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Merged Bashed Patch Mods Reported Inactive at Skyrim LE Launch from Save
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Question
Maxoran
Good Day,
Having a bit of a problem, I can't seem to figure out. A while back I made my first successful Bashed Patch for Skyrim LE using all the steps and tutorials on the subject. Everything worked fine then. I have since updated and installed a few newer mods. When I go to rebuild the Bashed Patch, it successfully does so. All the newer merged files have a + sign added. When I go to launch Skyrim LE from a save, Skyrim reports that some mods are no longer active. Y - N to continue. When I launch Wrye Bash and look at the list the Mods, the mods in question are checked with a + sign. The log shows it merged. I have rolled back and made a few tries a few times already. I went step by step through procedure. I even downloaded the 307.20195311918 beta. I must be missing something, but I know not. Anyone have any thoughts?
1 answer to this question
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