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Posted

MO tells me there are no conflicts, would probably be a good candidate for it though. Unless the USKP fixes it in a different way.

 

You can't check for ESP record conflicts with just MO, you actually need to open up both files in TES5Edit.

 

Sent from my Nexus 4 using Tapatalk 2

Posted

I'm not an expert on Animation or Animation Behaviour files, but it might simply be a flag in the file that says yes the speed of this animation can be modified by the game. They converted to 5MB+ XML files and are out of order but yeah, it seems likely that it was a flag or missing definition preventing the animation from playing faster. But I'd still have to defer to someone who knows about this stuff. At least now I know where I might have to look to allow the camera to swing while mining.

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