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Lexy's: Legacy of The Dragonborn Special Edition


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Posted

wow rustic deadric is looking pretty good. i have a question, i really wanna use the mod no more ugly effects SE, would it clash with anything else in the guide?

It totally makes Glorious Daedric ReTex redundant so you can get rid of that; the scabbard conflicts with Ebony Weapons 2017 Retexture so I have placed Rustic Deadric before in the left pane so Ebony Weapons 2017 Retexture win that conflict. You even remove the ebony folder from rustic to save yourself a little bit of space.

Posted

yeah it has been ages since I looked at Daedric Armour textures I had forgotten how dark it was but i have made my mind up Glorious Daedric ReTex is out and Rustic will be going in.

Fair enough... though I still think it looks more like really dark leather and not anything metallic or crystalline. *shrug* After looking at it more, it is still better... but mostly because of detail, not in the 'materials' used.

Posted

Another very quick comparsion the time for Frankly HD Dawnguard Armor and Weapons:

https://www.nexusmods.com/skyrimspecialedition/mods/19663

 

Light Dawnguard Aemour - [EotW The Dawnguard - Textures Re-mastered (What is currently in the Guide)

https://imgur.com/g3xu1UV

 

Light Dawnguard Armour - Frankly HD Dawnguard Armor and Weapons (2K)

https://imgur.com/Yi3TSJW

 

Heavy Dawngurad Armour - [EotW The Dawnguard - Textures Re-mastered (What is currently in the Guide)

https://imgur.com/uOIHEsZ

 

Heavy Dawnguard Armour - Frankly HD Dawnguard Armor and Weapons (2K)

https://imgur.com/dnCZwVu

Posted

Another very quick comparsion the time for Frankly HD Dawnguard Armor and Weapons:

https://www.nexusmods.com/skyrimspecialedition/mods/19663

 

Light Dawnguard Aemour - [EotW The Dawnguard - Textures Re-mastered (What is currently in the Guide)

https://imgur.com/g3xu1UV

 

Light Dawnguard Armour - Frankly HD Dawnguard Armor and Weapons (2K)

https://imgur.com/Yi3TSJW

 

Heavy Dawngurad Armour - [EotW The Dawnguard - Textures Re-mastered (What is currently in the Guide)

https://imgur.com/uOIHEsZ

 

Heavy Dawnguard Armour - Frankly HD Dawnguard Armor and Weapons (2K)

https://imgur.com/dnCZwVu

For me: Frankly HD Dawnguard Armor and Weapons!

Posted

For me: Frankly HD Dawnguard Armor and Weapons!

personally, I am undecided Frankly HD Dawnguard Armor and Weapons doesn't full overwrite EotW The Dawnguard - Textures Re-mastered so maybe Frankly below it.

 

Might wait a see if Gamwich does the Dawnguard and it think he might

Posted

personally, I am undecided Frankly HD Dawnguard Armor and Weapons doesn't full overwrite EotW The Dawnguard - Textures Re-mastered so maybe Frankly below it.

 

Might wait a see if Gamwich does the Dawnguard and it think he might

Let us see the opinion of the others.

Posted

It's... different. Maybe the lighting isn't helping much, but neither of them honestly looks good in those pics. That said - the Frankly at least looks more like metal plates on leather, which I think is what it's intended to be.

Posted

It's... different. Maybe the lighting isn't helping much, but neither of them honestly looks good in those pics. That said - the Frankly at least looks more like metal plates on leather, which I think is what it's intended to be.

yeah, could also be the fact I am not the best a doing screenshots. I have noticed Cassandra's face is quite dark that could be the skin tone from Bijin I chose for her.

 

there are different variations of the Light Armour so I guess you check it out for yourselves. Frankfamily texture is growing on me thou

Posted

Shadriss hi! So I've started doing this guide now that i have finished LE, and obviously a little away from playing, but would it be possible to share the settings in game, you chose to lighten your setup. Even if placed in a spoiler tag....and thank you in advance if you chose to do so. Ta

Posted

cant wait for this next update, seems pretty damn good

Well had planned on doing one on Wednesday when my kids are back in school (yay for school) but Bethesda's recent update has thrown a spanner into the works due to SKSE not updated yet. What I might do is give it until the weekend then if SKSE is still not updated I'll roll what things I can.

Posted (edited)

Lexy or team members hi! Small query if i may. Installed LOOT (as per prereq page) and created the relevant mod groups. I have noticed a slight difference to the video and final picture to what i have....i.e my LOOT has: DLC leads into creation club, into light masters, and then normal up to default. The branch of none created mod groups, that runs from core mods are thus: core mods into alternative starts, into immersive citizens and then into open cities, as opposed to the final picture that has no creation club, light masters and then core mods runs first into open cities, alternative start, immersive citizens, HPO. So then, is the final picture and video just a reflection of an earlier version of LOOT and it's pre-built mod groups, or has it already begun that i have something wrong? Appreciate any feed back

Edited by berndaroy
Posted

Shadriss hi! So I've started doing this guide now that i have finished LE, and obviously a little away from playing, but would it be possible to share the settings in game, you chose to lighten your setup. Even if placed in a spoiler tag....and thank you in advance if you chose to do so. Ta

I am running a non-standard version of Phoenix ENB - one of the other forum goers here applied the nighteye fixes to it (which sorta work), so the settings I'm using may not be overly useful to you, though if you still want them, I guess I could post the ones I changed at some point. Just had to get the caveat in there.

 

Well had planned on doing one on Wednesday when my kids are back in school (yay for school) but Bethesda's recent update has thrown a spanner into the works due to SKSE not updated yet. What I might do is give it until the weekend then if SKSE is still not updated I'll roll what things I can.

Well, assuming that everyone here is still using the pre-update version of SSE, it's not even a problem to update the guide. It's just very version specific at the moment. :)

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