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I made sure to make the memory tweaks that are recommended on Skyrim Revisited: Legendary. I made an skse folder with skse.ini text document in MO. After that, I made one in my REAL skyrim folder too. I'm still getting ILS/Freezes now. 

 

Also, it sometimes gives me an error about Windows running out of RAM? I have 8 gb of ram. I know my windows is fine.

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Is the grass issue there with a fresh coc into the area ?

 

If yes.. then you might have a mod issue.. if no then it is entirely related to you trying to load an old save into a new build.

  • 0
Posted

Is the grass issue there with a fresh coc into the area ?

 

If yes.. then you might have a mod issue.. if no then it is entirely related to you trying to load an old save into a new build.

 

I'll try doing a fresh coc from the skyrim menu. I just coc from the main menu, right?

  • 0
Posted

Yes, since that will auto start a new game with a default char. It is as good as pressing new game.

 

Ok. I'll check out that area with a fresh coc and thrn coc to other areas of the map to see if I can reproduce the memory leak.

  • 0
Posted

How do I get in that boneyard? It needs a boneyard key and is part of a main dawmguard triggered quest. Its where you7 fight the dragon


Yes' date=' since that will auto start a new game with a default char. It is as good as pressing new game.[/quote']

Just an update, I did a fresh coc (from main menu) to a few locations in Skyrim and then got a CTD! I haven't had any of those since Safety Load first came into play. I don't know what to do... 

 

I'm also still getting the windows is low on memory problem. Just to confirm, this is from fresh coc's with no save file selected. But my load order looks okay...

  • 0
Posted

In case it helps:

 

enblocal.ini

 

 

 

// Kountervibe ENB Extensive Shaders

// Copyright © 2007-2013 Boris Vorontsov

 

[PROXY]

EnableProxyLibrary=true

InitProxyFunctions=true

ProxyLibrary=d3d9_SFX.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=false

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

//[KYO : Set SizeMb accordingly to VRAM + RAM - 2048 amounts, uGridsToLoad a/o Textures amount - 1024 / 1280 set for 3GB-4GB GPUs, 16-24 GB RAM, UGridsToLoad=5]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=true

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=512

VideoMemorySizeMb=10240

;VRAM + RAM - 2048 / max value 10240

EnableCompression=true

AutodetectVideoMemorySize=false

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

EnableVSync=true

VSyncSkipNumFrames=0

AddDisplaySuperSamplingResolutions=false

//[KYO : I'm downsampling via Nvidia Control Panel]

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=false

FPSLimit=60.0

 

[iNPUT]

//back

KeyReadConfig=8

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num / 106

KeyShowFPS=106

//insert

KeyScreenshot=45

//enter

KeyEditor=13

//

KeyFreeVRAM=0

 

[ADAPTIVEQUALITY]

Enable=false

Quality=0

DesiredFPS=20.0

 

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=false

//[KYO : I don't use TAA since it's not compatible with Multi-GPUs]

//[KYO : Best method to my eyes remains Ãœber SMAA coupled with downsampling, so all false]

EnableSubPixelAA=true

EnableTransparencyAA=false

 

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=false

IgnoreLoadingScreen=true

IgnoreInventory=true

FixSsaoHairTransparency=false

FixTintGamma=true

RemoveBlur=false

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

 

 

  • 0
Posted

Your enblocal MEMORY settings look a mess to me, although I ain't necessarily an enb guru. Since when are you reserving 512 mb? I've heard its best to keep this low to something like 64 or 128, as this is how much memory it won't use because you have reserved it. And 10240 for Video Memory? Maybe I don't understand that setting altogether, but that sounds rather high.

  • 0
Posted

It is the highest possible setting for that value with like 32 GB RAM and a Titan with 6GB you might be able to use those values...

You are reserving all your VRAM, all your ram for enboost, so Skyrim and windows run out of memory!

Who put all those notes in the enblocal anyways?

ReservedMemorySizeMb=64

 

VideoMemorySizeMb=4096 (or 2048 or 3072 depending on how much VRAM your gfx has.


Oh yeah and make sure AF and AA are turned off/application controlled everywhere else!

Look in nvidia inspector, Skyrim launcher, CCC, skyrimprefs.ini, Radeon pro or wherever else.

  • 0
Posted

It says the formula is vram + system ram - 2048 for videomb size. In my Case, that would be 4gb of vram + 8 gb of system ram - 2048. Ive always used this value and had no problems. Same with the 512 for the other value. These are the default enblocal values that come with serebity enb. I will try changing them though!


I think those notes are left over from kountervibe enb. Prod80 never removed them when he borrowed much of kountervibes values


Also, the STEP ENB wiki says to leave reservedmemory size at 512 for 2+ vram cards, does it not? Why are you saying 64?

 

 

 

 

EDIT: BEFORE I UPDATED TO THE MOST RECENT VERSION OF STEP, I was also using Safety Load v 1.1 (which worked for some, but not others). It seemed to work miracles for me. maybe since I don't use it now, the game is finally messing up due to my incorrect enboost settings? 

  • 0
Posted

Load Order: I'm using the highest res available for each mod.

 

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

Dragonborn.esm

Unofficial Dragonborn Patch.esp

Skyrim Project Optimization - Full Version.esm

ClimatesOfTamriel.esm

Lanterns Of Skyrim - All In One - Main.esm

Solstheim Climate Overhaul.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial High Resolution Patch.esp

Weapons & Armor Fixes_Remade.esp

Morning Fogs.esp

Rainbows.esp

ExpandedSnowSystems-CoT.esp

ADS.esp

AOS.esp

BWS.esp

DragonShoutVoice.esp

IHSS.esp

Immersive Sounds - Magic.esp

Improved Combat Sounds v2.2.esp

AOS_ICS Patch.esp

mintylightningmod.esp

MintyLightningMod_COT_Patch.esp

StaticMeshImprovementMod.esp

StaticMeshImprovementMod-DragonbornTernFix.esp

StaticMeshImprovementMod-FurnitureChestSnowFix.esp

TradeBarter.esp

83Willows_101BUGS_V4_HighRes.esp

Ars Metallica.esp

Ars Metallica - Dawnguard.esp

Ars Metallica - Dragonborn.esp

AshRocks.esp

Auto Unequip Ammo.esp

Better Towns Textures.esp

Birdsclean.esp

BLESSINGS - Altar Descriptions.esp

Chesko_WearableLantern.esp

ClamsDropPearls.esp

Dead Body Collision.esp

Disease Descriptions.esp

DD_Dawnguard Additions.esp

DD_Dragonborn Additions.esp

Dual Sheath Redux.esp

EpisodeParallax.esp

fFastTravelSpeedMult_4.esp

HoldBorderBanners.esp

Lanterns Of Skyrim - All In One - 1_5x Brighter.esp

manny Lantern Caretakers.esp

More Salt Please.esp

More Salt Please - Dragonborn addon.esp

Moss Rocks.esp

Moss Rocks_DB.esp

ORM-Arvak.esp

PilgrimsDelight.esp

Point The Way.esp

RabbitsPlus.esp

Radiant and Unique Potions Poisons and Booze.esp

ShootingStars.esp

Skyrim Flora Overhaul.esp

SkyrimImprovedPuddles-DG-DB.esp

SulfurRocks.esp

TESGLoadingScreens.esp

Traps Make Noise.esp

WetandCold.esp

WetandCold - Ashes.esp

Chesko_LoreBasedLoadingScreens.esp

Footprints.esp

Footprints - Ash.esp

NoxUE2.00.esp

towConversation.esp

SkyUI.esp

Elemental Staves.esp

ExplosiveBoltsVisualized.esp

imp_helm.esp

imp_helm_imp.esp

imp_helm_dawn.esp

imp_help_dbrn.esp

Gildergreen Regrown.esp

Run For Your Lives.esp

When Vampires Attack.esp

SkyrimChimneysRW.esp

The Paarthurnax Dilemma.esp

Appropriately Attired Jarls Redux.esp

BetterQuestObjectives.esp

BetterQuestObjectives-Dawnguard.esp

BetterQuestObjectives-PaarDilemmaPatch.esp

BlockSparkles.esp

AOS_BlockSparkles Patch.esp

Civil War Repairs.esp

Distant Detail.esp

DiversePriests.esp

Guard Dialogue Overhaul.esp

WeaponsArmorFixes_GuardDialogueOverhaul_Patch.esp

SkyFalls + SkyMills + DG + DB.esp

SkyFalls Dragonborn Small waterfalls.esp

Better Mills Textures.esp

masser Size x0.7.esp

Better Mills Textures - Snow.esp

dD-No Twitching Dragon Death Animation.esp

Riften Bigger Trees.esp

Skyrim bigger trees.esp

SFO - Dragonborn.esp

SFO - Expanded Diversity.esp

secunda Size x0.7.esp

dD - Enhanced Blood Main.esp

dD-Dragonborn-Dawnguard-EBT Patch.esp

AOS_EBT Patch.esp

Soul Gems Differ - E.esp

VariousGuardReplacer.esp

aMidianborn_Skyforge_Weapons.esp

WeaponsArmorFixes_ambSkyforge_Patch.esp

BetterQuestObjectives-AMBSkyforgePatch.esp

ImpeREAL Empire - Unique Cities - Falkreath.esp

Chesko_Step418_SN.esp

Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp

SoS - The Dungeons.esp

ClimatesOfTamriel-Sound.esp

ELE-Spell and Torch Lighting.esp

EnhancedLightsandFX.esp

ELFX - Dawnguard.esp

ELFX - Dragonborn.esp

Better Mills Textures - ELFX patch.esp

ELE-Interior Lighting.esp

ELE DG-Interior Lighting.esp

ELE DB-Interior Lighting.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

Solstheim Climate Overhaul - COT compatibility.esp

AOS_CoT 3.1 compatibility patch.esp

Supreme Storms - Cot Version.esp

CoT-WeatherPatch.esp

CoT-WeatherPatch_DB.esp

CoT-WeatherPatch_Snow-10.esp

CoT-WeatherPatch_SupStorms.esp

CoT-WeatherPatch_ESS.esp

CoT-WeatherPatch_NL2.esp

DeadlySpellImpacts.esp

AOS_DSI Patch.esp

dD-No Spinning Death Animation.esp

Beards.esp

Brows.esp

Slightly Reduced Distance NPC Greetings.esp

SPTConsistentOlderPeople.esp

moveitLWT.esp

Height Adjusted Races - Dawnguard.esp

Height Adjusted Races - Morrowind Lore Heights.esp

Height Adjusted Races - Dragonborn.esp

dD - Realistic Ragdoll Force - Realistic.esp

DawnguardRuneWeaponsFXSReplacer.esp

RealisticWaterTwo.esp

RealisticWaterTwo - Legendary.esp

AOS_RWT Patch.esp

GreenWaterFix_v2withDawnguard.esp

AOS_ADS Patch.esp

DiversePriests_ConsistentOlderPeoplePatch.esp

AOS_WetandCold Patch.esp

ArrowDuration300.esp

SOSDung-ELE.esp

Watercolor_for_ENB_RWT.esp

WEBS extended.esp

Dual Sheath Redux Patch.esp

Bashed Patch, 0.esp

 

 

 

Also, ENBlocal.ini (comes with Prod80's serenity ENB)

 

 

 

// Kountervibe ENB Extensive Shaders

// Copyright © 2007-2013 Boris Vorontsov

 

[PROXY]

EnableProxyLibrary=true

InitProxyFunctions=true

ProxyLibrary=d3d9_SFX.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=false

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

//[KYO : Set SizeMb accordingly to VRAM + RAM - 2048 amounts, uGridsToLoad a/o Textures amount - 1024 / 1280 set for 3GB-4GB GPUs, 16-24 GB RAM, UGridsToLoad=5]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=true

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=512

VideoMemorySizeMb=10240

;VRAM + RAM - 2048 / max value 10240

EnableCompression=true

AutodetectVideoMemorySize=false

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

EnableVSync=true

VSyncSkipNumFrames=0

AddDisplaySuperSamplingResolutions=false

//[KYO : I'm downsampling via Nvidia Control Panel]

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=false

FPSLimit=60.0

 

[iNPUT]

//back

KeyReadConfig=8

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num / 106

KeyShowFPS=106

//insert

KeyScreenshot=45

//enter

KeyEditor=13

//

KeyFreeVRAM=0

 

[ADAPTIVEQUALITY]

Enable=false

Quality=0

DesiredFPS=20.0

 

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=false

//[KYO : I don't use TAA since it's not compatible with Multi-GPUs]

//[KYO : Best method to my eyes remains Ãœber SMAA coupled with downsampling, so all false]

EnableSubPixelAA=true

EnableTransparencyAA=false

 

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=false

IgnoreLoadingScreen=true

IgnoreInventory=true

FixSsaoHairTransparency=false

FixTintGamma=true

RemoveBlur=false

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

 

 

  • 0
Posted

Enboost was updated but the wiki was not. Set the VRAM line to nothing and leave it blank. Then set auto detect to true. Also, try 128 for reserve memory. Your card can handle that.

 

 

Sent from my iPhone using Tapatalk

  • 0
Posted

OK, I don't believe we're getting anywhere fast enough.

1. Have you done anything to how much RAM Windows gets? I've seen some ingenious people suggesting you give Windows less ram and thus Skyrim gets more of it... which is daunting to say the very least.

2. Get rid of ENBoost and start Skyrim through Skyrim Launcher, not SKSE. COC soulcairn and see whether it displays properly.

-> If it doesn't display properly, disable all your optimized textures for the dlc and any mods you optimized, and check back.

-->If it still doesn't work out for you, disable all your mods, and run the game through Skyrim Launcher. If that doesn't help, make a backup and redownload Skyrim directly to your SSD (new Steam version allows to have multiple Steam Libraries on multiple hard drives)

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