreesReceiveShadows=1

bDrawLandShadows=1

bShadowsOnGrass=1
fGamma=1.0000
iMultiSample=0 // turns off the game's multi-sampling AA
bTransparencyMultisampling=0 // turns off transparency AA
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=1
 

After thats done as i have read you sure set Antialiasing, anisoptric filtering and Ambient Occlusion in the driver levels to application controlled.

 

What i experienced latley is that enb AA fails even its set to true in the enblocal.ini. On that cases people had to open the enbmenu ingame and tick the antialiasing settings by hand and save the configuration.

 

If you use vividian, have a look in the shader window and in the effect.txt tab. there lower lumasharpening if that helps.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.