I have a weird problem in my current Fallout New Vegas build. As you can see from the screenshot, the formid 22000ADD is used for the NPC willow.
At the same time that 22000ADD is also used for a cell:
Will this cause problems in my playthrough? Can I fix this somehow? I think that cell record somehow originated in the ILO - NWinteriors patch, but I'm not sure, since I've literally merged tens of different plugins by hand into "cut merge.esp".
I have never seen this happen before.
Can I safely change the form ID of the N9Comm cell into something else?
Or just delete it seeing that all those placed objects are just lights?
Question
Thihi
I have a weird problem in my current Fallout New Vegas build. As you can see from the screenshot, the formid 22000ADD is used for the NPC willow.


At the same time that 22000ADD is also used for a cell:
Will this cause problems in my playthrough? Can I fix this somehow? I think that cell record somehow originated in the ILO - NWinteriors patch, but I'm not sure, since I've literally merged tens of different plugins by hand into "cut merge.esp".
I have never seen this happen before.
Can I safely change the form ID of the N9Comm cell into something else?
Or just delete it seeing that all those placed objects are just lights?
2 answers to this question
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