Kattmandu Posted October 10 Share Posted October 10 (edited) Persistent OpenGL error. Not always on the same file however. [02:04] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer objects unsupported. [02:06] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer objects unsupported. Clicking on links in error message window does not open anything. Clean installed Nvidia graphics driver v565.90 (WHQL) without any "bloatware". Restarted computer twice. Using: DynDOLOD DLL NG and Scripts 3.00 Alpha 33 DynDOLOD Resources SE 3.00 Alpha 53 DynDOLOD 3.00 Alpha 181 Log files: TexGen_SSE_log.txt TexGen_SSE_Debug_log.txt Edited October 10 by Kattmandu Link to comment Share on other sites More sharing options...
1 Kattmandu Posted October 10 Author Share Posted October 10 (edited) 19 minutes ago, sheson said: Check if you have luck using the RenderSingle and/or RenderTexturesSingleThread settings explained in "TexGen/DynDOLOD stuck while creating textures" https://dyndolod.info/FAQ Keep an eye on video memory usage while the tool is running. Check if not checking Stitched and only doing Rendered and Billboards runs through. Then do second run with only Stitched. Added both to the bottom of TexGen_SSE.INI and it completed without error. Video memory: Edited October 10 by Kattmandu Link to comment Share on other sites More sharing options...
1 sheson Posted October 14 Share Posted October 14 1 hour ago, SirLach said: Same Situation. Logs -> https://drive.google.com/file/d/109rZB1GM-Ypl3G0UfJRJAmZWrlMcYg0k/view?usp=sharing Dyndolod Alpha 182 Resources and DLL latest. NVidia 3090 GPU Driver Version 565.90 Same problem means same solution as above. Link to comment Share on other sites More sharing options...
0 sheson Posted October 10 Share Posted October 10 57 minutes ago, Kattmandu said: Persistent OpenGL error. Not always on the same file however. [02:04] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer objects unsupported. [02:06] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer objects unsupported. Clicking on links in error message window does not open anything. Clean installed Nvidia graphics driver v565.90 (WHQL) without any "bloatware". Restarted computer twice. Using: DynDOLOD DLL NG and Scripts 3.00 Alpha 33 DynDOLOD Resources SE 3.00 Alpha 53 DynDOLOD 3.00 Alpha 181 Log files: TexGen_SSE_log.txt 211.65 kB · 0 downloads TexGen_SSE_Debug_log.txt 291.33 kB · 1 download Check if you have luck using the RenderSingle and/or RenderTexturesSingleThread settings explained in "TexGen/DynDOLOD stuck while creating textures" https://dyndolod.info/FAQ Keep an eye on video memory usage while the tool is running. Check if not checking Stitched and only doing Rendered and Billboards runs through. Then do second run with only Stitched. 1 Link to comment Share on other sites More sharing options...
0 sheson Posted October 10 Share Posted October 10 5 minutes ago, Kattmandu said: Added both to the bottom of TexGen_SSE.INI and it completed without error. Video memory: This probably is not memory related then seeing this numbers.... In any case, since you now have complete TexGen output, install it and run DynDOLID as usual. If it also has problems with OpenGL add the RenderSingle tours INI as well. Link to comment Share on other sites More sharing options...
0 Kattmandu Posted October 10 Author Share Posted October 10 (edited) 30 minutes ago, sheson said: This probably is not memory related then seeing this numbers.... In any case, since you now have complete TexGen output, install it and run DynDOLID as usual. If it also has problems with OpenGL add the RenderSingle tours INI as well. Decided to run TexGen again with ONLY RenderSingle=1 enabled and the error occurred. Edited October 10 by Kattmandu Link to comment Share on other sites More sharing options...
0 Kattmandu Posted October 10 Author Share Posted October 10 (edited) 45 minutes ago, sheson said: This probably is not memory related then seeing this numbers.... In any case, since you now have complete TexGen output, install it and run DynDOLID as usual. If it also has problems with OpenGL add the RenderSingle tours INI as well. Ran TexGen with ONLY RenderTexturesSingleThread=1 enabled and it completed successfully. Ran DynDOLOD without any extra lines added to DynDOLOD_SSE.INI and it completed successfully. Edited October 10 by Kattmandu Link to comment Share on other sites More sharing options...
0 sheson Posted October 10 Share Posted October 10 2 hours ago, Kattmandu said: Ran TexGen with ONLY RenderTexturesSingleThread=1 enabled and it completed successfully. Ran DynDOLOD without any extra lines added to DynDOLOD_SSE.INI and it completed successfully. Thanks for the extra tests. Enjoy. 1 Link to comment Share on other sites More sharing options...
0 LordIceWolf Posted October 13 Share Posted October 13 (edited) Good evening I use the Alpha 182 version I am getting the infamous error Error: OpenGL: "Insert File name" (Seems to be a different one each time)" framebuffer objects unsupported. - I made a clean install of the latest NVidia driver for my GPU - I tried adding the lines RenderSingle=1 and RenderTexturesSingleThread=1 to TexGen_SSE.INI but the result is the same - I checked the Memory usage while it runs and it is negligible so definitely not the issue - Rebooted several times - I am out of ideas. Any suggestions? TexGen_SSE_Debug_log.txt https://ufile.io/4sqtpzdw TexGen_SSE_log.txt Edited October 13 by LordIceWolf Link to comment Share on other sites More sharing options...
0 sheson Posted October 13 Share Posted October 13 8 hours ago, LordIceWolf said: Good evening I use the Alpha 182 version I am getting the infamous error Error: OpenGL: "Insert File name" (Seems to be a different one each time)" framebuffer objects unsupported. - I made a clean install of the latest NVidia driver for my GPU - I tried adding the lines RenderSingle=1 and RenderTexturesSingleThread=1 to TexGen_SSE.INI but the result is the same - I checked the Memory usage while it runs and it is negligible so definitely not the issue - Rebooted several times - I am out of ideas. Any suggestions? TexGen_SSE_Debug_log.txt https://ufile.io/4sqtpzdw TexGen_SSE_log.txt 265.37 kB · 1 download If you do not select tree LOD billboards it runs through? Add GLListDebug=1 to the TexGen INI and upload new logs. I wonder if using driver version 561.09 makes a difference. 1 Link to comment Share on other sites More sharing options...
0 jdbm Posted October 14 Share Posted October 14 Hello! I've successfully used DynDOLOD v 2.98 (or thereabouts) and it truly is an amazing tool, for which I thank you! I just recently stumbled upon Seasons of Skyrim, so naturally I decided to install that instead of enjoying the perfectly awesome set-up I'd already installed. As part of this process, I've uninstalled DynDOLOD v2 and installed the v3 alpha build... 182. I get the following error when trying to use TexGen: [Window Title] TexGen [Main Instruction] Error: OpenGL: C:\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod framebuffer objects unsupported. Troubleshooting things I've tried so far include: Cussing: No result. Running TexGen again: Same result, but sometimes the app seems to generate more textures (or whatever it's doing) before giving me the same error, with the same file ("wrtrims01lod"). Updating my GeForce Experience drivers: Same result, since it reports that the drivers are up to date. Googling for "framebuffer objects unsupported": No relevant results, to my untrained eye. Cussing a bit harder: No result. Rebooting the computer and running TexGen again: Same as the above. It seems to have run the longest it's ever done this time around, but still the same error. I'll see if I can attach the log from it... Actually, I'm going to try installing my video drivers via this NVCleanstall first, then I'll run it again, then I'll come back with a log. Wish me luck. Thanks for any help you may be able to provide in the meantime! Link to comment Share on other sites More sharing options...
0 jdbm Posted October 14 Share Posted October 14 (edited) https://paste.ee/p/sSwM7 Is this how I attach logs? Dang, it's been ages since I've used a forum. These should be the TexGen_SEE_Log and TexGen_SEE_Debug_Log files. Edited October 14 by jdbm It's my first day on the internet. Link to comment Share on other sites More sharing options...
0 SirLach Posted October 14 Share Posted October 14 (edited) Same Situation. Logs -> https://drive.google.com/file/d/109rZB1GM-Ypl3G0UfJRJAmZWrlMcYg0k/view?usp=sharing Dyndolod Alpha 182 Resources and DLL latest. NVidia 3090 GPU Driver Version 565.90 Edited October 14 by SirLach Link to comment Share on other sites More sharing options...
0 sheson Posted October 14 Share Posted October 14 5 hours ago, jdbm said: Hello! I've successfully used DynDOLOD v 2.98 (or thereabouts) and it truly is an amazing tool, for which I thank you! I just recently stumbled upon Seasons of Skyrim, so naturally I decided to install that instead of enjoying the perfectly awesome set-up I'd already installed. As part of this process, I've uninstalled DynDOLOD v2 and installed the v3 alpha build... 182. I get the following error when trying to use TexGen: [Window Title] TexGen [Main Instruction] Error: OpenGL: C:\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod framebuffer objects unsupported. Troubleshooting things I've tried so far include: Cussing: No result. Running TexGen again: Same result, but sometimes the app seems to generate more textures (or whatever it's doing) before giving me the same error, with the same file ("wrtrims01lod"). Updating my GeForce Experience drivers: Same result, since it reports that the drivers are up to date. Googling for "framebuffer objects unsupported": No relevant results, to my untrained eye. Cussing a bit harder: No result. Rebooting the computer and running TexGen again: Same as the above. It seems to have run the longest it's ever done this time around, but still the same error. I'll see if I can attach the log from it... Actually, I'm going to try installing my video drivers via this NVCleanstall first, then I'll run it again, then I'll come back with a log. Wish me luck. Thanks for any help you may be able to provide in the meantime! Check if changing the RenderTexturesSingleThread setting as explained in "TexGen/DynDOLOD stuck while creating textures" https://dyndolod.info/FAQ makes a difference. If not, then test changing the RenderSingle setting. If not, test if using the latest or second latest drivers make a difference. If not upload new logs. Keep an eye on video memory usage while the tool is running. 5 hours ago, jdbm said: https://paste.ee/p/sSwM7 Is this how I attach logs? Dang, it's been ages since I've used a forum. These should be the TexGen_SEE_Log and TexGen_SEE_Debug_Log files. Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs how to upload the entire TexGen log and debug log when making posts. Link to comment Share on other sites More sharing options...
0 JustSomeGuy12345 Posted October 14 Share Posted October 14 (edited) 5 hours ago, sheson said: Same problem means same solution as above. Looking above your comment where I quoted this I only see the original post without a solution present but I also have this exact same issue. I see now I can scroll down for more posts and info and will but I am in the same boat here. I have the exact same issue and have the same setup. I just updated my drivers. Ill come back and attach logs after trying to update the ini per some of what I read above but I just wanted to make it known that I also have the exact same issue everyone here is describing. Moreover I checked VRAM and RAM no issues I have 64 gigs ram and a 4090 GPU and my vram is okay. Just thought Id mention it since I see you talking about it. Ill try the single threaded run or whatever it was I saw mentioned above. Ill make a new post if it works. Edited October 14 by JustSomeGuy12345 Link to comment Share on other sites More sharing options...
0 sheson Posted October 14 Share Posted October 14 On 10/14/2024 at 3:55 PM, JustSomeGuy12345 said: Looking above your comment where I quoted this I only see the original post without a solution present but I also have this exact same issue. I see now I can scroll down for more posts and info and will but I am in the same boat here. I have the exact same issue and have the same setup. I just updated my drivers. If you have the same problem as OP, then the same solution OP reported as working should apply. Just saying "me too" does not provide any useful information. Link to comment Share on other sites More sharing options...
Question
Kattmandu
Persistent OpenGL error. Not always on the same file however.
[02:04] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer objects unsupported.
[02:06] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer objects unsupported.
Clicking on links in error message window does not open anything.
Clean installed Nvidia graphics driver v565.90 (WHQL) without any "bloatware".
Restarted computer twice.
Using:
DynDOLOD DLL NG and Scripts 3.00 Alpha 33
DynDOLOD Resources SE 3.00 Alpha 53
DynDOLOD 3.00 Alpha 181
Log files:
TexGen_SSE_log.txt
TexGen_SSE_Debug_log.txt
Edited by KattmanduLink to comment
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sheson
If you do not select tree LOD billboards it runs through? Add GLListDebug=1 to the TexGen INI and upload new logs. I wonder if using driver version 561.09 makes a difference.
sheson
Both debugs logs show that both RenderSingle=0 and RenderTexturesSingleThread=0 are set. You do not seem to be using the test version from https://stepmodifications.org/forum/topic/20153-error-op
sheson
Moved to the appropriate thread for the error message. Use search as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search. See posts above. Try the test version from http
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