Hello friends, I installed these two recently and have noticed with Crossbows Basic Collection (CBC), my quiver for bolts looks like this:
I attempted to re-install XP32's Maximum Skeleton to fix it, they stayed in the same spot. I then decided to get Closer Quivers and Longer Arrows to try and fix it by making the bolt quiver invisible. They somehow stayed in that awful spot pictured above. Any ideas? I'm thinking it's just some installer option that I am not seeing or something.
I also have this going on:
I am guessing this has something to do with SkyUi, but I can't seem to figure out how to move that bar so that it isn't crossing out the words.. This came from an unmodified SR:LE install, so any help you be appreciated.
This seems to be something to do with the see-through glass texture. It does the same thing with wearable lanterns. Like this:
After that, there is this:
The rivets on the crates are purple.
I have already re-installed SMIM to attempt to address these texture issues. No bueno. =(
Question
FamousDeadGuy
Hello friends, I installed these two recently and have noticed with Crossbows Basic Collection (CBC), my quiver for bolts looks like this:
I attempted to re-install XP32's Maximum Skeleton to fix it, they stayed in the same spot. I then decided to get Closer Quivers and Longer Arrows to try and fix it by making the bolt quiver invisible. They somehow stayed in that awful spot pictured above. Any ideas? I'm thinking it's just some installer option that I am not seeing or something.
I also have this going on:
I am guessing this has something to do with SkyUi, but I can't seem to figure out how to move that bar so that it isn't crossing out the words.. This came from an unmodified SR:LE install, so any help you be appreciated.
This seems to be something to do with the see-through glass texture. It does the same thing with wearable lanterns. Like this:
After that, there is this:
The rivets on the crates are purple.
I have already re-installed SMIM to attempt to address these texture issues. No bueno. =(
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