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Some Assets' LOD were not generated or not loaded in the game
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Question
Radongas
I encountered an issue with lods: in my world space, some assets' lods were not generated or were missing while all the others worked well. These assets are all scaled up to 10.0 times size of the original size. Will it be the possible reason that their lods are missing, because they are not expected to be so large in the world space? Also, the Dyndlod plugins are initialized successfully as the popping-up message indicates in the game.
Edit: Fixed
My issue is actually an out-of-space floating objects issue. I found the solution from the DynDOLOD website. It can be fixed by adding rules to use Mesh Mask.
Edited by Radongas19 answers to this question
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