Jump to content

Recommended Posts

Posted
9 minutes ago, sheson said:

Read the first post which log and debug log to upload when making posts.

Pay attention to error messages in the game. Check/post screenshot of the DynDOLOD SkyUI MCM Information page.

Oh dear, of course I didn't look at the first page. Here are the logs and some screenshots:
https://ufile.io/f/gp6k5
20230219225703-1.jpg
20230219225720-1.jpg

Posted
4 minutes ago, sheson said:

Thanks, that helps.

Fixed in Alpha 114. Generate again from scratch.

Even occlusion? That thing takes ages, I can do it, but I would want to avoid it.

Posted
5 minutes ago, Admiral30 said:

Even occlusion? That thing takes ages, I can do it, but I would want to avoid it.

No need to generate Occlusion.esp again if the load order didn't change.

  • Like 1
Posted
15 minutes ago, sheson said:

Thanks. Unfortunately I am not able to reproduce this yet. Is this a repeatable issue? Does it also happen when click "Rebuild Atlas" in expert mode? https://dyndolod.info/Help/Expert-Mode

The black textures are gone after using the "Rebuild Atlas" function. I didn't try regenerating after the initial problem so maybe it was a one-off glitch. I will let you know if it happens again.

Posted

Hi, I'm almost finished working through the STEP Guide and am at the point where it's time to use TexGen. When running the program, I'm consistently hitting Texconv error 800705AA, but the help link (https://dyndolod.info/Help/Texconv) doesn't include that particular error. Not sure how to solve the problem, so I'm hoping you guys can help. Much thanks in advance. I've included a text file with the error message, but I'll also paste it below:

[Window Title]
TexGen

[Main Instruction]
Texconv error 800705AA.

[Content]
textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds

"G:\Modding\Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -aw 256 -f R8G8B8A8_UNORM -o "C:\Users\Dunamis1\AppData\Local\Temp\TexGen_SSE" "C:\Users\Dunamis1\AppData\Local\Temp\TexGen_SSE\AB5D18A56F804270A2EC4302E9F1C48D.dds"

Click on this link for additional explanations and help for this message

[Exit TexGen]

TexGenError800705AA.txt

Posted
1 hour ago, CBSkyrimModding said:

Hi, I'm almost finished working through the STEP Guide and am at the point where it's time to use TexGen. When running the program, I'm consistently hitting Texconv error 800705AA, but the help link (https://dyndolod.info/Help/Texconv) doesn't include that particular error. Not sure how to solve the problem, so I'm hoping you guys can help. Much thanks in advance. I've included a text file with the error message, but I'll also paste it below:

[Window Title]
TexGen

[Main Instruction]
Texconv error 800705AA.

[Content]
textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds

"G:\Modding\Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -aw 256 -f R8G8B8A8_UNORM -o "C:\Users\Dunamis1\AppData\Local\Temp\TexGen_SSE" "C:\Users\Dunamis1\AppData\Local\Temp\TexGen_SSE\AB5D18A56F804270A2EC4302E9F1C48D.dds"

Click on this link for additional explanations and help for this message

[Exit TexGen]

TexGenError800705AA.txt 531 B · 1 download

Moved to the DynDOLOD 3 Alpha thread. Read the first post which log, debug log and bugreport.txt (if it exists) to upload when making posts.

800705AA means ERROR_NO_SYSTEM_RESOURCES

Make sure the best graphics card is the first reported by the OS. Check main memory and VRAM usage.

Searching for the error code as explained on the first post finds https://stepmodifications.org/forum/topic/17510-dyndolod-300-alpha-114/?do=findComment&comment=253629

Check High memory usage / Out of memory at https://dyndolod.info/FAQ and the answer about the TextureCache setting.

Posted
2 hours ago, LoooneyTunes said:

Hey Sheson,

I am not sure if it the same error, but this time I got to MarkarthWorld atlas. Here are is my newly generated logs and bug report.

https://ufile.io/ih6gc160

Best,

LoooneyTunes

The upload archive does not contain the DynDOLOD log debug log. They are saved when the tools is closed.

Edit: Download this test version of DynDOLODx64.exe https://mega.nz/file/IZJBlYDQ#lL1rg6fExoiY-9oR63dw7OgWrhFA-F5WpfoHMGJxHq4
Delete old bugreport.txt and logs, run the test version and upload the new log, debug log, bugreport.txt if it exists.

Posted
2 hours ago, star_death69 said:

Hi there!
My TexGen seems to have an issue, I get an OpenGL: invalid operation exception. I'm on the latest DynDOLOD, Ressources, and Nvidia Driver.

bugreport.txt 574.54 kB · 2 downloads TexGen_SSE_log.txt 931.1 kB · 1 download TexGen_SSE_Debug_log.7z 457.61 kB · 1 download

Download this test version of TexGenx64.exe https://mega.nz/file/4cojnJ5A#M0aVUYKLNv9AHea00uYxx8bv7oKQ7yEJwf2g9gc2Ohc
Delete old bugreport.txt and logs, run the test version and upload the new log, debug log, bugreport.txt if it exists.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.