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Caranthir Tower LOD compatibility


Anthoam

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Hello ! 

I just wanted to ask this question: is the Caranthir Tower Reborn mod compatible with DynDOLOD? I'm pretty sure in my previous saves it was compatible from the start, but now it seems it's not. The tower doesn't show up on the map (maybe because it's hidden at the beginning), and the Reveal/Concealment feature doesn't seem to work either.

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From DynDOLOD 2.x ..DynDOLOD\docs\DynDOLOD_Manual.html
Caranthir Tower Reborn - DynDOLOD Resources contains an optimized full model of the tower for a little bit more performance friendly Neverfade LOD. Mesh rules also add LOD for the stone dragon and the portal building. Optional: to sync concealing/revealing the tower from far distances install and overwrite the two original scripts with the ones matching the mod version from DynDOLOD Patches. Make a backup of the original scripts first.

For DynDOLOD 3.x https://dyndolod.info/Mods -> https://dyndolod.info/Mods/Caranthir-Tower-Reborn

DynDOLOD Patches can be found at https://www.nexusmods.com/skyrim/mods/59721?tab=files

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I installed the scripts and the concealment works. But I can't see the tower from anywhere on the map.

Here is a pic when I'm standing at Alftand :

sdfsdf.thumb.jpg.e790469a427dd63de0b408d0ce29a9c2.jpg

Here's a pic a bit farther away

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Do I need to do something else ? I appreciate your help by the way :)

Edited by Anthoam
typo
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The attached rules file seems to be missing from the download archive. Put it into ..\DynDOLOD\Edit Scripts\DynDOLOD\Rules\DynDOLOD_SSE_caranthirtowerrebornesp.ini

It is possible it will not work entirely correctly with that file either. The LOD model might be missing between the uGridsToLoad and uLargeRefLODGridSize distances.

That will be fixed in the next alpha version.

DynDOLOD_SSE_caranthirtowerrebornesp.ini

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