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So as not to clutter the already massive SR Feedback thread...

 

I've just setup Neo's RealVision ENB configration and tried it out for the first time. Background, I'm using a fully modded SR, opted per Neo's recommendations and can push my install pretty far with near zero issues in performance or visuals.

 

Upon enabling the ENB, it goes to complete ****. A total crawl.

 

Normal loading from menu to in-game is a few seconds, with ENB RealVision enabled it's 20+ seconds. Then it takes a bit to draw things in but never fully recovers to my previously smooth state. Turning around is choppy, performance is unusable.

 

So my question is for you ENB masters out there, what tweaks should I look in to in order to resolve this? I have a more than powerful enough rig, and I've had no performance issues to date. Disabling the ENB returns everything back to normal.

 

I tried reducing the ShadowMaps by 50% in the INI settings but that had no positive effect. Anything else to try?

 

I'm using ENBversion 0.168 with RealVision ENB.

 

Thanks.

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I only turned it off for testing, turning it back on I only lose 3 FPS so I'm going to run with it tonight. I actually don't mind it at all so far, was just playing with the options you all suggested to get this thing working.

 

Sidebar I was going to try the wrapper version but it crashes on Skyrim startup (possible due to overlay)? Any workaround or just stick with injector version?

 

Thanks again everyone for helping me work through the issues!

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I find it interesting most people turn the DOF off in this preset... its very non intrusive and good quality.

personally, I turn it off because we have good textures for most of objects(and many meshes are good too). Why we should prefer high quality blur instead of high quality image? that's just a taste.

And also DoF in Realvision makes hard to see and identify different lifeforms due to targeting problems.

 

I only turned it off for testing, turning it back on I only lose 3 FPS so I'm going to run with it tonight. I actually don't mind it at all so far, was just playing with the options you all suggested to get this thing working.

 

Sidebar I was going to try the wrapper version but it crashes on Skyrim startup (possible due to overlay)? Any workaround or just stick with injector version?

 

Thanks again everyone for helping me work through the issues!

May be you use monitoring utilities like MSIAfterburner? It can conflict with ENB.
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I find it interesting most people turn the DOF off in this preset... its very non intrusive and good quality.

personally, I turn it off because we have good textures for most of objects(and many meshes are good too). Why we should prefer high quality blur instead of high quality image? that's just a taste.

And also DoF in Realvision makes hard to see and identify different lifeforms due to targeting problems.

That's pretty much my feeling.  If I've got all these high res graphics, I'd actually like to see them and not some blurry approximation of them. 

 

I also don't think it's terribly realistic and it is hard on the eyes.  It's true that IRL what you are not focusing on will be blurry, but when you look at the blurry thing yours eyes pretty quickly focus (in real life).  (And if the DoF/blurr/etc. prevents your eyes from focusing the blurry picture, they become tired as they attempt to do so.)  With DOF on, distant things are often always blurry or you have to move the object into the center of the frame.  It makes playing much less enjoyable (though does give a more photographic like picture as a camera generally has one focal length and after the picture is taken you can not refocus as your eyes wonders over the scene.)  I just hate it! 

 

:down:

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Posted

Solist:

For sunrays then in the enbseries.ini

SunRaysMultiplier

Just reduce it until you are happy with the effect. Can be done from the ingame gui.

Alternatively you can find another sun.dds and sunglare.dds texture combination and see if that is better!

 

 

DoF is entirely personal taste. I personally think it looks silly when you can focus a distant mountain super sharply! Also really sharp texture transitions do not really look all that good imo.

A nice little bit of blur has its charm.

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I promised to post some comparison screens between RealVision and YAENB. Here we go:

All images taken with default brightness, disabled DoF, identical SweetFX settings, enabled EdgeAA. CoT nights level 3. I know that realvision should be run with 0 brightness setting and without CoT Nights already, just forgot to do. May be I will add proper realvision screens later if it will be interesting for anyone.

Left ones - RealVision, right ones - YAENB.

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Due to post images limit not all screenshots are here. If someone will want to take a look at few others:

RealVision screens

YAENB screens

 

Also noticed that in RealVision due to saturation(perhaps) some shiny metal weapons (katanas, don't remember which) looks pure white. It is very big contrast between NPC armors and what he/she carries in hands. No screens with, sorry - couldn't find thalmor escort (radiance is so radiance).

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Posted

Looks nice!

 

As for not finding stuff... open console, and type help for what you want. You scroll the list with pgup and pgdown.

If you want thalmor just type help thalmor. Then you will get a nice list of what ID´s you need to spawn them etc.

For placing NPC actors then in the console.

Player.placeatme ID #

 

Saves you a lot of time if you are looking to test for something specific.

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Posted

I followed the SR guide for installing the ENB and encountered a problem when hitting "Activate" at the end, I get the Error "No ENB Main Files Added".

 

I can't be sure if it's activated in my game now, is there a way to check? I've noticed some issues that I think may be attributable to the ENB.

 

1) My shadows are acting screwy. In 1st person mode, when going under a tree or some shadowed structure the whole area receives one big shadow. So when running through the forest it's constantly getting carpeted in epic shadows.

 

2) Some spells are missing their textures (ie flame spell just creates burn marks and no stream of fire)

 

3) Close water textures won't render. Fish are floating around and the W.A.T.E.R. waves are still active but the oceans are blank. I can swim and go under-water and see textures. But they are gone for the most part. See image below. Thanks!!

 

https://imgur.com/uedP1hv

 

Edit: ill keep investigating and follow up if I can fix anything! I hope it's okay I posted in this thread here, I figured it was ENB related and didn't want to clog up the main thread

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Posted

If the ENB is working you should get a bunch of text in the upper left corner of your screen when you first start Skyrim. In game if you press shift enter (I think) the ENB control panel will open. It looks much different stylistically than anything else in Skyrim - you can' t mistake it.

 

If the eENB Manager worked when you edited it, it should have dumped a bunch of .ini files, etc. into your skyrim directory (where TESV.exe is located).

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Posted

If the ENB is working you should get a bunch of text in the upper left corner of your screen when you first start Skyrim. In game if you press shift enter (I think) the ENB control panel will open. It looks much different stylistically than anything else in Skyrim - you can' t mistake it.

 

If the eENB Manager worked when you edited it, it should have dumped a bunch of .ini files, etc. into your skyrim directory (where TESV.exe is located).

Yeah I definitely didn't install it right, I missed this whole section pertaining to... "Navigate to ENBTemp/WrapperVersion, select d3d9.dll, then click [Add]."

 

Maybe this will help with the water / magic / shadow issues I'm seeing!

 

Edit: Yeah it definitely fixed all those issues! Got the ENB working and it looks amazing. The only problem is it drops my FPS from 45-50 down to 15-20 frames. Anyway to do a "lite" version of this mod that isn't so performance heavy? I'll check the other ENB forum posts for advice. It seems to me that the changes in the "Shadow Tweaks (Required For ENB) section" are required to get it working properly and are all very performance heavy.

 

Also, there's a typo in that section... "This tweak increases This tweak further improves shadows at a performance cost." :D

 

Edit 2: Maybe this method will help? Did you manually move all the files the ENB manager did? A bit confused on how you fixed!

Ding Ding Ding.

 

Nixing ENB Manager did the trick, and I did try out another ENB preset with the same results; sorry I didn't make that clear earlier. I just wanted to try out Project ENB specifically and it seemed rather complicated.

 

So anyway, I just moved everything myself into Skyrim directory and bumped up to 42.5 FPS with DoF and Skylighting disabled.

 

Wheeee...thanks all. One minor annoyance is the intensity of the Sunray when you look in the direction of the sun. I was in the woods and I had a sun ray shooting at me from eye level, through mountains! I know you can disable it, but any special tweaks now that I've got this thing working? I can post my ini if that helps.

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Posted

@bpr5016 - yeah, I just ditched using ENB Manager altogether. Works like a charm now and trying different ENB presets really isn't any more work than just copying and pasting files back over each other.

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Posted

It's not having trouble with the manager, I agree it's a great tool. My problem is the manager actually prevents me from using an ENB at all for some reason. Doing it manually I get back to 45+ FPS and it works no issue, when I use it something goes awry and I'm below 5 FPS. I'd prefer to use it, but until I feel like mucking around trying to find out what the root cause is, I'm manual for now...

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Posted

I know...it's stupid simple what it does. And here's the kicker, using the ENB manager it does exactly what it's supposed to...same files as if I do it manually. However doing it that method causes the FPS issues...

 

*in my best Cousin Eddie voice/impersonation* ...I dunno! oO

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