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I made sure to make the memory tweaks that are recommended on Skyrim Revisited: Legendary. I made an skse folder with skse.ini text document in MO. After that, I made one in my REAL skyrim folder too. I'm still getting ILS/Freezes now. 

 

Also, it sometimes gives me an error about Windows running out of RAM? I have 8 gb of ram. I know my windows is fine.

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Anyone have any ideas what would be causing these issues in this area?

 

https://imgur.com/a/P7Bzr

 

 

Notice the floating shrubs and messed up ground textures.

 

Shortly after taking these, I got an in-game freeze. When I terminated Skyrim, it said Windows was running out of memory. I have a feeling I set up SKSE 1.7 beta wrong but I followed the directions in SR:LE and I'm launching through MO.

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Posted

Yup, Skyrim is running out of memory. How sure are you that you installed the mempatch correctly?

 

 

 

Ill walk you through what I did.

 

1. Took the three files (the launcher and two dll files) from skse 1.7 beta and put them in my real skyrim directory

 

2. Zipped up only the data folder of skse and installed with mo

 

3. In mo and in the real data folder (tried both) created a folder in data called skse and made skse.ini and added the memory values from neos sr:le guide.

 

4. Added skse_launcher to mo and am launching skse through mo.

 

 

Did I miss anything?

  • 0
Posted

1. Go to your Mod Organizer\mods directory and search for the folder where the script files from SKSE are included that you installed through MO.

2. In that folder create a new folder called "SKSE".

3. Go into that folder and create SKSE.ini. Make sure it is NOT a .txt file!!! Disable "Hide known extensions" in the explorer options (google the how2).

4. Apply the tweaks as suggested in the guide in that ini.

5. Start Skyrim through MO with SKSE.

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Posted

Sounds like you incorrectly installed SKSE using MO. What you should have done is extract the *.exe and *.dll files and place them in your Skyrim program directory (not the Data directory). Then install the SKSE Data directory using MO just as you would any other mod. In you "MO/mods/{SKSE directory name}/" directory create a subdirectory called "SKSE", nativigate to the SKSE subdirectory and create your SKSE.ini. The SKSE.ini should read like this:

[General]

ClearInvalidRegistrations=1

 

[Memory]

DefaultHeapInitialAllocMB=768

ScrapHeapSizeMB=256

 

[Display]

iTintTextureResolution=2048

In the above, DefaultHeapInitialAllocMB=768 refers to the TOTAL memory used. Thus you will be using BLOCK1=512MB and BLOCK2=256MB. If you set DefaultHeapInitialAllocMB=512, you are actually using 256MB for BLOCK1 and are probably running out of memory.
  • 0
Posted

So I did what you said. The file is now a configuration file instead of a text document. It prevented the freezes and crashes, HOWEVER the Boneyard area is still messed up (floating grass, etc.) and Im' still getting a windows error saying that my PC is low on memory and that I should close Skyrim.

 

 

Also, in MO, in the 'overwrite' folder at the bottom, it keeps creating an SKSE log that says 

 

Plugin name: SKSE_Elys_AltF4

Plugin version: 1.0.0.0

Plugin path: C:\Games\Skyrim\Data\SKSE\Plugins\

SKSE version: 1.7.0.0

Game version: 1.9.32.0

 

Plugin enabled. Starting hooks sequence...

 

Installing hook for: DirectInput8Create

Original Opcodes: 8BFF558BEC81EC30

Hook installed for: DirectInput8Create

 

Installing hook for: DirectInput8.CreateDevice

Original Opcodes: 8BFF558BEC568B75

Hook installed for: DirectInput8.CreateDevice

 

Installing hook for: DirectInputDevice8.SetCooperativeLevel

Original Opcodes: 8BFF558BEC538B5D

Hook installed for: DirectInputDevice8.SetCooperativeLevel

 

 

EDIT: Nvm, still got a Freeze. This still isn't working for some reason.

  • 0
Posted

Sounds like you incorrectly installed SKSE using MO. What you should have done is extract the *.exe and *.dll files and place them in your Skyrim program directory (not the Data directory). Then install the SKSE Data directory using MO just as you would any other mod. In you "MO/mods/{SKSE directory name}/" directory create a subdirectory called "SKSE", nativigate to the SKSE subdirectory and create your SKSE.ini. The SKSE.ini should read like this:

[General]

ClearInvalidRegistrations=1

 

[Memory]

DefaultHeapInitialAllocMB=768

ScrapHeapSizeMB=256

 

[Display]

iTintTextureResolution=2048

In the above, DefaultHeapInitialAllocMB=768 refers to the TOTAL memory used. Thus you will be using BLOCK1=512MB and BLOCK2=256MB. If you set DefaultHeapInitialAllocMB=512, you are actually using 256MB for BLOCK1 and are probably running out of memory.
I did what you said, and i'm not getting anymore freezes! However, when I close Skyrim, I'm still seeing a message from windows saying that I ran out of memory and that I should close Skyrim. Does it matter if it's skse.ini or SKSE.ini? Is it case sensitive maybe?

 

EDIT: Nvm, still got a CTD. This still isn't working for some reason.

  • 0
Posted

If you haven't already, try installing the Memory Blocks Log found here:

 

https://www.nexusmods.com/skyrim/mods/50471/?

 

Install like any other mod through MO. The log file will appear in your MO/overwrite directory. It will tell you if you are running out of memory.

Actually, everytime I quit Skyrim, I see this SKSE log in the overwrite files...

 

Plugin name: SKSE_Elys_AltF4

Plugin version: 1.0.0.0

Plugin path: C:\Games\Skyrim\Data\SKSE\Plugins\

SKSE version: 1.7.0.0

Game version: 1.9.32.0

 

Plugin enabled. Starting hooks sequence...

 

Installing hook for: DirectInput8Create

Original Opcodes: 8BFF558BEC81EC30

Hook installed for: DirectInput8Create

 

Installing hook for: DirectInput8.CreateDevice

Original Opcodes: 8BFF558BEC568B75

Hook installed for: DirectInput8.CreateDevice

 

Installing hook for: DirectInputDevice8.SetCooperativeLevel

Original Opcodes: 8BFF558BEC538B5D

Hook installed for: DirectInputDevice8.SetCooperativeLevel

 

 

I'll try your log too.


logging of blocks enabled

logging max values only

Timer disabled

Block1 Block2

512MB 256MB

85 8

85 8

85 9

85 10

85 11

85 12

85 13

85 14

85 15

85 16

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  • 0
Posted

FYI:

 

If you haven't already, try installing the Memory Blocks Log found here:

 

https://www.nexusmods.com/skyrim/mods/50471/?

 

Install like any other mod through MO. The log file will appear in your MO/overwrite directory. It will tell you if you are running out of memory.

Actually, everytime I quit Skyrim, I see this SKSE log in the overwrite files...

 

Plugin name: SKSE_Elys_AltF4

Plugin version: 1.0.0.0

Plugin path: C:\Games\Skyrim\Data\SKSE\Plugins\

SKSE version: 1.7.0.0

Game version: 1.9.32.0

 

Plugin enabled. Starting hooks sequence...

 

Installing hook for: DirectInput8Create

Original Opcodes: 8BFF558BEC81EC30

Hook installed for: DirectInput8Create

 

Installing hook for: DirectInput8.CreateDevice

Original Opcodes: 8BFF558BEC568B75

Hook installed for: DirectInput8.CreateDevice

 

Installing hook for: DirectInputDevice8.SetCooperativeLevel

Original Opcodes: 8BFF558BEC538B5D

Hook installed for: DirectInputDevice8.SetCooperativeLevel

 

 

I'll try your log too.


 

 

logging of blocks enabled

logging max values only

Timer disabled

Block1 Block2

512MB 256MB

85 8

85 8

85 9

85 10

85 11

85 12

85 13

85 14

85 15

85 16

85 17

85 18

85 19

85 20

85 21

85 22

85 23

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EssArrBee: spoiler tags please

  • 0
Posted

What is your load order Bro?

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

Dragonborn.esm

Unofficial Dragonborn Patch.esp

Skyrim Project Optimization - Full Version.esm

ClimatesOfTamriel.esm

Lanterns Of Skyrim - All In One - Main.esm

Solstheim Climate Overhaul.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial High Resolution Patch.esp

Weapons & Armor Fixes_Remade.esp

Morning Fogs.esp

Rainbows.esp

ExpandedSnowSystems-CoT.esp

ADS.esp

AOS.esp

BWS.esp

DragonShoutVoice.esp

IHSS.esp

Immersive Sounds - Magic.esp

Improved Combat Sounds v2.2.esp

AOS_ICS Patch.esp

mintylightningmod.esp

MintyLightningMod_COT_Patch.esp

StaticMeshImprovementMod.esp

StaticMeshImprovementMod-DragonbornTernFix.esp

StaticMeshImprovementMod-FurnitureChestSnowFix.esp

TradeBarter.esp

83Willows_101BUGS_V4_HighRes.esp

Ars Metallica.esp

Ars Metallica - Dawnguard.esp

Ars Metallica - Dragonborn.esp

AshRocks.esp

Auto Unequip Ammo.esp

Better Towns Textures.esp

Birdsclean.esp

BLESSINGS - Altar Descriptions.esp

Chesko_WearableLantern.esp

ClamsDropPearls.esp

Dead Body Collision.esp

Disease Descriptions.esp

DD_Dawnguard Additions.esp

DD_Dragonborn Additions.esp

Dual Sheath Redux.esp

EpisodeParallax.esp

fFastTravelSpeedMult_4.esp

HoldBorderBanners.esp

Lanterns Of Skyrim - All In One - 1_5x Brighter.esp

manny Lantern Caretakers.esp

More Salt Please.esp

More Salt Please - Dragonborn addon.esp

Moss Rocks.esp

Moss Rocks_DB.esp

ORM-Arvak.esp

PilgrimsDelight.esp

Point The Way.esp

RabbitsPlus.esp

Radiant and Unique Potions Poisons and Booze.esp

ShootingStars.esp

Skyrim Flora Overhaul.esp

SkyrimImprovedPuddles-DG-DB.esp

SulfurRocks.esp

TESGLoadingScreens.esp

Traps Make Noise.esp

WetandCold.esp

WetandCold - Ashes.esp

Chesko_LoreBasedLoadingScreens.esp

Footprints.esp

Footprints - Ash.esp

NoxUE2.00.esp

towConversation.esp

SkyUI.esp

Elemental Staves.esp

ExplosiveBoltsVisualized.esp

imp_helm.esp

imp_helm_imp.esp

imp_helm_dawn.esp

imp_help_dbrn.esp

Gildergreen Regrown.esp

Run For Your Lives.esp

When Vampires Attack.esp

SkyrimChimneysRW.esp

The Paarthurnax Dilemma.esp

Appropriately Attired Jarls Redux.esp

BetterQuestObjectives.esp

BetterQuestObjectives-Dawnguard.esp

BetterQuestObjectives-PaarDilemmaPatch.esp

BlockSparkles.esp

AOS_BlockSparkles Patch.esp

Civil War Repairs.esp

Distant Detail.esp

DiversePriests.esp

Guard Dialogue Overhaul.esp

WeaponsArmorFixes_GuardDialogueOverhaul_Patch.esp

SkyFalls + SkyMills + DG + DB.esp

SkyFalls Dragonborn Small waterfalls.esp

Better Mills Textures.esp

masser Size x0.7.esp

Better Mills Textures - Snow.esp

dD-No Twitching Dragon Death Animation.esp

Riften Bigger Trees.esp

Skyrim bigger trees.esp

SFO - Dragonborn.esp

SFO - Expanded Diversity.esp

secunda Size x0.7.esp

dD - Enhanced Blood Main.esp

dD-Dragonborn-Dawnguard-EBT Patch.esp

AOS_EBT Patch.esp

Soul Gems Differ - E.esp

VariousGuardReplacer.esp

aMidianborn_Skyforge_Weapons.esp

WeaponsArmorFixes_ambSkyforge_Patch.esp

BetterQuestObjectives-AMBSkyforgePatch.esp

ImpeREAL Empire - Unique Cities - Falkreath.esp

Chesko_Step418_SN.esp

Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp

SoS - The Dungeons.esp

ClimatesOfTamriel-Sound.esp

ELE-Spell and Torch Lighting.esp

EnhancedLightsandFX.esp

ELFX - Dawnguard.esp

ELFX - Dragonborn.esp

Better Mills Textures - ELFX patch.esp

ELE-Interior Lighting.esp

ELE DG-Interior Lighting.esp

ELE DB-Interior Lighting.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

Solstheim Climate Overhaul - COT compatibility.esp

AOS_CoT 3.1 compatibility patch.esp

Supreme Storms - Cot Version.esp

CoT-WeatherPatch.esp

CoT-WeatherPatch_DB.esp

CoT-WeatherPatch_Snow-10.esp

CoT-WeatherPatch_SupStorms.esp

CoT-WeatherPatch_ESS.esp

CoT-WeatherPatch_NL2.esp

DeadlySpellImpacts.esp

AOS_DSI Patch.esp

dD-No Spinning Death Animation.esp

Beards.esp

Brows.esp

Slightly Reduced Distance NPC Greetings.esp

SPTConsistentOlderPeople.esp

moveitLWT.esp

Height Adjusted Races - Dawnguard.esp

Height Adjusted Races - Morrowind Lore Heights.esp

Height Adjusted Races - Dragonborn.esp

dD - Realistic Ragdoll Force - Realistic.esp

DawnguardRuneWeaponsFXSReplacer.esp

RealisticWaterTwo.esp

RealisticWaterTwo - Legendary.esp

AOS_RWT Patch.esp

GreenWaterFix_v2withDawnguard.esp

AOS_ADS Patch.esp

DiversePriests_ConsistentOlderPeoplePatch.esp

AOS_WetandCold Patch.esp

ArrowDuration300.esp

SOSDung-ELE.esp

Watercolor_for_ENB_RWT.esp

WEBS extended.esp

Dual Sheath Redux Patch.esp

Bashed Patch, 0.esp

 

 

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