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Lexy's: Legacy of The Dragonborn Special Edition


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Hi there!

 

A small but useful suggestion for the Mod Configuration Setup. It's recommended by the author to disable the Timed Blocking feature of either Ultimate Combat or Wildcat because both mods are using this :) 

yes I know I still got a few MCM's to sort out. Got to take pretty pics then upload then edit the guide all that takes time.

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Wouldn't Claralux need a Blowing in the Wind patch? I see it's listed in the BOTW installer but this new modified version of Claralux (without the door) has a different esp name. 

the replace esp is named the same so it does work with blowing in the wind all Hazado did was apply his MCM to the Claralux esp so it still has all the stuuf for blowing in the wind in it.

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Hi,

I'm having a bit of trouble with SkyUI after finishing the [General UI Improvements] section. I get error code 1 saying that SKSE64 is not running. SkyUI works, but the game hangs for a few seconds before opening any type of inventories. Is there any solution to this?

 

The three essential files are added to the main folder and I've installed the scripts through MO2. Before following the guide I usually just added the scripts directly to the data folder and had no error messages showing up. Is there a reason for adding the scripts through MO2, other than (I'm assuming) keeping them out of the vanilla profile?

Thanks.

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So just a quick question regarding Know Your Enemy. I see that it is listed as a "Core" mod, but it's not something I really like using. How much of an issue would it cause me to not include it (and all of it's patches)? Any major conflicts it would cause by not being present?

 

Thanks!

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Hi,

I'm having a bit of trouble with SkyUI after finishing the [General UI Improvements] section. I get error code 1 saying that SKSE64 is not running. SkyUI works, but the game hangs for a few seconds before opening any type of inventories. Is there any solution to this?

 

The three essential files are added to the main folder and I've installed the scripts through MO2. Before following the guide I usually just added the scripts directly to the data folder and had no error messages showing up. Is there a reason for adding the scripts through MO2, other than (I'm assuming) keeping them out of the vanilla profile?

Thanks.

NVM. Disregard this. I just reinstalled a fresh copy SKSE and it worked perfectly.

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Hello! Just resolved the my OBIS problem but I still have this error in papyrus log after I checked that all extracted bsa were as in the guide... Anyone can help me track down where these errors come from ?...

 

[10/02/2018 - 04:07:36PM] Papyrus log opened (PC)
[10/02/2018 - 04:07:36PM] Function GetNthModDependency in the empty state on type Game does not exist. Function will not be flagged as callable from tasklets.
[10/02/2018 - 04:07:36PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)
[10/02/2018 - 04:07:36PM] Memory page: 128 (min) 512 (max) 153600 (max total)
[10/02/2018 - 04:07:45PM] Cannot open store for class "DLC1TestPhilAtronach", missing file?
[10/02/2018 - 04:07:46PM] Cannot open store for class "ddunequiphandlerscript", missing file?
[10/02/2018 - 04:07:46PM] Cannot open store for class "ddunequipmcmscript", missing file?
[10/02/2018 - 04:07:47PM] Cannot open store for class "betterstealthai_main", missing file?
[10/02/2018 - 04:07:48PM] Cannot open store for class "MASLuckOfTheEmperorScript", missing file?
[10/02/2018 - 04:07:48PM] Cannot open store for class "BloodsbaneEffect", missing file?
[10/02/2018 - 04:07:48PM] Cannot open store for class "CCO_LearningTokenScript", missing file?
[10/02/2018 - 04:07:49PM] Cannot open store for class "Lemina_UltimateCombatPatch", missing file?
[10/02/2018 - 04:07:50PM] Error: Unable to bind script TrapBear to TweakTraps (3B00C515) because their base types do not match
[10/02/2018 - 04:07:50PM] Error: Unable to bind script traptriggerbase to TweakTraps (3B00C515) because their base types do not match
[10/02/2018 - 04:07:50PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
[10/02/2018 - 04:07:50PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to  (3B017201) because their base types do not match
[10/02/2018 - 04:07:50PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
[10/02/2018 - 04:07:50PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to  (3B017788) because their base types do not match
[10/02/2018 - 04:07:50PM] Error: Unable to bind script SKI_PlayerLoadGameAlias to WS_MCMQuestline (4217960E) because their base types do not match
[10/02/2018 - 04:07:51PM] Cannot open store for class "XJKKeeperHeadwithHekmelt", missing file?
[10/02/2018 - 04:07:52PM] Cannot open store for class "SAUA_CleanUpQuestScript", missing file?
[10/02/2018 - 04:07:52PM] Error: Unable to bind script SAUA_CleanUpQuestScript to SAUA_CleanUpQuest (6F03A8B7) because their base types do not match
[10/02/2018 - 04:07:52PM] Cannot open store for class "AetherialBoltScript", missing file?
[10/02/2018 - 04:07:52PM] Cannot open store for class "ks_Damage02Script", missing file?
[10/02/2018 - 04:07:52PM] Cannot open store for class "xs2__prkf_xmapassivefingersmi_05112b24", missing file?
[10/02/2018 - 04:07:52PM] Cannot open store for class "xxx_prkf_xxxpassivefingersmit_020a3756", missing file?
[10/02/2018 - 04:07:52PM] Cannot open store for class "MC_SCRIPT_ConvertSoulGemFragments", missing file?
[10/02/2018 - 04:07:52PM] Cannot open store for class "NPCO_MyConfigMenu", missing file?
[10/02/2018 - 04:07:52PM] Error: Unable to bind script NPCO_MyConfigMenu to NPCO_MyConfigMenu (999C39F2) because their base types do not match
[10/02/2018 - 04:07:54PM] Cannot open store for class "dbm_equipscript", missing file?
 

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