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Disarm with Crossbows/Bows?


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Was playing along last night having a great time with my little wood elf.  Snuck my way to the front gate of Mistwatch and took out the gate guard which raised the alarm and three more bandits came running.  "HOLY SH&$!!" I yelled - literally, everyone in my house heard me yell.  I shout all three back through the gate, Lydia starts to rush in and grabs their attention while I poison my bow for another kill.  Two down. Lydia's engaged the other two, I'm maneuvering for a shot.  Then out of nowhere I here the dead thud of a crossbow above me to my right.  There was a fourth bandit on the wall that I hadn't noticed. "MOTHER F%@$ER" is the yell from my mouth this time.  Not because I've got one more enemy, but because that crossbow shot took my Ebony Short Bow out of my hands.  That one shot altered the course of the battle - and nearly cost me a death/reload because I was forced to use my longbow which is much slower and I was so caught off-guard by the disarm that I sat there stunned trying to figure out what the frakk had just happened.

 

 

Anyway, the battle was won, but it really bothers me that such a thing can happen.  For two reasons: 1). REALLY?!! Disarming someone with a crossbow?  In a sword fight maybe, but not with a crossbow.  And 2). I was treated as though I had dropped the bow from my inventory.  I had to find it again - which at night, in the fog of battle is a chore - and then I had to re-instate it as a favorite and setup my quick-list again.

 

 

While I can see that whole encounter as a good thing - it certainly got my heart pounding - it's also very frustrating too.  Having to reconfigure things after a battle is not fun.  (I know, laziness and all....)

 

 

So I'm wondering what mod allowed that (SkyRe maybe?) and how to prevent it from happening - is there a spell/buff/perk that I can get or, if not, can I simply disable it?

 

 

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Edited by p4ck3tl055
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Sounds like requiem. You can be disarmed when you are out of stamina by any weapon i think.

 

Also dropping your weapon when switching to another is again either requiem, or equipping overhaul.

Could be other mods, but those are the ones i know that do this.

 

Edit: Oops, didnt see that your using SkyRe, so you cant be using requiem. I would say partially equipping overhaul then, if you use it.

Edited by MadWizard25
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Well, asking "Which of my mods done this" and not providing a list of mods that you use is not a very good idea... ;)

I'm sorry - and I'm not at my machine right now to supply a correct list.  I'll fix that when I get home tonight...sorry.

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Sounds like requiem. You can be disarmed when you are out of stamina by any weapon i think.

 

Also dropping your weapon when switching to another is again either requiem, or equipping overhaul.

Could be other mods, but those are the ones i know that do this.

Not using Requim - closest thing to it is SkyRE.

 

 

I'm not actually dropping the weapon when I switch, but when I was disarmed it's was as if I had dropped the weapon from my inventory.  Meaning the bow lost its "favorite" status and lost its placement in the SkyUI quick menus.  It's exactly like the Disarm shout from the Dragaur boss of Bleak Falls Barrow without the shout.

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No worries, I was just implying that you'd probably get faster resolution if you had provided that list :)

Fixed - Remote access is a WONDERFUL thing.  :)  Edited the original post with my active mods from ModOrganizer's export feature.

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Not using Requim - closest thing to it is SkyRE.

 

 

I'm not actually dropping the weapon when I switch, but when I was disarmed it's was as if I had dropped the weapon from my inventory.  Meaning the bow lost its "favorite" status and lost its placement in the SkyUI quick menus.  It's exactly like the Disarm shout from the Dragaur boss of Bleak Falls Barrow without the shout.

Ah I see. In that case I have no idea. Your mod list is pretty similar to mine up to a point, and none of the ones we share use of would seem to be the problem as far as i know. I use requiem instead of SkyRe, so I think your guess is correct that it might be SkyRe, apart from that no idea, sorry!

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Do you have any mods that add archery perks to NPCs?  There is a vanilla perk that wasn't implemented called "Trick Shot" that would have allowed players to disarm opponents using a bow.  I've seen mods that add this perk into the game, and I suspect the conditions on it would allow it to apply to crossbows as well.  Not much help, I know, but that was my first thought when reading your post.

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Do you have any mods that add archery perks to NPCs?  There is a vanilla perk that wasn't implemented called "Trick Shot" that would have allowed players to disarm opponents using a bow.  I've seen mods that add this perk into the game, and I suspect the conditions on it would allow it to apply to crossbows as well.  Not much help, I know, but that was my first thought when reading your post.

I remember something like this, but for life of me I can't remember which mod - or where - I read it.  I seem to remember it had something to do with unblocking something that allowed NPCs to have perks past a certain point.  I don't remember it being specific to archery, but combat in general.

 

 

I've looked over my mod list for an hour or more now.  I can't find it, and nothing rings a bell.  Maybe in one of the patchers.  Off to look.

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I think I found it guys...It's SkyRe.  I installed it with the "Enemy AI" and "Enemy Scaling" modules.

 

 

Since I'm 35 levels into my play-through, I think I'm not going to risk dropping either of these modules and ending up with a corrupt save game.  I'll two things from now on:  1). be very conscious about this and, possibly other surprises and 2). If I have to, I'll use the console to replace any lost item that ends up getting stuck in a wall or something.

 

 

One thing's for certain...it puts you on your toes in combat to be fighting enemies nearly as capable as you.

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