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Posted (edited)

Hi guys,
So, I've run into a CTD and I've been looking for solution for the past 2 weeks. After some days of searching and causes elimination I think it's some kind of memory shortage. So I checked my MemoryBlocksLog file:

Here I switched MaxOnly to false due tests purposes.

 

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Firstly, I was annoyed by the default block size because I'd already set the skse.ini, so I've reinstalled SKSE following GamerPoets' guide (https://www.youtube. com/watch?v=PKW3fc5MFRE) and after some digging I've found the should add "-forcesteamloader" to the arguments of my SKSE in the MO. After all this, the size of the Default Block was correct, but this odd behaviour wherethe game allocates more memory in the second block instead of in the first one remained.

 

This is my current skse.ini

 

 

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And here is my last Memory Blocks Log:

 

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My game is still playable of some sort, the CTDs I get are while I'm playing.

 

My mod list is:

 

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My load order is:

 

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Does anyone know what causes this strange allocation?

Edited by Wolskortt

5 answers to this question

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  • 0
Posted

You have quite a list there and I don't see any conflict resolution patch anywhere. That would be my first step of advice. Even though you have patches installed, that doesn't mean your list of mods is without conflicts.

 

Second, have you tried Crash Fixes?

It will fix several crashing issues and provide a dump file, when the game does crash, so you can investigate the cause of the crash.

  • 0
Posted (edited)

Believe me when I say I'm trying to make a smaller mod list but I've fallen into the mistake of trying to correct everything that bugs me in Skyrim.

I don't think it's a compatibility matter, I'm kind of paranoid with this since the crashes I had in the past, this is a 179 hours long save and it never crashed before.
I tried disabling a few mods and open saves I considered safe and a new one. It didn't crash but the allocation pattern continued the same.

About Crash Fixes, I tried it a few hours before but it didn't quite work and I didn't insist on it because I wasn't sure it was relevant or not, but since you have recommended, I'll pay more attention to it and give it a thoughtful try.

 

In advance, thank you for your time.

Edited by Wolskortt
  • 0
Posted

I've spent the whole day trying to figure it out what I received from the .dmp files and I haven't found anything that matched my report.

 

 

Primary Analysis

 

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Exception Analysis

 

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The nearest thing I found was .dll related.

 

Loaded Module List

 

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Raw Stack Content

 

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Dump Header Information

 

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Strings

 

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I'd like to add one information, I've used Ordenator to size down textures and bsa's, like 2 months ago, in case it may cause bug related to CTDs.

  • 0
Posted

Is this the dump from Crash Fixes?

 

Try googling a fix for "c0000005". There are several available. If you've replaced TESV.exe with an altered one, that could be the issue.


Another option is to get rid of the ENBSeries memory management (turn it off) and use the one from Crash fixes. These are just things you can try.

  • 0
Posted

It was from Crash Files.

I've tried this thing and none of then worked, sadly.
But I'll take the chance to remake my modlist in one smaller, spend the next hours reinstalling everything - one thing I don't mind - and play a different style I played on this save.

Although I couldn't fix it, I'd like to thank you for your time, TechAngel85. I've already given you kudos on Nexus.

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