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Posted

Hi everyone!

I hope you're all doing well.

I've completed my modlist, and I've taken great care to ensure everything works properly. So far, I haven't encountered any issues, which is fantastic!

Recently, I tried using NGIO to pre-cache my game, but I ran into a problem. During the first attempt, the game crashed on DLC01FalmerValley. However, when I tried going there in-game, everything worked fine. To avoid future crashes, I added it to the exclusions and resumed the cache generation.

Now, I'm facing a different issue. NGIO keeps starting over and over again, seemingly stuck on the step: Tamriel(14, -11) 42.76 pct, world 45 out of 45. I've been stuck on this for about two hours before finally deciding to give up.

In an attempt to resolve the problem, I disabled a few mods and restarted the cache generation, but unfortunately, it didn't help.

Below is the prompt I found in the NetScriptFramework crash file:

[02 Aug 2023 15:29:09.138] Initializing framework version 15.
[02 Aug 2023 15:29:09.141] Loaded configuration file.
[02 Aug 2023 15:29:09.142] Preparing .NET code hooking.
[02 Aug 2023 15:29:09.145] Loading game library.
[02 Aug 2023 15:29:09.795] Loaded game library for `The Elder Scrolls V: Skyrim Special Edition` (18).
[02 Aug 2023 15:29:09.795] Running game version is 1.5.97.0
[02 Aug 2023 15:29:12.852] Loading plugins.
[02 Aug 2023 15:29:12.852] Path to plugins: "Data\NetScriptFramework\Plugins".
[02 Aug 2023 15:29:12.854] Checking file "GrassControl.dll"...
[02 Aug 2023 15:29:12.857] Plugin found and loaded.
[02 Aug 2023 15:29:12.873] Finished loading 1 plugin.
[02 Aug 2023 15:29:12.873] Finished framework initialization.
[02 Aug 2023 15:29:52.224] Generating grass for Tamriel(14, -11) 42,76 pct, world 45 out of 45
[02 Aug 2023 15:30:07.541] Unhandled native exception occurred at 0x7FF716878E26 (SkyrimSE.exe+C28E26) on thread 46520!

 

Here is my mod list and load order.Mod list :

  Reveal hidden contents

Load order :

  Reveal hidden contents

I'm a bit unsure of how to proceed in this situation. I'm not sure if it's possible to exclude just the specific location of the crash without affecting the generation of the entire Tamriel. Alternatively, I could try to identify the mod that is causing this issue but don't know where to begin as well.

Any assistance or guidance you could provide would be greatly appreciated.

Thank you in advance for your help and support!

Posted

Post the full crash log. When you find a crashing cell, that means there is a problem in that cell. The Precache.txt file tells you the cells it is working on. Use cow console commands if you want to visit the cell to confirm the crash, or generate cache for the cell manually. 

Posted
  On 8/2/2023 at 3:23 PM, DoubleYou said:

Post the full crash log. When you find a crashing cell, that means there is a problem in that cell. The Precache.txt file tells you the cells it is working on. Use cow console commands if you want to visit the cell to confirm the crash, or generate cache for the cell manually. 

Expand  

Hi,

Thank you for taking the time to respond!

Upon further investigation, I did check if I was experiencing crashes in the cell mentioned in the previous message using the cow command, and indeed, the game did crash. However, I couldn't find a precache.txt file anywhere.

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