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Resplendent Racials Package by Enai Siaion

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Resplendent Racials

 

I'm sorry to say I have not been able to test this mod since I am following Neo's progress :), but this seems like a great balanced out mod for changed vanilla gameplay.

Checked in TES5 and only saw a few minor items that needed to be forwarded from USKP, with all the overhaul packages out there I thought this might be of interest to some, since it also affects NPC's it will also change the fighting mechanics. 

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I'm currently testing this in my own game. Only one patch to forward some changes from the Unofficial patches (USKP and UDGP). Not sure if I like it yet or not.

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Great to hear you are testing it DoubleYou, actual gameplay tells a lot more, hope you will share your thoughts on it.

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I'm playing with this and Character Creation Overhaul. I also use the Doomstone modification from the same author.

I really like them but it will not fit in STEP. Some powers are a little bit overpowered for certain combinaison of race/class but over all it is a lot of fun and has a good balance.

You can even allow the NPC to have the new racial powers or not. Each race has a powers only available after unlocking and completing a small quest, usually very lore friendly.

It can be very interesting to use with some hardcore or realistic mod to give you a little circumstantial help.

It really add to the choice of your race when you start a new character.

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