I am a mid-experienced mod user. I modded my play-through of Morrowind and Oblivion with over 100 mods a piece... it was quite difficult with multiple restarts. Until I discovered STEP for Fallout 3 and NV, the wealth of experience there made me not have to restart multiple times. So awesome! I followed STEP 2.10 for Oldrim (STEP Extended with mods from Kelmych's Magic Pack Ideas) recently, but I got really frustrated with how mods suddenly stopped working. For example, Burn Freeze Shock Effects suddenly stopped removing pelts and cooking meat 20 hr into the game. When I restarted, it worked again with no change to mod setup. Then again, over time it started happening again (for BSFE it was around the 10 hr mark). Please keep in mind this is one example of many mods that stop functioning after working flawlessly for many gameplay hours.
After taking a break do to frustration, I thinking that maybe with Skyrim SE things would be better since Script Extender is out for it. I tried following TechAngel's guide, but it is dated and he is too busy to update. Does anybody recommend another "STEP-like" mod guide SE users should follow in the meantime?
If not, what is the most "STEP" Fallout 4 guide? I tried to play Bethesda games a generation behind so there is a well developed mod library by the time I get to them. I might have to skip Skyrim, the Ordrim, SE, and VR editions really divided the Skyrim mod community. Very frustrating...
Or should I give STEP 3.0 a shot when it comes out?
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mentaltyranny
I am a mid-experienced mod user. I modded my play-through of Morrowind and Oblivion with over 100 mods a piece... it was quite difficult with multiple restarts. Until I discovered STEP for Fallout 3 and NV, the wealth of experience there made me not have to restart multiple times. So awesome! I followed STEP 2.10 for Oldrim (STEP Extended with mods from Kelmych's Magic Pack Ideas) recently, but I got really frustrated with how mods suddenly stopped working. For example, Burn Freeze Shock Effects suddenly stopped removing pelts and cooking meat 20 hr into the game. When I restarted, it worked again with no change to mod setup. Then again, over time it started happening again (for BSFE it was around the 10 hr mark). Please keep in mind this is one example of many mods that stop functioning after working flawlessly for many gameplay hours.
After taking a break do to frustration, I thinking that maybe with Skyrim SE things would be better since Script Extender is out for it. I tried following TechAngel's guide, but it is dated and he is too busy to update. Does anybody recommend another "STEP-like" mod guide SE users should follow in the meantime?
If not, what is the most "STEP" Fallout 4 guide? I tried to play Bethesda games a generation behind so there is a well developed mod library by the time I get to them. I might have to skip Skyrim, the Ordrim, SE, and VR editions really divided the Skyrim mod community. Very frustrating...
Or should I give STEP 3.0 a shot when it comes out?
Thanks everyone in advance for your time!
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