vurt Posted January 10, 2023 Share Posted January 10, 2023 What's the easiest way to convert .nifs from e.g Fallout 3 and NV to FO4? Cheers, vurt Link to comment Share on other sites More sharing options...
vurt Posted January 10, 2023 Author Share Posted January 10, 2023 To answer my own question BadDogSkyrim/PyNifly: Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer, supporting Skyrim LE & SE and FO4. (github.com) works for FO3 to FO4.. though still would be nice to be able to convert FO NV meshes as well. 1 Link to comment Share on other sites More sharing options...
DoubleYou Posted January 11, 2023 Share Posted January 11, 2023 Only issue with that is lack of collision support, but that is all I use. You will need some hard to obtain software to get collisions to work, although you may have them given your time in the mod world. Link to comment Share on other sites More sharing options...
vurt Posted January 11, 2023 Author Share Posted January 11, 2023 I managed to solve collision in nifskope, just imported some other mesh's collision. not perfect but.. I followed some guide to get 2018 3D studio Max for free, this was maybe in 2019, but now that license isn't working any more worked well with the 3D studio nif plugin.. Link to comment Share on other sites More sharing options...
DoubleYou Posted January 11, 2023 Share Posted January 11, 2023 That works too, since all you need is the trunk. Link to comment Share on other sites More sharing options...
vurt Posted January 11, 2023 Author Share Posted January 11, 2023 easiest way to convert from NV to FO4 seems to be to just convert to obj, though i have to convert each individual branch of the nif and then connect it in nifskope. set scale to 10 when importing the .obj part and chose y,z rotation, convert to .nif with Nifly in latest blender. the old niftools for blender is outdated in comparison. Link to comment Share on other sites More sharing options...
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