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vsync in windowed mode stopped working
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Question
yuser
First, sorry for my English.
I changed setting for vsync long time ago according to ENB guide and Nvidia guide here: disabled in-game and ENB vsync and enabled vsync and tripple buffering in Nvidia control panel. And I enabled windowed mode in enblocal.ini. All worked fine and smooth. But recently I update Nvidia driver to 344.11 (from 331.82) and noticed typical problems of high FPS in interiors. And yes, vsync is not woking. I reinstalled Nvidia drivers to previous version, but it didn't help.
I tried to force vsync with Nvidia Inspector - no effect; tried D3DOverrider, but with it game crashing right after loading savegame. I found in Internet that driver vsync don't work in windowed mode with disabled Aero. But enabling Aero didn't help too. In fullscreen mode driver vsync work as usual.
So the next step is obvious: enable vsync in enblocal.ini. But with this setting I experienced a very noticable stutter, although FPS was acceptably high (30-60). I disabled ENB vsync and enabled FPSlimiter. All working smooth but in interirors there are noticable effects with HDT physics. The same as one can see with disabled vsync - twitching (is this a right word?) hairs, equipment, women breasts. I enabled WaitBusyRenderer and now all looks fine (didn't tested properly, just ran around about 15 min).
Questions:
1. How to force driver vsync in windowed mode?
2. Why it stopped working?
3. Can WaitBusyRenderer cause problems?
Relevant information: Windows 7 SP1 64-bit, ENB v.264 (tried also 262 and 254 - there are no difference in this case), GeForce GTX780 with 3 Gb VRAM.
Thanks for help and sorry for my English again, I hope it can be understood.
2 answers to this question
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