SOLUTION: uGrids too high with a heavily-scripted setup. Not all AI was initializing due to engine limitations.
I am playing a Requiem build, but many types of enemies simply do not attack. I wander into a bandit camp and some of them attack on sight, others ignore me, and still others just stand there and let me kill them. Sabre Cats attack, but wolves do not. Elk walk right up to me. Followers sometimes fail to attack as well. Very glitchy NPC behavior. I suspect my NPC mods, but this should not be happening even with those, so maybe it is some kind of an incompatibility.
SOLUTION: uGrids too high with a heavily-scripted setup. Not all AI was initializing due to engine limitations.
I am playing a Requiem build, but many types of enemies simply do not attack. I wander into a bandit camp and some of them attack on sight, others ignore me, and still others just stand there and let me kill them. Sabre Cats attack, but wolves do not. Elk walk right up to me. Followers sometimes fail to attack as well. Very glitchy NPC behavior. I suspect my NPC mods, but this should not be happening even with those, so maybe it is some kind of an incompatibility.
Any ideas?
Here is what I am loading:
I could begin disabling suspect mods, but I thought that someone may have already figured this out before me.
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