DMCbr Posted February 21, 2023 Posted February 21, 2023 I have finally finished installing the mods and tested the game, its hard having a job and familly to take care, time is a problem ^^' I'm just curious about the time needed to process the LODs, cause it took me the sunday evening for this task. Generate terrain LOD: 72 minutes Paint roads on terrain LOD: 1 minute Run TexGen: 31 minutes Run DynDOLOD: 117 minutes On my Ryzen 5600X, with a NVME SSD and 32GB ram at 3600MT/s. Is that normal?
z929669 Posted February 21, 2023 Posted February 21, 2023 54 minutes ago, DMCbr said: I have finally finished installing the mods and tested the game, its hard having a job and familly to take care, time is a problem ^^' I'm just curious about the time needed to process the LODs, cause it took me the sunday evening for this task. Generate terrain LOD: 72 minutes Paint roads on terrain LOD: 1 minute Run TexGen: 31 minutes Run DynDOLOD: 117 minutes On my Ryzen 5600X, with a NVME SSD and 32GB ram at 3600MT/s. Is that normal? Time for LODGen doesn't mean much unless you are running a known mod list. It varies significantly, depending on the mod list, and GPU/drivers. Your times are inflated for Step and even more so for vanilla. For Step: Terrain takes me roughly 15-20 min. TexGen should take less than 10 minutes, and I get it done with latest alpha in about 4 minutes. DynDOLOD takes me about 40 minutes with occlusion and probably 30 min without Look at the FAQs for troubleshooting log runs or large outputs. Specifically the sections under "DynDOLOD/TexGen Questions" labeled "Long running time or output several GB in file size" and "High memory usage / Out of memory" You can also try killing these AMD processes, particularly the Adrenaline:
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