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Strange "bug" - help wanted


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Posted

If anybody knows anything about this strange issue/bug I am having, they're very welcome to speak up.

 

I guess it is important to note that this is in no way related to any S.T.E.P installation before anybody asks.

 

Details:

Scissored from my Skyrim Nexus image post:


Posted Image

 

I am currently experiencing this rather strange "bug". I put bug in quotes because I am not actually aware whether or not it IS a bug, of a feature from a mod that I'm not aware of.

 

Anyway, I seem to have picked up the fire tail and frost aura shaders after being in contract with fire and frost Atronachs. If anybody knows the reason why this has happened to my character and what mod does this (be it a bug or not) I'd very much like to hear about it. For some people this may be awesome and desirable, but for me it is rather annoying and probably also stealing minor system resources for no specific reason.

11 answers to this question

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Posted

Yup, I know about these kind of bugs.

Here's my thread about this issue, where I found out how to fix bugs like these.

forum.step-project.com/showthread.php?tid=1379

Just do the same for frost atronarch and fire atronarch. Look up their id's on uesp.net or CK ...

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Posted

Apparently transforming to werewolf form cured me of the fire trail. Gonna try find the ID for the frost effect and fix it this way.

 

EDIT: For a brief moment only.

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Posted

I fixed the fire trail with player.addspell ED2FE and player.removespell ED2FE

No luck so far with the frost Atronarch effect.

 

EDIT: Trying the frost Atronarch spell on/off once more finally fixed it.

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Posted

I can confirm that the player.addspell/removespell ID (000f71d1 I think) fix works for the draugr glowing eyes effect, though I sometimes leave it for a while because glowing eyes is pretty cool.

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Posted

Got a reply from steve40:

 

Hi,

 

 

 

I'd prefer if Step just links to the tutorial on Nexus, as I will be updating the content periodically (eg. I still need to update it for Dragonborn fx problems).

 

 

 

I won't be releasing a "fix" mod, but the USKP team is welcome to use my script fixes in their mods.

 

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Posted

I can confirm that the player.addspell/removespell ID (000f71d1 I think) fix works for the draugr glowing eyes effect' though I sometimes leave it for a while because glowing eyes is pretty cool.

I can confirm this as well.

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Posted

I have those eyes now too, but they dont want to remove with the fix >.<

 

Edit:  Correction I forgot to close the console first after adding the spell 

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Posted

In a fight with a Death Hound I ended up with some black wispy smoke at my feet which stayed. The cure for this is another spell sequence:

 

player.addspell 020028EB

 

player.removespell 020028EB

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