Jump to content

Question

Posted

I'm getting errors from dyndolod reporting that Worldspace Editor ID Tamriel is changed by other mods, but none of the mods listed actually touch 0000003C. Various COBJ, ARMO, and ARMA records are listed from the mods. The one thing I believe they all have in common is that they all use ESPFE plugins. I've tried cleaning and having CC recompress the records without change.

DynDOLOD_SSE_log.txtFetching info... DynDOLOD_SSE_Debug_log.txtFetching info...

  • Answers 49
  • Created
  • Last Reply

Top Posters For This Question

Recommended Posts

  • 1
Posted
  On 7/30/2024 at 8:59 PM, Duskm00n said:

https://ufile.io/f/p7m82

I cant figure this out. Tbh its kind of overwhelming. But here the logs. The plugin is updated. xEdit didnt find any errors in its check of the plugin either. 

Expand  

The Lux - JK's Castle Volkihar patch.esp from the Lux - Patch Hub 6.7 is broken and needs to be fixed:

Load Lux - JK's Castle Volkihar patch.esp in xEdit.
In the left tree view unfold [FE 002] Lux - JK's Castle Volkihar patch.esp
Click File Header
In the right window find HEDR - Header and unfold it in case it is collapsed.
Double click or right click edit the number 1.70000 in the Version row and change it to 1.71 (it will show as 1.710000 afterwards)
Exit xEdit and save the updated plugin and use that from now on.

  • 0
Posted
  On 10/4/2021 at 9:02 PM, narphous said:

I'm getting errors from dyndolod reporting that Worldspace Editor ID Tamriel is changed by other mods, but none of the mods listed actually touch 0000003C. Various COBJ, ARMO, and ARMA records are listed from the mods. The one thing I believe they all have in common is that they all use ESPFE plugins. I've tried cleaning and having CC recompress the records without change.

DynDOLOD_SSE_log.txt 308.67 kB · 0 downloads DynDOLOD_SSE_Debug_log.txt 309.95 kB · 0 downloads

Expand  

Check the myriad of the warnings from the xEdit loader :

[00:04] Background Loader: Warning: Record [GLOB:00000037] in file Skyrim.esm is being overridden by record [TXST:01000037] in file NewStyleEyes.esm.
[00:04] Background Loader: Warning: Record [STAT:00000001] in file Skyrim.esm is being overridden by record [HDPT:01000001] in file NewStyleEyes.esm.
...

[00:05] Background Loader: Warning: Record [HDPT:01000027] in file NewStyleEyes.esm is being overridden by record [ENCH:01000027] in file RaijinSaku.esp.
[00:05] Background Loader: Warning: Record [STAT:00000001] in file Skyrim.esm is being overridden by record [REFR:01000001] in file RaijinSaku.esp.
...

Troubleshoot and fix those load order problems.

It seems the compacting of form IDs to flag plugins ESL went wrong somehow.

  • 0
Posted (edited)
  On 10/5/2021 at 7:56 AM, sheson said:

Check the myriad of the warnings from the xEdit loader :

[00:04] Background Loader: Warning: Record [GLOB:00000037] in file Skyrim.esm is being overridden by record [TXST:01000037] in file NewStyleEyes.esm.
[00:04] Background Loader: Warning: Record [STAT:00000001] in file Skyrim.esm is being overridden by record [HDPT:01000001] in file NewStyleEyes.esm.
...

[00:05] Background Loader: Warning: Record [HDPT:01000027] in file NewStyleEyes.esm is being overridden by record [ENCH:01000027] in file RaijinSaku.esp.
[00:05] Background Loader: Warning: Record [STAT:00000001] in file Skyrim.esm is being overridden by record [REFR:01000001] in file RaijinSaku.esp.
...

Troubleshoot and fix those load order problems.

It seems the compacting of form IDs to flag plugins ESL went wrong somehow.

Expand  

So how would I do that? As I said, I re-ran the compact operation in CK, but no change. And loading my entire load order in xedit shows that none of those mods actually touches any of the records that DynDolod claims they overwrite. So as far as I can tell, it's not the mods that are the problem. For example, dyndoload claims that:

Computer says "Worldspace Editor ID Tamriel is changed to RecipeSED7fGbarbellGemEmerald HDT Piercingsets.esp RecipeSED7fGbarbellGemEmerald [COBJ:0000003C]"

The actual ID of RecipeSED7fGbarbellGemEmerald is FE00003C and it does not overwrite 0000003C] according to xedit.

Edited by narphous
  • 0
Posted
  On 10/5/2021 at 12:53 PM, narphous said:

So how would I do that? As I said, I re-ran the compact operation in CK, but no change. And loading my entire load order in xedit shows that none of those mods actually touches any of the records that DynDolod claims they overwrite. So as far as I can tell, it's not the mods that are the problem. For example, dyndoload claims that:

Computer says "Worldspace Editor ID Tamriel is changed to RecipeSED7fGbarbellGemEmerald HDT Piercingsets.esp RecipeSED7fGbarbellGemEmerald [COBJ:0000003C]"

The actual ID of RecipeSED7fGbarbellGemEmerald is FE00003C and it does not overwrite 0000003C] according to xedit.

Expand  

DynDOLOD is a modified xLODGen, which is a tool mode of xEdit. If you use a current xEdit 4.1.3 experimental version, you should see the same warning messages when loading the plugins.

DynDOLOD does not claim anything. It is the xEdit loader that reports the facts about the plugins as it loads the plugins and then creates the internal data structures.

A form ID of FE00003C is an invalid object ID since it is is not in the allowed range between 0x800 and 0xFFF for light plugins (ESL). See ..\DynDOLOD\docs\help\LightPlugin.html

No plugin but Skyrim.esm shoud have form IDs < 0x800

All form IDs under 0x800 regardless of their plugin load order ID are always mapped to Skyrim.esm/exe and always mean the same records.

If you believe there is a problem with how xEdit loads plugins or reports such errors, make a report on its github or Discord.

  • 0
Posted

Since the last update, some error messages start to appear when the program runs.
The first message was:
[00:08] Background Loader: Warning: The [KYWD: 01AF0500] record in the FlowerGirls SE.esm file is being replaced with the [GLOB: 01AF0500] record in the Thieves Guild Requirements.esp file. These errors cause CTD and other serious issues and need to be fixed. Ignore the wrong advice to temporarily disable plugins.
[00:08] Background Loader: Computer says "[KYWD: 01AF0500] record in Thieves Guild Requirements.esp file is being replaced by [GLOB: 01AF0500] record in Thieves Guild Requirements.esp file. These errors cause CTD and other serious issues and need to be fixed. Ignore the wrong advice to temporarily disable plugins. "

I was able to solve this problem in SSEEdit, by changing FormID.

The second error message is:

[00:08] Background Loader: Warning: Record [LVLI:060012C4] in file Weapons Armor Clothing & Clutter Fixes.esp is being overridden by record [WEAP:040012C4] in file ACE Archery.esp. These errors cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins.
[00:08] Background Loader: Computer says "Record [LVLI:060012C4] in file ACE Archery.esp is being overridden by record [WEAP:040012C4] in file ACE Archery.esp. to be fixed. Ignore wrong advice to temporarily disable plugins."

The problem is that, unlike the previous case, I can't find the records [LVLI:060012C4] in file Weapons Armor Clothing & Clutter Fixes.esp and the record [LVLI:060012C4] in file ACE Archery.esp. They do not appear in SSEEdit. It's like they don't exist.

  • 0
Posted
  On 10/12/2021 at 1:05 PM, fodamaster2 said:

Since the last update, some error messages start to appear when the program runs.
The first message was:
[00:08] Background Loader: Warning: The [KYWD: 01AF0500] record in the FlowerGirls SE.esm file is being replaced with the [GLOB: 01AF0500] record in the Thieves Guild Requirements.esp file. These errors cause CTD and other serious issues and need to be fixed. Ignore the wrong advice to temporarily disable plugins.
[00:08] Background Loader: Computer says "[KYWD: 01AF0500] record in Thieves Guild Requirements.esp file is being replaced by [GLOB: 01AF0500] record in Thieves Guild Requirements.esp file. These errors cause CTD and other serious issues and need to be fixed. Ignore the wrong advice to temporarily disable plugins. "

I was able to solve this problem in SSEEdit, by changing FormID.

The second error message is:

[00:08] Background Loader: Warning: Record [LVLI:060012C4] in file Weapons Armor Clothing & Clutter Fixes.esp is being overridden by record [WEAP:040012C4] in file ACE Archery.esp. These errors cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins.
[00:08] Background Loader: Computer says "Record [LVLI:060012C4] in file ACE Archery.esp is being overridden by record [WEAP:040012C4] in file ACE Archery.esp. to be fixed. Ignore wrong advice to temporarily disable plugins."

The problem is that, unlike the previous case, I can't find the records [LVLI:060012C4] in file Weapons Armor Clothing & Clutter Fixes.esp and the record [LVLI:060012C4] in file ACE Archery.esp. They do not appear in SSEEdit. It's like they don't exist.

Expand  

These messages are from the xEdit Background loader.

Are you using a recent xEdit version?
https://github.com/TES5Edit/TES5Edit/releases

What did you do to any of these plugins initially that they have these errors?

  • 0
Posted
  On 10/12/2021 at 1:35 PM, sheson said:

These messages are from the xEdit Background loader.

Are you using a recent xEdit version?
https://github.com/TES5Edit/TES5Edit/releases

What did you do to any of these plugins initially that they have these errors?

Expand  

I'm using the latest version of SSEEdit available on Nexus Mods.
I really didn't do anything with the mentioned plugins. The only thing must have been one or two WACCF updates, always downloading from the Nexus Mods. 

  • 0
Posted
  On 10/12/2021 at 6:24 PM, fodamaster2 said:

I'm using the latest version of SSEEdit available on Nexus Mods.
I really didn't do anything with the mentioned plugins. The only thing must have been one or two WACCF updates, always downloading from the Nexus Mods. 

Expand  

With SSEEDit 4.0.3 from Nexus I get the exact same error message when loading the plugins:

[00:06] Background Loader: Warning: Record [LVLI:060012C4] in file Weapons Armor Clothing & Clutter Fixes.esp is being overridden by record [WEAP:040012C4] in file ACE Archery.esp.

The load order ID shown in the message is matching the Master Files Index for the mentioned plugin. Or one higher if the record is in the mentioned plugin. I.e. they are no yet adjusted to the actual load order when this error happens.

When I go to xx0012C4 in Weapons Armor Clothing & Clutter Fixes.esp I can indeed see that is being replaced by  ACE Archery.esp.

overwritten.png

I am not sure what the purpose of injecting weapon records into the other plugin is exactly.

  • 0
Posted (edited)

Hello all, sorry if this has been addressed somewhere previously but I wasn't able to find it. I'm getting this error when I try to generate the DynDOLOD files in 3.0. I've checked through xEdit on the esp for that error, and the first part [KYWD:01AF0500] doesn't show up in xEdit. Ran the mod through CK as well just to be sure, but I'm still getting that error. (image of error https://imgur.com/a/iRkBS9a). I posted on the mod page as well just in case it's something the author wasn't aware of, or if anyone else had the same error.

[Window Title]
DynDOLOD

[Main Instruction]
Record [KYWD:01AF0500] in file Thieves Guild Requirements.esp is being overridden by record [GLOB:01AF0500] in file Thieves Guild Requirements.esp.

[Content]
These errors cause CTD and other serious issues and need to be fixed.

Ignore wrong advice to temporarily disable plugins.

 

A different issue I'm having as well that I haven't been able to find any info about, is that when I'm using City Entrances Overhaul - Windhelm, the vanilla bridge is rendering on top of the bridge added by CEO. More Informative Console pointed towards the DynDOLOD esp being the mod adding the vanilla bridge. I saw previous messages about adding a custom rule to Windhelm to see if that would fix the issue but it didn't change anything on my end.

Any help with these issues will be greatly appreciated!

Edited by wizkaliffa
added error information
  • 0
Posted
  On 10/13/2021 at 4:32 PM, wizkaliffa said:

Hello all, sorry if this has been addressed somewhere previously but I wasn't able to find it. I'm getting this error when I try to generate the DynDOLOD files in 3.0. I've checked through xEdit on the esp for that error, and the first part [KYWD:01AF0500] doesn't show up in xEdit. Ran the mod through CK as well just to be sure, but I'm still getting that error. (image of error https://imgur.com/a/iRkBS9a). I posted on the mod page as well just in case it's something the author wasn't aware of, or if anyone else had the same error.

[Window Title]
DynDOLOD

[Main Instruction]
Record [KYWD:01AF0500] in file Thieves Guild Requirements.esp is being overridden by record [GLOB:01AF0500] in file Thieves Guild Requirements.esp.

[Content]
These errors cause CTD and other serious issues and need to be fixed.

Ignore wrong advice to temporarily disable plugins.

 

A different issue I'm having as well that I haven't been able to find any info about, is that when I'm using City Entrances Overhaul - Windhelm, the vanilla bridge is rendering on top of the bridge added by CEO. More Informative Console pointed towards the DynDOLOD esp being the mod adding the vanilla bridge. I saw previous messages about adding a custom rule to Windhelm to see if that would fix the issue but it didn't change anything on my end.

Any help with these issues will be greatly appreciated!

Expand  

You need to adjust the first two digits of the form id xxAF0500 to the load order for the plugin Thieves Guild Requirements.esp in order for the FormID field of xEdit to find it.

Look up the reference for the bridge in the DynDOLOD plugin and check its EditorID to know the plugin + form id of the reference it is representing. In case it points to a DynDOLOD plugin, repeat until you find the original source.  Let me know what you find.

  • 0
Posted
  On 10/13/2021 at 6:29 PM, sheson said:

You need to adjust the first two digits of the form id xxAF0500 to the load order for the plugin Thieves Guild Requirements.esp in order for the FormID field of xEdit to find it.

Look up the reference for the bridge in the DynDOLOD plugin and check its EditorID to know the plugin + form id of the reference it is representing. In case it points to a DynDOLOD plugin, repeat until you find the original source.  Let me know what you find.

Expand  

Apologies for getting back to you late on this. After checking through xedit, I believe the original source is the Windhelm Gate Fixes SE. I'll attach a screenshot of xedit results as well, just in case I was looking in the wrong location. I think I'll just end up removing that mod altogether and rebuilding my DynDOLOD to see if there's a change

dyndolod windhelm bridge.PNG

  • 0
Posted
  On 10/15/2021 at 4:42 PM, wizkaliffa said:

Apologies for getting back to you late on this. After checking through xedit, I believe the original source is the Windhelm Gate Fixes SE. I'll attach a screenshot of xedit results as well, just in case I was looking in the wrong location. I think I'll just end up removing that mod altogether and rebuilding my DynDOLOD to see if there's a change

dyndolod windhelm bridge.PNG

Expand  

Perfect.

Add a line 
WindhelmGateFixes_ESL.esp=WindhelmWorld
to
..\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_mod_world_ignore.txt

Then generate LOD.

This update will be included in next alpha version.

  • 0
Posted (edited)

Hi Sheson,

I am having problems using the latest versions of DynDOLOD 3.0 with Enderal VR.  I just updated to Alpha-49 and DynDOLOD 3.0 halts with the following error: 
"Record [REFR:00012FB4] in file SkyrimVR.esm is being overridden by record [NAVI:00012FB4] in file SkyrimVR.esm. These errors cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins."

I am assuming this happens because Enderal VR is repurposing the Tamriel worldspace record with MQP01Home, "Home, Sweet Home".  If I downgrade to DynDOLOD 3.0 Alpha-44, DynDOLOD 3.0 works perfectly fine.  Is there any solution to using Alpha-49 with Enderal VR?  I have also attached logs below, thank you!   

DynDOLOD_TES5VR_Debug_log.txt: https://ufile.io/bmvlrob4
DynDOLOD_TES5VR_log.txt: https://ufile.io/vk0ly96l

Edited by Ashok0
  • 0
Posted
  On 10/18/2021 at 1:39 PM, Ashok0 said:

Hi Sheson,

I am having problems using the latest versions of DynDOLOD 3.0 with Enderal VR.  I just updated to Alpha-49 and DynDOLOD 3.0 halts with the following error: 
"Record [REFR:00012FB4] in file SkyrimVR.esm is being overridden by record [NAVI:00012FB4] in file SkyrimVR.esm. These errors cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins."

I am assuming this happens because Enderal VR is repurposing the Tamriel worldspace record with MQP01Home, "Home, Sweet Home".  If I downgrade to DynDOLOD 3.0 Alpha-44, DynDOLOD 3.0 works perfectly fine.  Is there any solution to using Alpha-49 with Enderal VR?  I have also attached logs below, thank you!   

DynDOLOD_TES5VR_Debug_log.txt: https://ufile.io/bmvlrob4
DynDOLOD_TES5VR_log.txt: https://ufile.io/vk0ly96l

Expand  

The fact that older DynDOLOD versions only print a message to the log for such errors means it was not working perfectly fine before and now it is.

The solution for such errors in the load order is to fix them. Mod authors should pay close attention to the log and error messages displayed in xEdit before releasing mods.

It seems that the already patched SkyrimVR.esm is not yet fully compatible with the Skyrim.esm from Enderal SE.

You can try to use xEdit to change the form ID of the NAVI to a unique ID so it doesn't overwrite the REFR anymore.
Though without looking into it more deeply, I do not know if there is a reason for the  NAVI to be injected into Skyrim.esm or if could just stay in SkyrimVR.esm or if it should actually be an overwrite.
Maybe it would be better to change the form ID of the REFR in order to keep the NAVI as is, but then you need to hope that there are no mods for Enderal making use of the particular reference. The best solution is probably letting the CK properly rebuild the NAVI record with the Skyrim.esm from Enderal and the SkyrimVR.esm being loaded.

  • 0
Posted (edited)

I'm getting following error:

[Window Title]
DynDOLOD

[Main Instruction]
Record [GMST:0100083E] in file Update.esm is being overridden by record [REFR:0100083E] in file Point The Way.esp.

 

There is nothing in "Point The Way.esp" referring to that ID. I checked it in xEdit, the only 2 files are Update.esm and Dawnstar.

Edited by aragonit

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.